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FIFA 15 Video - Agility and Control
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FIFA 15 Video - Agility and Control
EA Sports has just released another FIFA 15 video. This one showcases closer control, more realistic player movement, new ball physics and physical challenges.
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Re: FIFA 15 Video - Agility and Control
Definitely feeling the "FIFA itch" again, happens every time this year.www.heyimbill.com | sports poster art and other cool stuffComment
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Re: FIFA 15 Video - Agility and Control
This was the first thing I thought too. The extra shirt pulling and body blocking better lead to more fouls called on the CPU. I'm tired of having games where I get 10 fouls called and the CPU gets 0.
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Re: FIFA 15 Video - Agility and Control
I feel like this is all well & good, but a total repeat of info we've already known. Yes, I get it, Messi dribbles with only his left foot blah blah blah.
What confused me was the sequence near the end showing the MoCap of the shoulder charge where one person had some sort of blocking pad. What the hell? Players don't brush off shoulder charges by pulling out their protective pillow.......is this why the refs never call any fouls for running over a player?Comment
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Re: FIFA 15 Video - Agility and Control
That was so the dude not being mocaped would not get knocked to the ground by the guy checking him who was.I feel like this is all well & good, but a total repeat of info we've already known. Yes, I get it, Messi dribbles with only his left foot blah blah blah.
What confused me was the sequence near the end showing the MoCap of the shoulder charge where one person had some sort of blocking pad. What the hell? Players don't brush off shoulder charges by pulling out their protective pillow.......is this why the refs never call any fouls for running over a player?
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Re: FIFA 15 Video - Agility and Control
Okay, so basically that means that the shoulder charge will be completely underpowered?........since the defending player can repeatedly barge into an opponent & not knock him over, but retain the ability to keep attempting a tackle?
The result sometimes better be to shoulder charge the player, knock him down, and be called for a foul.Comment
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Re: FIFA 15 Video - Agility and Control
No that has nothing to do with the motion capture. That will be scripted in the code on how hard the collision is based on the two players strength. How hard the pusher is and how strong the receiver is and warding it off. But there will be other times when yes, both players fight for the ball for a while and no one gets knocked over. Happens all the time.
It wasn't shown, but I assume there are also other situations from the other end. And probably ones with dudes falling to the ground.
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Re: FIFA 15 Video - Agility and Control
Okay, you make some great points. I just hope the system works realistically along with fouls being called in the appropriate situation. We all know that EA struggles majorly in properly replicating the amount of fouls called in a match, rendering the set piece game nearly useless.No that has nothing to do with the motion capture. That will be scripted in the code on how hard the collision is based on the two players strength. How hard the pusher is and how strong the receiver is and warding it off. But there will be other times when yes, both players fight for the ball for a while and no one gets knocked over. Happens all the time.
It wasn't shown, but I assume there are also other situations from the other end. And probably ones with dudes falling to the ground.Comment

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