Madden NFL 15: In-Depth Gameplay Interview With Rex Dickson

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  • RaychelSnr
    Executive Editor
    • Jan 2007
    • 4845

    #1

    Madden NFL 15: In-Depth Gameplay Interview With Rex Dickson


    Prior to E3, we got a chance to talk with Rex Dickson, Creative Director for Gameplay for Madden NFL 15.Rex was candid and very detailed as to what Madden fans can expect from the game on the field this year, be sure to read through the interview and comment on which aspect of the gameplay has you most excited to see in action this week on the show floor!

    Read More - Madden NFL 15: In-Depth Gameplay Interview With Rex Dickson
    OS Executive Editor
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  • Aggies7
    All Star
    • Jan 2005
    • 9495

    #2
    Madden NFL 15: In-Depth Gameplay Interview With Rex Dickson

    Sad to see no highlights from other games during halftime, but from what they are saying it sounds like a real pre game and halftime show with commentary instead of a basic highlight package which I am a fan of.

    And I know myself and DJ have asked for a reverse defensive camera for years and sounds like it might have finally made it's way to Madden.
    Last edited by Aggies7; 06-09-2014, 03:05 PM.
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    • Hooe
      Hall Of Fame
      • Aug 2002
      • 21555

      #3
      This all sounds solid. I want to see the full game in motion before giving it all a blanket "thumbs up", however.

      Comment

      • sweatyteddytaco
        Rookie
        • May 2010
        • 16

        #4
        Seems better then last year.

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        • BenGerman
          No Place Better
          • Sep 2008
          • 2752

          #5
          Doesn't sound like that big of an upgrade. EA is one of the few developers still focusing on console parity between old and current generation, so that's going to bog them down until they just decide to move on.

          I will say that the game itself looks better, and defense should at least be moderately interesting to play.
          Writer for Operation Sports

          Gamertag (Xbox One): Bengerman 1031
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          • JohnDoe8865
            Hall of Fame
            • Jul 2002
            • 9607

            #6
            So many tiny incremental updates. Man, I was hoping for more on defense. Hopefully they have much more to announce.
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            • lopey986
              Rookie
              • Apr 2010
              • 229

              #7
              Originally posted by BenGerman
              Doesn't sound like that big of an upgrade. EA is one of the few developers still focusing on console parity between old and current generation, so that's going to bog them down until they just decide to move on.

              I will say that the game itself looks better, and defense should at least be moderately interesting to play.
              Until the ps4/one have a larger market share than the ps3/360 they won't abandon the current Gen consoles as they be costing themselves a lot of sales.

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              • PantherBeast_OS
                RKO!!
                • Apr 2009
                • 6636

                #8
                As of right now I'm worried about the D and AI on D been so over powered it ain't funny. It was bad enough in Madden 25 as the AI had hands of glue. Now the AI can even more aggressive to get more ints and force fumble. The offense side of the ball is going to get boring real quick. You just can't make every team in Madden a high power D like the Seahawks and Panthers. It just ain't real in the NFL. There is some teams that have weak Ds and some good and a few real good. But I have a feeling this is going be a arcade type Madden. Just not feeling so far. Need to see more actual game play to decide.

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                • BenGerman
                  No Place Better
                  • Sep 2008
                  • 2752

                  #9
                  Re: Madden NFL 15: In-Depth Gameplay Interview With Rex Dickson

                  Originally posted by lopey986
                  Until the ps4/one have a larger market share than the ps3/360 they won't abandon the current Gen consoles as they be costing themselves a lot of sales.
                  Definitely. I don't blame them.

                  I will say that I think getting the most out of the current gen version should be a priority over making sure that previous gen users have parity.
                  Writer for Operation Sports

                  Gamertag (Xbox One): Bengerman 1031
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                  • DiscountCleric
                    Rookie
                    • Feb 2013
                    • 64

                    #10
                    Re: Madden NFL 15: In-Depth Gameplay Interview With Rex Dickson

                    I'm interested in the halftime show, but I also accept that I'll probably be mashing X to skip it after a few games & never see it again after that. That's depressing.

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                    • PatsSB2015
                      Banned
                      • May 2014
                      • 426

                      #11
                      Re: Madden NFL 15: In-Depth Gameplay Interview With Rex Dickson

                      I was hoping for more details on offline CFM. I'm wondering if they put CPU vs. CPU back in the CFM mode or neglected it again.

                      I'd also like to know what features will be in and out of the 360/PS4 versions other than the advanced graphics and playing animations.

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                      • LowerWolf
                        Hall Of Fame
                        • Jun 2006
                        • 12282

                        #12
                        I'm a tad concerned that they're working on beefing up coverage AI and pass rush AI. There are already more than enough interceptions and sacks as is, hopefully it won't be even easier to rack them up with M15.

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                        • goravens2052
                          Banned
                          • Jul 2010
                          • 772

                          #13
                          Re: Madden NFL 15: In-Depth Gameplay Interview With Rex Dickson

                          Does anyone else find this sentence very strange?

                          RD: For the first year of the new pre-game and halftime shows, it is about the game you are playing, but we’re definitely looking at ways to expand it in the future. The halftime show is a huge breakthrough for the Madden NFL franchise and something we’re very excited to give to fans.

                          So wait are we to be told that in Madden 10 a post game/half time show didn't exist? Also I remember Madden 10's post game/half time covering other games as well. Yet in Madden 14, we get a half time show/post game shows that only talk about our games when they discussed other games prior in the Madden 10 post game/half time shows.

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                          • OhMrHanky
                            MVP
                            • Aug 2012
                            • 1898

                            #14
                            Re: Madden NFL 15: In-Depth Gameplay Interview With Rex Dickson

                            yeah, so hard to judge. Everything 'sounds' great. They obviously worked 'hard' on defense, and he makes mentions of some important legacy issues like QB accuracy and WR/DB interactions. I like the defensive camera thing and this will be cool to see implemented, if done correctly. And, as much as I want to refrain from mentioning 2k5, it's tough. 2k5 implemented an in player cam that worked similarly to this defensive camera, and they had a fully working halftime show. All done on the Xbox, not Xbox 360, the original Xbox. So, it's just always tough to be fired up about things that were available what, 10 years ago? On an inferior platform? But, overall, I am legitimately looking forward to playing Madden 15. I'm happy about what is said in this interview, and I enjoyed the E3 vid stuff about Madden. Although, nothing is good to go until you see someone actually playing the game to see if these things have been implemented correctly, so that remains to be seen. I am looking forward to playing it, though.

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                            • DeuceDouglas
                              Madden Dev Team
                              • Apr 2010
                              • 4297

                              #15
                              Re: Madden NFL 15: In-Depth Gameplay Interview With Rex Dickson

                              Things I liked:

                              Due to the impact of the overhauled coverage AI, you will see defenders in much better position to make plays on balls. This includes jostling for position and aggressively moving towards the catch point.
                              We tweaked our system to make it so not every single throw is either perfectly on the numbers or way out of bounds, there’s more nuance and passes that are slightly offline, but potentially catchable. This has a huge impact on the game both functionally and aesthetically.
                              There is now a very short delay where the QB physically calls the audible before the user can input another one. This eliminates the problem of offenses putting in multiple rapid fire pre-play adjustments before the defense has the time to respond.
                              All new kick meter and kick arc graphics. Ratings matter now, not every kicker can kick a 50 yard field goal anymore. Wind matters now.
                              That last one, I have to admit, I love. I really hope it is a challenge and not at all on the right stick. I've been wanting a new kick meter forever. Hopefully they messed a bit with punts as well.

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