Making Franchise Budgets Realistic

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  • kmoser
    MVP
    • Jul 2012
    • 1398

    #1

    Making Franchise Budgets Realistic

    I am the Astros in my Franchise and when I got to my latest off season I had 65 million in budget I could use. I know the budgets are messed up so I made a house rule that I would use only half or even less than half during the off season.
    My only problem is that if my budget goes way up because of winning seasons I wouldn't know how much room I would "realistically" have.

    Do you guys have any house rules on the budget and if so how do you work around the problem?


    Sent from my iPhone using Tapatalk
  • kcsam
    Pro
    • Feb 2011
    • 676

    #2
    Re: Making Franchise Budgets Realistic

    Originally posted by kmoser
    I am the Astros in my Franchise and when I got to my latest off season I had 65 million in budget I could use. I know the budgets are messed up so I made a house rule that I would use only half or even less than half during the off season.
    My only problem is that if my budget goes way up because of winning seasons I wouldn't know how much room I would "realistically" have.

    Do you guys have any house rules on the budget and if so how do you work around the problem?


    Sent from my iPhone using Tapatalk
    Are you using 30 team control? Because if not, how are you going to control the other teams realistic budget and signing ways? I am nearing the end of my season as well. I am the A's, so I am going to run into the same issues as you. I don't know how I am going to handle. I am not using 30 team control because I would not have the time nor patience to go through all 30 teams and sign FA's for each and every one of them.

    Comment

    • kmoser
      MVP
      • Jul 2012
      • 1398

      #3
      Re: Making Franchise Budgets Realistic

      Originally posted by kcsam
      Are you using 30 team control? Because if not, how are you going to control the other teams realistic budget and signing ways? I am nearing the end of my season as well. I am the A's, so I am going to run into the same issues as you. I don't know how I am going to handle. I am not using 30 team control because I would not have the time nor patience to go through all 30 teams and sign FA's for each and every one of them.

      No, I'm like you, I wouldn't have the patience for 30 team control. I have heard however that even though the budgets are mess up that the teams still spend realistically and don't use all of their money. For example the Rays will spend not that much even though their budget increased. Hope that makes sense. Small markets still spend like they have a normally low budget.


      Sent from my iPhone using Tapatalk

      Comment

      • BeatArmy
        Rookie
        • Nov 2010
        • 431

        #4
        Re: Making Franchise Budgets Realistic

        Originally posted by kmoser
        No, I'm like you, I wouldn't have the patience for 30 team control. I have heard however that even though the budgets are mess up that the teams still spend realistically and don't use all of their money. For example the Rays will spend not that much even though their budget increased. Hope that makes sense. Small markets still spend like they have a normally low budget.


        Sent from my iPhone using Tapatalk
        That's not really the issue. The basis of the issue is that they *can* do it. And the saves continue.... what if the AI is magically improved and now there are budgets kicking around of $300 million (possible after the third season)?

        Comment

        • Knight165
          *ll St*r
          • Feb 2003
          • 24964

          #5
          Re: Making Franchise Budgets Realistic

          If you really want to handcuff your budgets.....you could sign scouts/managers/coaches and FA's to contracts that would leave you the amount of $$$ you think is realistic.
          You can release the FA's back to the pool(and resign who you dropped to get them there).
          There is still a bug with either scouts or managers/coaches that gives you the money back when you release them....but you could release your current farm director or coach and just give another one(or the same one) a big contract to tie up some bucks.
          Using 30 team control(you don't need time for 30 team control guys...just put everything to AUTO for them...it's EXACTLY like playing a single team franchise then)...you could do it for every team.

          M.K.
          Knight165
          All gave some. Some gave all. 343

          Comment

          • KBLover
            Hall Of Fame
            • Aug 2009
            • 12172

            #6
            Re: Making Franchise Budgets Realistic

            Just came up with this on the fly, so no idea how this would work or if it's "balanced" or whatever.

            If you remember what your budget room was, maybe add 0.5 per game over .500, +2% for making the playoffs, -2% for no playoffs, and +1% per round advanced, and +5% for winning it all.

            Calculate that and then apply that to your last year budget. Then in year 3 and beyond, instead of comparing to .500, you compare to a moving average of your last two seasons. If you make the playoffs in any year, that also becomes part of the benchmark. If you make it, you get the 2%, but no round bonus unless you advanced further than you did before. If not, -1% for every round earlier you exited. If you DON'T make it at all, -5%.

            Once you make the playoffs - that part of the benchmark remains (the fans and GM now expect you to field a playoff team every year). So if you win 90 games and miss the playoffs - still a -5% for that part of the result.

            For example:

            Year 1: 76 Wins (result is -2.5% from your budget since you were 5 games under .500. -2% for no playoffs. Total is -4.5%. Benchmark is still .500)

            Year 2: 84 Wins, no playoffs (result is +1.5% for your budget since you were 3 games over .500, -2% for no playoffs so net result is -0.5%. Benchmark is now the average of Year 1 and 2, 80 wins in this case).

            Year 3: 83 Wins, no playoffs (result is +1.5% for your budget since you were 3 games over your benchmark. No playoffs, so -2%. Net result is -0.5%. New benchmark is the average of Year 2 and 3, 84 wins [83.5, but round up])

            Year 4: 73 Wins, no playoffs (result is -5% for your budget, -2% for no playoffs for total loss of 7%. New benchmark is average of years 3 and 4, 78 Wins now)

            Year 5: 91 Wins, Eliminated in ALCS (result is +6.5% for record, +2% for playoffs, +1% for advancing beyond ALWC Round, +1% for advancing past ALDS = total of +10.5%, New benchmark is average of Years 4 and 5, 82 Wins and Playoffs)
            "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

            Comment

            • kmoser
              MVP
              • Jul 2012
              • 1398

              #7
              Re: Making Franchise Budgets Realistic

              Originally posted by KBLover
              Just came up with this on the fly, so no idea how this would work or if it's "balanced" or whatever.

              If you remember what your budget room was, maybe add 0.5 per game over .500, +2% for making the playoffs, -2% for no playoffs, and +1% per round advanced, and +5% for winning it all.

              Calculate that and then apply that to your last year budget. Then in year 3 and beyond, instead of comparing to .500, you compare to a moving average of your last two seasons. If you make the playoffs in any year, that also becomes part of the benchmark. If you make it, you get the 2%, but no round bonus unless you advanced further than you did before. If not, -1% for every round earlier you exited. If you DON'T make it at all, -5%.

              Once you make the playoffs - that part of the benchmark remains (the fans and GM now expect you to field a playoff team every year). So if you win 90 games and miss the playoffs - still a -5% for that part of the result.

              For example:

              Year 1: 76 Wins (result is -2.5% from your budget since you were 5 games under .500. -2% for no playoffs. Total is -4.5%. Benchmark is still .500)

              Year 2: 84 Wins, no playoffs (result is +1.5% for your budget since you were 3 games over .500, -2% for no playoffs so net result is -0.5%. Benchmark is now the average of Year 1 and 2, 80 wins in this case).

              Year 3: 83 Wins, no playoffs (result is +1.5% for your budget since you were 3 games over your benchmark. No playoffs, so -2%. Net result is -0.5%. New benchmark is the average of Year 2 and 3, 84 wins [83.5, but round up])

              Year 4: 73 Wins, no playoffs (result is -5% for your budget, -2% for no playoffs for total loss of 7%. New benchmark is average of years 3 and 4, 78 Wins now)

              Year 5: 91 Wins, Eliminated in ALCS (result is +6.5% for record, +2% for playoffs, +1% for advancing beyond ALWC Round, +1% for advancing past ALDS = total of +10.5%, New benchmark is average of Years 4 and 5, 82 Wins and Playoffs)
              I really like this idea and think I will use it. I am in year 5 so I will have to start remembering my past years budget. I will also probably use your idea and @Knight165's idea and that should help. Thanks for the answer!

              Originally posted by Knight165
              If you really want to handcuff your budgets.....you could sign scouts/managers/coaches and FA's to contracts that would leave you the amount of $$$ you think is realistic.

              You can release the FA's back to the pool(and resign who you dropped to get them there).

              There is still a bug with either scouts or managers/coaches that gives you the money back when you release them....but you could release your current farm director or coach and just give another one(or the same one) a big contract to tie up some bucks.

              Using 30 team control(you don't need time for 30 team control guys...just put everything to AUTO for them...it's EXACTLY like playing a single team franchise then)...you could do it for every team.



              M.K.

              Knight165

              That's a good idea to use the "unwanted" money.
              The thing about 30 team control is that it has always confused me and seems kinda overwhelming. I don't want to have to draft and sign FA for every team. Do you have to do that for EVERY team or am I wrong?


              Sent from my iPhone using Tapatalk

              Comment

              • CaseIH
                MVP
                • Sep 2013
                • 3945

                #8
                Re: Making Franchise Budgets Realistic

                Originally posted by KBLover
                Just came up with this on the fly, so no idea how this would work or if it's "balanced" or whatever.

                If you remember what your budget room was, maybe add 0.5 per game over .500, +2% for making the playoffs, -2% for no playoffs, and +1% per round advanced, and +5% for winning it all.

                Calculate that and then apply that to your last year budget. Then in year 3 and beyond, instead of comparing to .500, you compare to a moving average of your last two seasons. If you make the playoffs in any year, that also becomes part of the benchmark. If you make it, you get the 2%, but no round bonus unless you advanced further than you did before. If not, -1% for every round earlier you exited. If you DON'T make it at all, -5%.

                Once you make the playoffs - that part of the benchmark remains (the fans and GM now expect you to field a playoff team every year). So if you win 90 games and miss the playoffs - still a -5% for that part of the result.

                For example:

                Year 1: 76 Wins (result is -2.5% from your budget since you were 5 games under .500. -2% for no playoffs. Total is -4.5%. Benchmark is still .500)

                Year 2: 84 Wins, no playoffs (result is +1.5% for your budget since you were 3 games over .500, -2% for no playoffs so net result is -0.5%. Benchmark is now the average of Year 1 and 2, 80 wins in this case).

                Year 3: 83 Wins, no playoffs (result is +1.5% for your budget since you were 3 games over your benchmark. No playoffs, so -2%. Net result is -0.5%. New benchmark is the average of Year 2 and 3, 84 wins [83.5, but round up])

                Year 4: 73 Wins, no playoffs (result is -5% for your budget, -2% for no playoffs for total loss of 7%. New benchmark is average of years 3 and 4, 78 Wins now)

                Year 5: 91 Wins, Eliminated in ALCS (result is +6.5% for record, +2% for playoffs, +1% for advancing beyond ALWC Round, +1% for advancing past ALDS = total of +10.5%, New benchmark is average of Years 4 and 5, 82 Wins and Playoffs)
                Thats a great idea, I have been trying to come up with things to handicap the budget issue as well. I was thinking along the lines of what Knight was, but hadnt made u my mind yet as I havent started my chise just yet.

                I keep thinking they will fix this, as its pretty crappy of them not too, especially since they fixed it on the PS4 version. Then it was hittersauras over at MLBTS nation that said there was a patch in the works in a post and he is a mod over their, so I would hope he knows what he is talking about.

                Its definitely getting late in the year and I have just about gave up hope on the issues getting fixed. I really thought this Tuesday we would have seen a patch and we didnt, so if its not here within a week Id say he was just BS'ing to that poster over their and we are SOL.

                I definitely have lost some respect for SCEA over this. Developer wise they are still the best in the business and its not the devs who call the final shots on patches, so Im not going to bad mouth them any, they do amazing work, but the big wigs over at MLBTS I have definitely lost a lot of respect for over this, and wont be so quick to buy day1 anymore like I have always done.
                Everyone who exalts themselves will be humbled, and he who humbles himself will be exalted- Luke14-11

                Favorite teams:
                MLB- Reds/ and whoever is playing the Cubs
                NBA- Pacers
                NFL- Dolphins & Colts

                Comment

                • Mrmagoo
                  Pro
                  • Apr 2014
                  • 669

                  #9
                  Re: Making Franchise Budgets Realistic

                  House rule #1 put the franchise away until PATCHED!

                  Sent from my SAMSUNG-SGH-I537 using Tapatalk

                  Comment

                  • kmoser
                    MVP
                    • Jul 2012
                    • 1398

                    #10
                    Re: Making Franchise Budgets Realistic

                    Originally posted by CaseIH
                    Thats a great idea, I have been trying to come up with things to handicap the budget issue as well. I was thinking along the lines of what Knight was, but hadnt made u my mind yet as I havent started my chise just yet.



                    I keep thinking they will fix this, as its pretty crappy of them not too, especially since they fixed it on the PS4 version. Then it was hittersauras over at MLBTS nation that said there was a patch in the works in a post and he is a mod over their, so I would hope he knows what he is talking about.



                    Its definitely getting late in the year and I have just about gave up hope on the issues getting fixed. I really thought this Tuesday we would have seen a patch and we didnt, so if its not here within a week Id say he was just BS'ing to that poster over their and we are SOL.



                    I definitely have lost some respect for SCEA over this. Developer wise they are still the best in the business and its not the devs who call the final shots on patches, so Im not going to bad mouth them any, they do amazing work, but the big wigs over at MLBTS I have definitely lost a lot of respect for over this, and wont be so quick to buy day1 anymore like I have always done.

                    If there is a patch, would I have to restart my franchise for It to work or will it fix within the franchise?


                    Sent from my iPhone using Tapatalk

                    Comment

                    • Knight165
                      *ll St*r
                      • Feb 2003
                      • 24964

                      #11
                      Re: Making Franchise Budgets Realistic

                      Originally posted by kmoser
                      I really like this idea and think I will use it. I am in year 5 so I will have to start remembering my past years budget. I will also probably use your idea and @Knight165's idea and that should help. Thanks for the answer!




                      That's a good idea to use the "unwanted" money.
                      The thing about 30 team control is that it has always confused me and seems kinda overwhelming. I don't want to have to draft and sign FA for every team. Do you have to do that for EVERY team or am I wrong?


                      Sent from my iPhone using Tapatalk
                      No....not any loger. That is a new MODE option(DRAFT) and the CPU will do it automatically.(It was actually in last year as well.)

                      Originally posted by kmoser
                      If there is a patch, would I have to restart my franchise for It to work or will it fix within the franchise?


                      Sent from my iPhone using Tapatalk
                      We haven't in the past. I don't think it would be right to say 100%...but we were always able to continue with ongoing franchises and patches. I think with good certainty....it will be the same this time around if patched.

                      30 team control is really easy. Honestly....it's EXACTLY like a single team if you want it....just put everything to AUTO and forget about it unless you want to do something.

                      M.K.
                      Knight165
                      All gave some. Some gave all. 343

                      Comment

                      • kmoser
                        MVP
                        • Jul 2012
                        • 1398

                        #12
                        Re: Making Franchise Budgets Realistic

                        Originally posted by Knight165
                        No....not any loger. That is a new MODE option(DRAFT) and the CPU will do it automatically.(It was actually in last year as well.)







                        We haven't in the past. I don't think it would be right to say 100%...but we were always able to continue with ongoing franchises and patches. I think with good certainty....it will be the same this time around if patched.



                        30 team control is really easy. Honestly....it's EXACTLY like a single team if you want it....just put everything to AUTO and forget about it unless you want to do something.



                        M.K.

                        Knight165
                        So I'm guessing I wouldn't have to sign free agents for every team either right? They would do that automatically?


                        Sent from my iPhone using Tapatalk

                        Comment

                        • kcsam
                          Pro
                          • Feb 2011
                          • 676

                          #13
                          Re: Making Franchise Budgets Realistic

                          Does the budget issue affect trades? Meaning, do small market teams act like the Yankees and trade for high salaried guys? I'm asking because I saw someone mention that even though small market teams have the money, they still continue to act as if they don't. So do they not trade for front line players and/or sign them during FA?

                          Comment

                          • kmoser
                            MVP
                            • Jul 2012
                            • 1398

                            #14
                            Re: Making Franchise Budgets Realistic

                            Originally posted by kcsam
                            Does the budget issue affect trades? Meaning, do small market teams act like the Yankees and trade for high salaried guys? I'm asking because I saw someone mention that even though small market teams have the money, they still continue to act as if they don't. So do they not trade for front line players and/or sign them during FA?

                            I haven't seen anything major but I could be wrong. I don't believe they go after big money FA but if they did it was only one, which could happen in real life.


                            Sent from my iPhone using Tapatalk

                            Comment

                            • CaseIH
                              MVP
                              • Sep 2013
                              • 3945

                              #15
                              Re: Making Franchise Budgets Realistic

                              Originally posted by kmoser
                              If there is a patch, would I have to restart my franchise for It to work or will it fix within the franchise?


                              Sent from my iPhone using Tapatalk
                              Personally I never trust patches with existing franchises in any sports game. Over the years MLBTS patches have been said to work with existing franchises, but Ive never taken that risk and just wait it. I dont like restarting once I get started, and I lose interst when I have done that with any game.

                              I know I cant wait much longer as Im itching to get going, so if it isnt here by next week i will probably start, cause I think our chances are slim to none they are going to do right an fix the issues.
                              Everyone who exalts themselves will be humbled, and he who humbles himself will be exalted- Luke14-11

                              Favorite teams:
                              MLB- Reds/ and whoever is playing the Cubs
                              NBA- Pacers
                              NFL- Dolphins & Colts

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