Cities: Skylines

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  • gerg1234
    BOOM!
    • Jul 2008
    • 2911

    #1

    Cities: Skylines

    Paradox is in development of a new city builder. Looks like it should be much better than Sim City (talk about a disappointment)

    Cities sizes seem to be much bigger. Mod-able right out of the box. Realistic looking Highways.

    Hope this lives up to potential.



    Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience.
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  • Cusefan
    Earlwolfx on XBL
    • Oct 2003
    • 9820

    #2
    Cities: Skylines

    Let's see how the engine is, glassbox had its faults(too many to name) but it still did manage to create a sense that your city was functioning because of you.

    If this game is just eye candy then I'm not interested, Cities XL for example was good to look at but it had nothing under the hood. This looks very promising though, I love how they want to manage the size of the city, I'm in day one.

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    Last edited by Cusefan; 08-22-2014, 04:35 PM.
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    • Solidice
      Guns Up!
      • Jul 2006
      • 9953

      #3
      Re: Cities: Skylines

      Looks like they turned Cities in Motion into a full city builder. Cities in Motion was a transport "tycoon" game. Same development company, and Paradox publish it as well.

      I own cities in Motion 2, but I haven't really put much time in it.
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      • Phobia
        Hall Of Fame
        • Jan 2008
        • 11623

        #4
        Re: Cities: Skylines

        When you see in the trailer "Play offline" as a feature, you know Simcity set the bar low for always online lol

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        • Cusefan
          Earlwolfx on XBL
          • Oct 2003
          • 9820

          #5
          Re: Cities: Skylines

          New Release Date! will be available on PC, Mac and Linux from March 10.

          IGN Article: http://www.ign.com/articles/2015/02/...nd-new-trailer

          Release date Trailer:

          <iframe width="560" height="315" src="https://www.youtube.com/embed/aqQ0fNy0KZU" frameborder="0" allowfullscreen></iframe>


          35 minutes of gameplay:
          <iframe width="560" height="315" src="https://www.youtube.com/embed/mmrvmGSwPnQ" frameborder="0" allowfullscreen></iframe>
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          • Solidice
            Guns Up!
            • Jul 2006
            • 9953

            #6
            Re: Cities: Skylines

            Looking pretty good. really is looking like what Simcity should have been. I enjoy just about every Paradox published/Developed game I've played, and I'm sure this will be no exception.
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            • Cusefan
              Earlwolfx on XBL
              • Oct 2003
              • 9820

              #7
              Re: Cities: Skylines

              I just watched that 35 minute gameplay video and I am absolutly pumped for this game. It has its rough edges but it looks great! When the guy made a district and renamed it, then it showed the regions statistics I just got a big smile. Its the small touches that this game has that just blows me away. Not sure I have to say this but..

              Spoiler
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              • Gotmadskillzson
                Live your life
                • Apr 2008
                • 23442

                #8
                Re: Cities: Skylines

                so pretty............

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                • mestevo
                  Gooney Goo Goo
                  • Apr 2010
                  • 19556

                  #9
                  Re: Cities: Skylines

                  UI a little rough, but looks fantastic otherwise.

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                  • brent3419
                    MVP
                    • Jul 2013
                    • 1615

                    #10
                    Re: Cities: Skylines

                    looks kinda neat but i got that simcity feeling after seeing how big the map was and i hope that it can be expanded


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                    • Cusefan
                      Earlwolfx on XBL
                      • Oct 2003
                      • 9820

                      #11
                      Cities: Skylines

                      Originally posted by brent3419
                      looks kinda neat but i got that simcity feeling after seeing how big the map was and i hope that it can be expanded


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                      That's the starting map, you double the size of your map in the first 10 minutes of gameplay... This game is huge, make no mistake.


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                      Last edited by Cusefan; 02-12-2015, 08:44 AM.
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                      • brent3419
                        MVP
                        • Jul 2013
                        • 1615

                        #12
                        Re: Cities: Skylines

                        Originally posted by Cusefan
                        That's the starting map, you double the size of your map in the first 10 minutes of gameplay... This game is huge, make no mistake.


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                        oh ok cool then


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                        • ImTellinTim
                          YNWA
                          • Sep 2006
                          • 33028

                          #13
                          Re: Cities: Skylines

                          Paradox and city building? I'm in.

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                          • Cusefan
                            Earlwolfx on XBL
                            • Oct 2003
                            • 9820

                            #14
                            Re: Cities: Skylines

                            Watched the dev diaries last night, spent about 2 hours really looking at the game. Here are my thoughts on some of the features:

                            The good:
                            -the engine looks great, just from looking at gameplay it looks like a great sim
                            -Different zoning option for commercial stores and offices. This is big as a office park doesn't need or want heavy traffic.
                            -The road tools look very cool, making a realistic highway interchange will be very easy
                            -mod support, this is a big one. Healthy mod support can make a good game great.
                            -water behaves like it should. A small touch but very cool.
                            -Huge map! With mod support it can be up to 100 sq km.
                            -districts, awesome feature!
                            -the small stuff: these guys just nail it. I dig micromanaging my cities and they give me the tools to do so

                            The Bad:
                            - no terraforming in the city mode
                            -Small airport that doesn't auto terraform land: airports are generally on very flat land...
                            -Variety of building not great
                            -Highways and roads look a little bland
                            -Path finding for citizens a bit off, looks like it could use some tuning

                            The Ugly:
                            -Cities: Skylines has a bad name. It will do them a disservice having a similar name to the steaming pile of poo that is Cities:XXL

                            This is a day one buy for me. Even if it fails I don't care, they are trying to accomplish something special and that's important to me.
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                            • mestevo
                              Gooney Goo Goo
                              • Apr 2010
                              • 19556

                              #15
                              Re: Cities: Skylines

                              Looks like maybe missing could fix half your bad list perhaps? Good impressions.

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