I swear to god, it's like I'm playing a free-to-play game at this point with all these restrictions and micro transactions. They are pushing VC way too hard, there is just no way to properly enjoy all this game has to offer anymore. With this **** tied to one bank, you have to sacrifice putting points into your MyPlayer if you want to do stuff in MyGM or buy packs in MyTeam. These should all be separate experiences and I shouldn't constantly feel like I'm grinding to enjoy what, under all of this crap, is a great basketball game. So yeah, I'm done with their bull****, getting rid of my copy. I really hope they get their act together come next year, or else it'll just be another 2K basketball game I won't be buying.
Just Noticed the MyPlayer Skill Caps...Trading this game in today
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Just Noticed the MyPlayer Skill Caps...Trading this game in today
This is outright ridiculous. I was already irritated with their shoving VC down my throat, never being able to connect to the 2K servers, and my game crashing every 10 minutes causing progress loss. Then, after upgrading my MyPlayer's attributes after a game, I noticed that pretty much every single stat capped off at or around 92. At that moment, I was stricken with the confirmation of what money hungry bastards 2K have become over the years since the addition of this atrocious Virtual Currency system. What these caps mean is that if you want your player to be at full potential on the court and get any stat past the cap, you have to constantly purchase temporary boosts which only last a few games. Just another reason to get us to keep spending VC and influence us to pay for more.
I swear to god, it's like I'm playing a free-to-play game at this point with all these restrictions and micro transactions. They are pushing VC way too hard, there is just no way to properly enjoy all this game has to offer anymore. With this **** tied to one bank, you have to sacrifice putting points into your MyPlayer if you want to do stuff in MyGM or buy packs in MyTeam. These should all be separate experiences and I shouldn't constantly feel like I'm grinding to enjoy what, under all of this crap, is a great basketball game. So yeah, I'm done with their bull****, getting rid of my copy. I really hope they get their act together come next year, or else it'll just be another 2K basketball game I won't be buying.Tags: None -
Re: Just Noticed the MyPlayer Skill Caps...Trading this game in today
Would you rather have 7'5 Centers doing crossovers like Iverson in his prime? Pretty sure you, and most others, don't want that.
The reality is, there never has been, nor will there ever be a player that is perfect in every attribute. -
Re: Just Noticed the MyPlayer Skill Caps...Trading this game in today
Ha, you must have never played 2k11, 2k12 or 2k13. Cause They ALL had caps! And if you're good at the game you can easily get 1,500-3,000 VC a game in MyCareer, so don't use that as an excuse about buying VC.Comment
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Re: Just Noticed the MyPlayer Skill Caps...Trading this game in today
I'm not saying there shouldn't be caps at all. I am aware there have always been caps to keep things like that from happening. What I'm saying is that you can't get to a 99 in ANY attribute at all no matter what position you play. So my PG will never reach full potential in his 3 Point shot unless I keep boosting it with every few games by spending VC on boost packs. It's never been like this before. I know players aren't supposed to be perfect in ALL aspects, but the fact that you can't be an expert in ANY aspect in this one ticks me off.Comment
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Re: Just Noticed the MyPlayer Skill Caps...Trading this game in today
I know you're going to hate this advice, but they have a web arm band that gives you +2 3 point attribute to each arm you wear it. You can get +4 by wearing it on both arms. Add this to the 92 cap and you're always at 96. Now, if you honestly think there's a noticeable difference between 99 and 96.. That's insane. You will still miss open shots with perfect timing, don't think that will change.I'm not saying there shouldn't be caps at all. I am aware there have always been caps to keep things like that from happening. What I'm saying is that you can't get to a 99 in ANY attribute at all no matter what position you play. So my PG will never reach full potential in his 3 Point shot unless I keep boosting it with every few games by spending VC on boost packs. It's never been like this before. I know players aren't supposed to be perfect in ALL aspects, but the fact that you can't be an expert in ANY aspect in this one ticks me off.
The one that pisses me off is the speed attribute price. I have to play 3 games in order to get enough vc to put it up by 1 point. It's in the thousands. My player is so slow lolComment
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Re: Just Noticed the MyPlayer Skill Caps...Trading this game in today
Not to mention signature skills
Deadeye level 3 increases make % even with defender jumping late to block you
Shot creator increases make % with defender draped on you
Catch and shoot, self explanatory
Yea, they cost vc.. But vc can be achieved for free. Those who buy, do it because they like to waste money and get a quicker advantage. IMO
If they were really money hungry bastards, there wouldn't be caps on anything.. Thus, allowing you to have to earn, or buy vc to fill up those non capped attributes
Maybe there's a different between speed 96 and 99.. But when it comes to shooting. Those 3 points don't mean jackComment
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Re: Just Noticed the MyPlayer Skill Caps...Trading this game in today
I've sat by quietly on the subject but I need to get this off my chest. Before I begin, I will quantify my statement by saying I've only played MyCareer and haven't touched MyGM, so my statements are only regarding the mode I am familiar with at this point. The only problem with VC is that it must be tracked and accounted for online via 2k's servers. Meaning if and when their servers faulter, as everyone knows they frequently do, then files become inaccessible and modes become virtually unplayable. That's it. You never need to spend a single penny on VC. It's an OPTION to purchase VC should u CHOOSE to speed up progression. Or gamers can be patient and continue to play the game and accrue the VC necessary to unlock items later. It's that simple. I'd had the game since it came out. I have a shooting guard who plays for the Nets and he's a 99 overall. I've maxed out every attribute and he's unstoppable on the court and has gone for 100+ points now in 4 different games. Whether your 3 point shot caps at 92 or 99, you will still be highly effective and at better than anyone in the league. And even at 99, u won't shoot 3's at higher than 40 to 50% from the field. U want to get that stat higher. Use the VC u EARN from the game and purchase the arm sleeves that boost the stat past your cap. I now have I've 14k in VC just sitting there on my account and I haven't spent a penny. Play on Hall of Fame and it will double the VC u earn each game, making anything u want to buy withinh reach in no more than 3 games. My point is the constant complaining about VC has gotten overblown as it is no differnt than a skill point system in any other game or RPG or point system in Call of Duty. All they did was implement an option to allow u to skip ahead should u choose. U can't get upset if someone puts something on sale and then u choose to go buy it. Otherwise exercise patience and earn everything as the game was originally designed. Max out everything on your guy and trust me, he'll still be head and shoulders above any other player in the gameComment
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Re: Just Noticed the MyPlayer Skill Caps...Trading this game in today
I completely agree with the OP. The caps are ridiculous! My athletic pg is capped at 92 speed. But Derrick Rose has higher speed than that. So I can never be as fast as Rose? Not only that but my offensive post moves are capped at 95 lol. So my 6'4'' pg can be a great post player but he can't have speed or layup skills above 92. It's ridiculous.GO HAWKEYES!!!
Favorite Teams:
NBA - Chicago Bulls
NCAA - Iowa Hawkeyes
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Re: Just Noticed the MyPlayer Skill Caps...Trading this game in today
so did you trade it in yet?Comment
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Re: Just Noticed the MyPlayer Skill Caps...Trading this game in today
I fully agree with this. I have no problem with caps but if I have an athletic PG no way in hell should his speed and quickness be capped at a 92. I'm not even mad if they add a cap to online when you bring them to the park.I completely agree with the OP. The caps are ridiculous! My athletic pg is capped at 92 speed. But Derrick Rose has higher speed than that. So I can never be as fast as Rose? Not only that but my offensive post moves are capped at 95 lol. So my 6'4'' pg can be a great post player but he can't have speed or layup skills above 92. It's ridiculous.Comment
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Re: Just Noticed the MyPlayer Skill Caps...Trading this game in today
That doesn't apply for offline, so. . .yeah. If there's a cap enforced for online, that makes sense, but offline shouldn't matter. Let people play the game they paid for the way they want to.
And i don't even care about maxing out my player( i never have because i don't want my guy to be THAT good because it's not that realistic and i try to play realistic basketball) but if someone else wants to play that way on their file, that should be their choice. Same goes for sliders in my player mode BTW.Last edited by SPRINGS03; 01-03-2014, 05:09 PM.Comment
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Re: Just Noticed the MyPlayer Skill Caps...Trading this game in today
Smh... The boosts don't go above the cap.Check out my gaming channel YouTube.com/OffTheBrinkTV for Tips, Tricks, Tutorials, Walkthroughs and Let's Play videos!Comment
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Re: Just Noticed the MyPlayer Skill Caps...Trading this game in today
yall average 1,500-3,000 vc per mycareer game? i just started playing it at HoF difficulty, thinking i'd at least crack 1k per game with the 2x multiplier, but in my first go, i had a "Great" game, we won, i was the player of the game, i hit 1 of 2 dynamic goals, and i only pulled in around 740 vc. i don't think i got a double-double, and i missed that one dynamic goal ... had i gotten those, would that have bumped me up to this 1,500-3,000 range?? i've seen chris smoove make 1k+ vc in his vids ... at 25/8/3ish in my first game (i forget the exact numbers), i feel like i should have pulled a pretty dang high vc number.
and as an aside, i don't think this will be popular opinion, but i kind of agree with Superman38134. i haven't bought any VC and just cracked the 90 overall rating barrier last night. i've had the game since day 1, and i've played a lot, but not like 8 hours a day. maybe a couple of days a week, 3ish hours a day (2 or 3 games apiece). i've only played MC too, so i'm not sure how it all works out when you play multiple game types, but i just refuse to pay for VC. i won't do it. i've gotten totally destroyed in The Park because dudes were 99s in the first week and i was a scrub a$$ 65. i could hear them clown my clothes and my skills over their mics, but i was not spending a DIME of my VC on no damn clothes.
maybe my contentment with the system will dissolve if and when i start a MyGM season. i keep hearing about paying some sort of currency just to juggle rotations. that's absurd if that's the case. i mean my 2 cents: keep the VC system intact for MyCareer, but for god sake, have an association-like gametype where i'm just a damn GM/coach dealing with players. selling hot dogs and juggling MyGM points or whatever the hell else happens in that mode ... it's all fine and dandy, but let an old school cat like me just play that bare bones game type.
WORD to Atari Basketball, Double Dribble, Dr. J Vs. Bird, Lakers Vs. Celtics and the NBA Playoffs, Jordan Vs. Bird, NBA Jam, SNES NCAA Basketball, Tecmo NBA Basketball, NBA Live 95, and NBA 2k2 (my first NBA 2k) with AI on the cover!OG
• Atari Basketball
• Double Dribble
• Dr. J Vs. Bird
• Lakers Vs. Celtics and the NBA Playoffs
• Jordan Vs. Bird
• NBA Jam
• SNES NCAA Basketball
• Tecmo NBA Basketball
• NBA Live 95
• NBA 2k2 to infinityComment

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