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Steve_OS 07-22-2014 06:44 PM

Madden NFL 15 Blog & Screenshots - Tackling Mechanic
 

EA Sports posted a Madden NFL 15 tackling mechanic video last week. Today they posted some more details in a blog, as well as released some more screenshots.

Quote:

We broke the tackling problems down into several main categories:

1. Defenders were at a movement disadvantage vs. ball carriers
2. Inability for users to understand direction and spatial distances between defender and ball carrier, and how that affected tackling
3. Lack of UI feedback to help the user understand how the tackle mechanics work
4. Poor risk/reward component in the tackling mechanics
5. Forcing defenders to physically collide with ball carriers before initiating tackles resulted in too many missed tackles

To solve the movement disadvantage and the collision requirement, we made the decision to allow user-controlled defenders to 'match' tackles if they get close enough (ball carrier inside tackling cone). This eliminates the need to actually collide with the ball carrier before triggering a tackle. Any tackles performed with the ball carrier inside the cone will have heat seeker steering if this option is turned on.


Source - EA Sports

canes21 07-22-2014 06:56 PM

Re: Madden NFL 15 Blog & Screenshots - Tackling Mechanic
 
I like the way the tackling sounds this year. The main issue now is just getting better looking animations in there. The system seems to be set up a lot better than previous years and is another good step by this team.

Can't wait to try the demo.

Big FN Deal 07-22-2014 08:36 PM

Re: Madden NFL 15 Blog & Screenshots - Tackling Mechanic
 
"To solve the movement disadvantage and the collision requirement, we made the decision to allow user-controlled defenders to 'match' tackles if they get close enough (ball carrier inside tackling cone). This eliminates the need to actually collide with the ball carrier before triggering a tackle."

If the above quoted part works as intended, that will be a game changer, whether people realize it or not. One of the core problems with Madden for several years has been the issue with ball carriers being able to slide off and essentially be escorted by defenders instead of being tackled, due to the defenders not having a proper angle to trigger a tackle animation.

I think many of us have been in the situation of trying to User tackle a ball carrier and they slide right by or behind you. True step was part of changing that, now having the defender not needing to actually collide with the ball carrier to trigger a tackle seems like another piece. That said, once again I hope CPU/AI teammates use it too when pursuing a ball carrier.

Sparkles 07-22-2014 09:34 PM

This game just looks beautiful. It finally sounds like madden is fun, and that is a biggest part for a video game

drlw322 07-22-2014 10:03 PM

Re: Madden NFL 15 Blog & Screenshots - Tackling Mechanic
 
Quote:

Originally Posted by Big FN Deal (Post 2046412520)
"To solve the movement disadvantage and the collision requirement, we made the decision to allow user-controlled defenders to 'match' tackles if they get close enough (ball carrier inside tackling cone). This eliminates the need to actually collide with the ball carrier before triggering a tackle."

If the above quoted part works as intended, that will be a game changer, whether people realize it or not. One of the core problems with Madden for several years has been the issue with ball carriers being able to slide off and essentially be escorted by defenders instead of being tackled, due to the defenders not having a proper angle to trigger a tackle animation.

I think many of us have been in the situation of trying to User tackle a ball carrier and they slide right by or behind you. True step was part of changing that, now having the defender not needing to actually collide with the ball carrier to trigger a tackle seems like another piece. That said, once again I hope CPU/AI teammates use it too when pursuing a ball carrier.

I would have to say I disagree, the problem with that is now the CPU has to match tackles base in animation and we all know how repetitive that can get with madden. It takes the physic out at least on the 1st tackler engaged. It also creates warping when the CPU can't match the angle with the right animation. At the end of the day I don't want animation to determine my tackle I want real life physic. That's what the community wanted like the last 8 years and now that we are bored with the physic engine lets bring back the animation base tackle.

It's like a guy that said that madden 08 is the best game ever because they are sick of playing the new game. When this Same guy b$it$& to no end about madden 08 the year it came out.

I just think it's backwards, instead of fixing the issue by reverting back to animation. Why not advance on infinity engine by creating dive and reach animation that would actually effect the ball carrier to cause them to fall using physic and the great ball carrier would run through a arm tackles ( not all the time but base on physic and momentum)

Jakeness23 07-22-2014 10:17 PM

Jerseys still look like plastic, not like cloth. This is EAs problem, always has been, they cannot create a photo realistic game like other companies can.

Jakeness23 07-22-2014 10:19 PM

They stand up too straight going in for tackles too, when they come running in from 5 yards away with their arms all spread eagle. It looks bad, it's not realistic, it's just bad. Pretty sure I'll be skipping year after year until we get another company in there.

Cowboy008 07-22-2014 10:24 PM

Re: Madden NFL 15 Blog & Screenshots - Tackling Mechanic
 
The team logos on the big screen look nice.


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