Madden 25 Supersim help
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Madden 25 Supersim help
In my Connected Franchise I'm a QB and when defense is played it goes by ridiculously fast. What should the quarter length be so we get a realistic amount of plays when defense is skipped? -
Re: Madden 25 Supersim help
Great question Bro.
I play all offense and sim my teams defense.
My opinion is 8 minute quarters with accelerated clock OFF.
You will get between 124 -132 total plays per game.
A few plays higher than NFL average { I think }.
Let me know what you find.
Peace.Last edited by HopiDesertPriest; 01-02-2014, 02:31 AM. -
Re: Madden 25 Supersim help
Super sim is unfortunately bugged. There is really no way to get accurate stats. I am going with 8 minute Quarters with Clock set to 16. But the supersim logic is all buggy. Teams can march down field in 18 seconds. Time of possession is so off as with a number of defensive stats. My defense is always ranked 1 cause of super sim.Go Lions, Wings and Wolverines!Comment
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Re: Madden 25 Supersim help
Super sim is unfortunately bugged. There is really no way to get accurate stats. I am going with 8 minute Quarters with Clock set to 16. But the supersim logic is all buggy. Teams can march down field in 18 seconds. Time of possession is so off as with a number of defensive stats. My defense is always ranked 1 cause of super sim.
I am doing 32 team control and playing every offensive play for each home team and Super Simming the home teams Defense.
Are you telling me that each game will have my defense shutting down the Cpu team?
Defensive TD's happen twice as much as they would in the real NFL via Super Sim.
ThanksComment

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