In an undocumented change, players actually have their ratings go up quite a bit during the season this year (as opposed to MAYBE going up 1 OVR point in years past), BUT they didn't touch the offseason progression to counter it at all. Also, the in-season player progression doesn't appear to be influenced at all by the player's actual performance (I've had bench players go up 5 OVR points in a season). To me, that is broken, and why I simply can't play a dynasty past the first season, and why the game has little to no replay value IMO. I first noticed this when I got to year 2 of my South Carolina OD and Dylan Thompson, my backup QB in year 1, and who was 89 OVR at the start of the dynasty, was a ridiculous 99 OVR rated player in year 2.
The progression system in this game is quite prehistoric and desperately needs an overhaul in the worst way. Here are some of my ideas on what they should do:
- Players should gain more attributes the younger they are, a true freshman should improve much more than a RS Junior going to his 5th year of eligibility. 18 year olds aren't at their physical peak yet and the game should reflect that, and HS coaches aren't going to teach the game to them as well as FBS level coaches will, so their intangibles should go up dramatically in their first year as well. Such an obvious change I have no idea why it still isn't reflected in the game yet.
- Coaches should have specializations so that certain positions gain more benefit than others.
- How much a player plays and how well they perform should have some form of effect (albeit not a huge effect) on how much they progress. If two sophomore QBs on the same team are 80 OVR, maybe the one who starts and performs well goes up to 86 while the backup only goes up to 83 or 84.
- There should be progression during the season, but the combined progression should never be more than +10 OVR (and this should only be for true freshman going to their 2nd year who didn't redshirt, and who started and performed well), while most players will still go up about +4 total, and RS Juniors going to their 5th year of eligibility should hardly progress at all.
- Offseason improvements should be something like:
+4-6 OVR going into 2nd year (i.e. what it is now)
+3-5 OVR going into 3rd year
+1-3 OVR going into 4th year
+0-2 OVR going into 5th year
What do you all think? Personally, the gameplay could be phenomenal and all of the issues and silly things the AI does could be fixed, but if progression doesn't get some work, I don't see how I'd play NCAA 15 for more than a month either.

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