I think I fixed too many sacks. (test these sliders)

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  • rushinplayallgame
    Rookie
    • Aug 2014
    • 238

    #1

    I think I fixed too many sacks. (test these sliders)

    These are slight alterations of my other set, was able to keep basic idea of coverage reaction low with high pass coverage ability. In 4 games testing, I had 5 sacks, while I only won one of those games, these sliders are harder than my other ones, here is gameplay video, this is last of these falcons test videos, I will only do play along with the game videos in the future, they are funner, but these had to be done this way because I needed to focus on the games while testing this slider set.

    <iframe width="560" height="315" src="//www.youtube.com/embed/p2CRr-xtSbA?list=UUMxBCFizk4IBOBlKwS9UzQg" frameborder="0" allowfullscreen></iframe>

    <iframe src="//www.youtube.com/embed/20DyOQCjwV4" allowfullscreen="" height="315" width="560" frameborder="0"></iframe>

    you'll notice on one play, their star WR is on my linebacker which he BURNS for the deep TD, and another long throw, my CB swats it down, the game does still feel realistic, tackle numbers slightly low, i got run on hard by adrian peterson, but I stuffed other teams, faced a lot of passing plays, always come very hard after the QB, and had 5 in 4 games, so worth it to test I think. When I get a sack with these, i EARNED it. and don't feel bad for getting it. But to give you an idea, I have 300 passing yards in a game i'm playing now, and only 6 points, you can move the ball a lot but drives stall, it's a good set I think.

    Here is sliders
    12 min. all-pro, 20 sec. runoff.
    gameplay speed- fast
    strafe assist- off
    default subs

    Human
    QB ACC- 43
    Pass Blocking- 51
    WR Catching- 42
    Run Blocking- 43
    Fumbles- 43
    Pass Defense Reaction Time- 3
    Interceptions- 51
    Pass Coverage- 75
    Tackling- 37

    CPU
    QB ACC. 46
    Pass Blocking- 71
    WR Catching- 42
    Run Blocking- 65
    Fumbles- 60
    Pass Defense Reaction Time- 3
    Interceptions- 33
    Pass Coverage- 84
    Tackling- 42

    FG Power- 51
    FG Acc.- 51
    Punt Power- 55
    Punt Acc.- 55
    Kickoff Power- 46

    Injuries- 69
    Fatigue- 61
    Threshold- 10

    (you can use ANY penalties you like, they have no effect on what the CPU does, it's incorrect decision making happens so often, but they are smart enough CPU code to take these into account? I don't believe and I haven't seen)
    Offside- 60
    False Start- 67
    Holding- 76
    Face Mask- 51
    Defensive Pass Interference- 100
    Offensive Pass Interference- 100
    Clipping- 51
    Intentional Grounding- 100
    Roughing the passer- 69
    Roughing the kicker- 0

    After thinking for a long time about what happens in NFL games, I realized what the game is doing right under my nose the whole time, the player attribute "pursuit" is keeping plays too close, and I feel that on normal game speed, you will react too quickly because real QB only has a couple seconds to make a decision or throw it away or scramble, and blowing people out is because it's easy to react. Sadly, this looks less like a real game than my other sliders, because of the amount of time the cpu QB has, although it has more of that 'different types of games' reaction, i lose 2 by 7 or more, 1 by 1, and win one by 6. The games feel good overall and you can see the video to have a look at them before you decide if you want to test. If you do, thanks, report, I hope this works as a usefull fix until EA fixes (they could just set all the QBs to throw it away by default)
    Last edited by rushinplayallgame; 10-05-2014, 11:30 PM.
    rushinplay allgame
    LA Rams: The Season
    GTA Online: Crew Spying
  • darkknightrises
    Banned
    • Sep 2012
    • 1468

    #2
    Re: I think I fixed too many sacks. (test these sliders)

    So you are saying that if you play on fast that you don't get so many sacks?

    Comment

    • miamikb2001
      Pro
      • Feb 2008
      • 795

      #3
      Re: I think I fixed too many sacks. (test these sliders)

      Interesting,even though i play coach mode i'll be trying out some stuff with these.Really enjoying your work this year.
      Giants
      49ers
      Hurricanes
      Warriors
      Sharks

      Comment

      • miamikb2001
        Pro
        • Feb 2008
        • 795

        #4
        Re: I think I fixed too many sacks. (test these sliders)

        Rushin are you using only strafe off or all assists meaning ballhawk etc.?
        Giants
        49ers
        Hurricanes
        Warriors
        Sharks

        Comment

        • tyler28
          MVP
          • Sep 2012
          • 1719

          #5
          Re: I think I fixed too many sacks. (test these sliders)

          Rushing turn your opi. And dpi. Down to around 20. The game play is much better. More toe tapping on side line more precise routes. The secondary will play more realistic. II'msure your still not seeing any calls at 100. This affects them not being scared to play. When Iit'sturned up the rreceiver is scared to go for a jump ball aas isa db. WWith it down you can throw it down field and if you have a stud receiver he will go up for it or vice versa. It really makes a dif. btw. I ended up on all madden tweaked some things and it's working great now with the base being your old sliders. I was the panthers and won 14 to 6 against the bucs. Defensive battle. With the reaction time down you can play all madden without frustrating results. So when you dominate all pro move up. Just turn qb acc down a little on all mad. Qb will throw it on the money all the time iuse 30hum. And 35 cpu. Keeping Iit up is better than 8 or 10 like I'v seen. It really shows Iif you have a 95 qb or 75 qb. Great job working these out. You did major improvements w sacks. I only get crazy sacks if the dl. Are studs.

          Comment

          • kb0731
            Rookie
            • Oct 2008
            • 264

            #6
            I think I fixed too many sacks. (test these sliders)

            Just had another great game with your sliders and my little twist to them. Packers (me) vs Bears (CPU). First quarter I was up 7-0 driving for another score when I through a pick looking for Nelson on a post pattern but luckily my tight end hit the cornerback and he fumbled. It was picked up by Starks and he ran it in for a touchdown. From that point it was neck and neck. Cutler was torching my defense but I was able to shut down forte. Fast forward to the 4th quarter where I'm up 31-24 with 2:00 to go. I'm just looking to run the clock with Starks (I took Lacey out cause he fumbled earlier). First run by Starks it's a fumble that they take all the way for a score to tie the game. So I'm driving with Rogers doing what he does best. I get into excellent field goal range to win it with 3 seconds and I hit the goal post (17 mph winds). Overtime they get the ball first but I forced them to punt. An now Rogers puts his team on his back again and this time the field goal is good. 34-31


            Sent from my iPhone using Tapatalk
            KB13

            Comment

            • PhiPsi1
              MVP
              • Feb 2003
              • 1039

              #7
              Re: I think I fixed too many sacks. (test these sliders)

              @rushinplayallgame -

              Thanks for sharing this updated slider set. I have actually been waiting to see if our slider gurus here at OS would make a set tailored to speed being at: 'Fast'. And the fact that you now have also tailored this set to address sacks is icing on the cake.

              For everyone's reference, I have uploaded this new slider set to Madden Share so we can all get some testing in pronto! The files are titled: RUSHINPLAYALLGAME (both Player & CPU Skills) under the username: The_BBN_345.

              Cheers fellas! Back in the lab for some testing (will be back shortly with boxscores)!

              FYI, will test new set with SECElit3 (FBG Rosters) & Week 4 EA Rosters for OFFLINE, CFM.
              Last edited by PhiPsi1; 09-27-2014, 10:31 AM.

              Comment

              • cookieusa66
                Rookie
                • Jul 2010
                • 25

                #8
                Re: I think I fixed too many sacks. (test these sliders)

                I completely agree that fast is the way to go this year thanks for putting this set up. I will give them a try sometime this weekend.
                Show me a good loser, and I'll show you a loser.
                Vince Lombardi

                Comment

                • PhiPsi1
                  MVP
                  • Feb 2003
                  • 1039

                  #9
                  Re: I think I fixed too many sacks. (test these sliders)

                  <html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="575"><tr class="masthead"><td align="center" colspan="6">Cleveland Browns at Pittsburgh Steelers</td></tr><tr class="stathead"><td width="48%">Sep 27, 2014</td><td align="right" width="10%">1ST</td><td align="right" width="10%">2ND</td><td align="right" width="10%">3RD</td><td align="right" width="10%">4TH</td><td align="right" width="12%">SCORE</td></tr><tr class="oddrow"><td>Cleveland Browns (0-0)</td><td align="right">3</td><td align="right">14</td><td align="right">3</td><td align="right">6</td><td align="right" class="active">26</td></tr><tr class="oddrow"><td>Pittsburgh Steelers (0-0)</td><td align="right">7</td><td align="right">7</td><td align="right">0</td><td align="right">7</td><td align="right" class="active">21</td></tr></table><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="575"><tr class="masthead"><td colspan="3">Team Stats Comparison</td></tr><tr class="stathead"><td width="60%"></td><td align="center" width="20%">CLE</td><td align="center" width="20%">PIT</td></tr><tr class="oddrow"><td align="center">Total Offense</td><td align="center">415</td><td align="center">297</td></tr><tr class="evenrow"><td align="center">Rushing Yards</td><td align="center">186</td><td align="center">32</td></tr><tr class="oddrow"><td align="center">Passing Yards</td><td align="center">229</td><td align="center">265</td></tr><tr class="evenrow"><td align="center">First Downs</td><td align="center">20</td><td align="center">17</td></tr><tr class="oddrow"><td align="center">Punt Return Yards</td><td align="center">0</td><td align="center">4</td></tr><tr class="evenrow"><td align="center">Kick Return Yards</td><td align="center">21</td><td align="center">50</td></tr><tr class="oddrow"><td align="center">Total Yards</td><td align="center">436</td><td align="center">351</td></tr><tr class="evenrow"><td align="center">Turnovers</td><td align="center">1</td><td align="center">1</td></tr><tr class="oddrow"><td align="center">3rd Down Converstion</td><td align="center">9/15 </td><td align="center">7/12</td></tr><tr class="evenrow"><td align="center">4th Down Conversion</td><td align="center">0/0</td><td align="center">0/0</td></tr><tr class="oddrow"><td align="center">2-Point Conversion</td><td align="center">0/1</td><td align="center">0/0</td></tr><tr class="evenrow"><td align="center">Red Zone Touchdowns/Field Goals</td><td align="center">2/1</td><td align="center">3/0</td></tr><tr class="oddrow"><td align="center">Penalties</td><td align="center">0/0</td><td align="center">0/0</td></tr><tr class="evenrow"><td align="center">Posession Time</td><td align="center">25:55</td><td align="center">22:05</td></tr></table><table cellpadding="1" cellspacing="0" class="spacer" style="margin:0 auto;" width="575"><tr><td align="center" valign="top" width="50%"><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="100%"><tr class="masthead_alt"><td bgcolor="#322820" colspan="5"><span style="color:#FFFFFF;">Cleveland Browns</span></td></tr><tr class="stathead"><td width="36%">PASSING</td><td align="right" width="16%">C/A</td><td align="right" width="16%">YDS</td><td align="right" width="16%">TD</td><td align="right" width="16%">INT</td></tr><tr class="oddrow"><td>Manziel</td><td align="right">20/36</td><td align="right">229</td><td align="right">2</td><td align="right">1</td></tr><tr class="stathead"><td width="36%">RUSHING</td><td align="right" width="16%">ATT</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>West</td><td align="right">27</td><td align="right">178</td><td align="right">6.5</td><td align="right">1</td></tr><tr class="stathead"><td width="36%">RECEIVING</td><td align="right" width="16%">REC</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>Celek</td><td align="right">6</td><td align="right">55</td><td align="right">9.1</td><td align="right">1</td></tr><tr class="evenrow"><td>Moore</td><td align="right">3</td><td align="right">36</td><td align="right">12.0</td><td align="right">0</td></tr><tr class="oddrow"><td>Austin</td><td align="right">3</td><td align="right">72</td><td align="right">24.0</td><td align="right">1</td></tr><tr class="evenrow"><td>Hawkins</td><td align="right">2</td><td align="right">30</td><td align="right">15.0</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">DEFENSE</td><td align="right" width="16%">TACK</td><td align="right" width="16%">SACK</td><td align="right" width="16%">INT</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>Taylor</td><td align="right">4</td><td align="right">2</td><td align="right">0</td><td align="right">0</td></tr><tr class="evenrow"><td>Rubin</td><td align="right">1</td><td align="right">1</td><td align="right">0</td><td align="right">0</td></tr><tr class="oddrow"><td>Martin</td><td align="right">5</td><td align="right">1</td><td align="right">0</td><td align="right">0</td></tr></table></td><td align="center" valign="top" width="50%"><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="100%"><tr class="masthead_alt"><td bgcolor="#000000" colspan="5"><span style="color:#FFFFFF;">Pittsburgh Steelers</span></td></tr><tr class="stathead"><td width="36%">PASSING</td><td align="right" width="16%">C/A</td><td align="right" width="16%">YDS</td><td align="right" width="16%">TD</td><td align="right" width="16%">INT</td></tr><tr class="oddrow"><td>Roethlisberger</td><td align="right">20/27</td><td align="right">206</td><td align="right">1</td><td align="right">1</td></tr><tr class="evenrow"><td>Gradkowski</td><td align="right">5/10</td><td align="right">81</td><td align="right">1</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">RUSHING</td><td align="right" width="16%">ATT</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>Bell</td><td align="right">19</td><td align="right">26</td><td align="right">1.3</td><td align="right">0</td></tr><tr class="evenrow"><td>Blount</td><td align="right">1</td><td align="right">3</td><td align="right">3.0</td><td align="right">1</td></tr><tr class="stathead"><td width="36%">RECEIVING</td><td align="right" width="16%">REC</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>Moore</td><td align="right">7</td><td align="right">82</td><td align="right">11.7</td><td align="right">1</td></tr><tr class="evenrow"><td>Brown</td><td align="right">5</td><td align="right">42</td><td align="right">8.4</td><td align="right">1</td></tr><tr class="oddrow"><td>Wheaton</td><td align="right">4</td><td align="right">62</td><td align="right">15.5</td><td align="right"></td></tr><tr class="evenrow"><td>Miller</td><td align="right">4</td><td align="right">34</td><td align="right">8.5</td><td align="right"></td></tr><tr class="oddrow"><td>Bell</td><td align="right">3</td><td align="right">56</td><td align="right">18.6</td><td align="right"></td></tr></table></td></tr></table></body></html>


                  Things to note:

                  *I used the FBG rated rosters by SECElit3
                  *I use Coach Suggestions for my play calling both on offense and defense. I don't call the same play more than twice.
                  *I use Zoom camera on defense & Standard camera on offense
                  *All assists turned off

                  *Things that stood out during the game ->

                  1) CPU QB seems more aware. I saw them audible out of plays and make adjustments at the line. Roethlisberger went deep once but mostly medium to short passes. He was shredding my defense in the first half (was only sacked 1 time and that was off play action and after reviewing the replay it was definitely a coverage sack)...

                  Then I got my first INT (off Big Ben's one deep pass) in the third quarter. Then he had one 'brain fart' (aka 'mindlessly having happy feet in the pocket') and got BLASTED for a sack. He gets injured in the 3rd quarter and Gradkowski comes in for relief. So 2 sacks going into the 4th quarter.

                  Gradkowski came in and went 5/10 and also seemed to possess some pretty good awareness. When the pocket collapsed, he would attempt to get the ball out. He also got a set of 'happy feet' in the pocket on one occasion and got drilled for a sack. Then on the last play of the game, goin' for a hail mary, Gradkowski just stands in the pocket (and obviously all receivers are covered deep) and gets hit for another sack. He had quite a bit of time in the pocket and just didn't let it fly.

                  Total sacks: 4

                  2) Run game for Le'Veon Bell was non-existent.

                  3) Terrence West went off. Maybe the Human run game is too easy (and believe me, I'm not an expert on the sticks these days. LOL!)

                  Although there were 4 sacks, I felt the QBs for the most part exhibited more awareness in the pocket collapsing. But for some reason, the game didn't have that 'right' feel. I don't know how to explain it. B/c with your previous set, I felt like I was watchin' a game on Sunday (sans the sacks).

                  This could be b/c I used the FBG rated rosters and you based these sliders on EA's roster so will definitely run test games on that.

                  Stay tuned for more test games.

                  Comment

                  • rushinplayallgame
                    Rookie
                    • Aug 2014
                    • 238

                    #10
                    Re: I think I fixed too many sacks. (test these sliders)

                    Originally posted by darkknightrises
                    So you are saying that if you play on fast that you don't get so many sacks?
                    That is for difficulty, it also makes it look better since threshold is at 10, I got many of my sacks because I am good at homing in on the QB, in the video you can see I missed a couple times, which is what OLBs and D-Linemen do in real games, that didn't happen to me on normal game speed.

                    Originally posted by miamikb2001
                    Rushin are you using only strafe off or all assists meaning ballhawk etc.?
                    No only strafe assist and the kicking line (that shows where to kick) are off. For people who control line-backers or saftys (I always control the d-line)


                    @Tyler28

                    on the video, and in many of my games, I didn't see any balls thrown towards the sidelines that were caught out of bounds, the WR/RB always caught them in bounds, the penalty sliders effect, and I actually did get a DPI call there in the video.

                    @kb0731

                    thanks for testing, one thing that is easy to adjust sliders for is good games, I thought with how I got crunched, many peope will like them because I am probably not as good at madden as a lot of people are, I know a lot of people have been playing for years and I don't buy the game every year, so all my skill has been developed from just madden 15.

                    Originally posted by PhiPsi1
                    @rushinplayallgame -

                    Thanks for sharing this updated slider set. I have actually been waiting to see if our slider gurus here at OS would make a set tailored to speed being at: 'Fast'. And the fact that you now have also tailored this set to address sacks is icing on the cake.

                    For everyone's reference, I have uploaded this new slider set to Madden Share so we can all get some testing in pronto! The files are titled: RUSHINPLAYALLGAME (both Player & CPU Skills) under the username: The_BBN_345.

                    Cheers fellas! Back in the lab for some testing (will be back shortly with boxscores)!

                    FYI, will test new set with SECElit3 (FBG Rosters) & Week 4 EA Rosters for OFFLINE, CFM.
                    thanks, I didn't want to upload without a general thumbs-up because I have my other set which I use and like but I know many people want different things from the game sO I am trying to help, I want for everyone to get enjoyable games for how they want to play madden. and from my set people said two things, two many sacks and also win easily, so for this set, I take same general idea behind my sliders and applied some ideas for lowing sacks and making it more difficult, for instance- I would stuff the CPU's run many times with pass protection play calls, now that never happens, if you want to stop a run, you better have a run stopping play called, or they will have a 7 YPC average, also you should mix up pass protection play calls, too many man or too many zone and the CPU will pick you apart.

                    @phipsi1

                    yes coverage sacks were a reason for many of my sacks, there were many more with my other set, and these tone it down a little bit. That looks like a good game, and I can see why you handed it off so much.

                    ---

                    suggestions- if you turn down your run game, do it only slightly, I was testing these with stefen jackson.

                    if you are getting blown away by the other QB, try to vary play calls before adjusting sliders.

                    also- those dumb QBs you could sack 8 times a game, will still sack maybe 3 or 4 times, and those times you got 3 or 4 (with another set), look for 0 or 1, this is what I noticed, its only fix until EA comes a long and fixes their game, so, I'm looking forward to more reports, thanks for testing everyone.
                    rushinplay allgame
                    LA Rams: The Season
                    GTA Online: Crew Spying

                    Comment

                    • darkknightrises
                      Banned
                      • Sep 2012
                      • 1468

                      #11
                      Re: I think I fixed too many sacks. (test these sliders)

                      Originally posted by rushinplayallgame
                      That is for difficulty, it also makes it look better since threshold is at 10, I got many of my sacks because I am good at homing in on the QB, in the video you can see I missed a couple times, which is what OLBs and D-Linemen do in real games, that didn't happen to me on normal game speed.






                      No only strafe assist and the kicking line (that shows where to kick) are off. For people who control line-backers or saftys (I always control the d-line)


                      @Tyler28

                      on the video, and in many of my games, I didn't see any balls thrown towards the sidelines that were caught out of bounds, the WR/RB always caught them in bounds, the penalty sliders effect, and I actually did get a DPI call there in the video.

                      @kb0731

                      thanks for testing, one thing that is easy to adjust sliders for is good games, I thought with how I got crunched, many peope will like them because I am probably not as good at madden as a lot of people are, I know a lot of people have been playing for years and I don't buy the game every year, so all my skill has been developed from just madden 15.



                      thanks, I didn't want to upload without a general thumbs-up because I have my other set which I use and like but I know many people want different things from the game sO I am trying to help, I want for everyone to get enjoyable games for how they want to play madden. and from my set people said two things, two many sacks and also win easily, so for this set, I take same general idea behind my sliders and applied some ideas for lowing sacks and making it more difficult, for instance- I would stuff the CPU's run many times with pass protection play calls, now that never happens, if you want to stop a run, you better have a run stopping play called, or they will have a 7 YPC average, also you should mix up pass protection play calls, too many man or too many zone and the CPU will pick you apart.

                      @phipsi1

                      yes coverage sacks were a reason for many of my sacks, there were many more with my other set, and these tone it down a little bit. That looks like a good game, and I can see why you handed it off so much.

                      ---

                      suggestions- if you turn down your run game, do it only slightly, I was testing these with stefen jackson.

                      if you are getting blown away by the other QB, try to vary play calls before adjusting sliders.

                      also- those dumb QBs you could sack 8 times a game, will still sack maybe 3 or 4 times, and those times you got 3 or 4 (with another set), look for 0 or 1, this is what I noticed, its only fix until EA comes a long and fixes their game, so, I'm looking forward to more reports, thanks for testing everyone.


                      While I just tried a game on fast and I got 10 sacks. Man EA Please fix this crap! I haven't enjoyed a madden sences like madden 07 on game cube and I think this game is much improved but the sacks are making it to the point where I am just about to give up on this game. I know you say that penerties don't make a difference in the game but I do think that with the low reaction time that it effects the run game has while has the pass game. Before I tried this low reaction with high pass coverage I couldn't run the ball. Now with the reaction low I have been having to lower my run blocking has now it is to good. Before I lowerd the reaction will low I had my run blocking at like 58 now I have it back down to 50. I do think having PIF lower is better. I have noticed at 100 that no one can get there feet down on passes towards the sideline.

                      Comment

                      • cjallure24
                        Hail To The Redskins!
                        • May 2007
                        • 2319

                        #12
                        Re: I think I fixed too many sacks. (test these sliders)

                        I pled with people, give these at least 3 games. While the sack issue isn't totally fixed, these provide a very competitive game against the AI, without that all madden cpu overpowering feeling.

                        Comment

                        • rushinplayallgame
                          Rookie
                          • Aug 2014
                          • 238

                          #13
                          Re: I think I fixed too many sacks. (test these sliders)

                          Originally posted by darkknightrises
                          While I just tried a game on fast and I got 10 sacks. Man EA Please fix this crap! I haven't enjoyed a madden sences like madden 07 on game cube and I think this game is much improved but the sacks are making it to the point where I am just about to give up on this game. I know you say that penerties don't make a difference in the game but I do think that with the low reaction time that it effects the run game has while has the pass game. Before I tried this low reaction with high pass coverage I couldn't run the ball. Now with the reaction low I have been having to lower my run blocking has now it is to good. Before I lowerd the reaction will low I had my run blocking at like 58 now I have it back down to 50. I do think having PIF lower is better. I have noticed at 100 that no one can get there feet down on passes towards the sideline.
                          10 wow, about the sideline thing- i noticed exactly the opposite, they ALWAYS get their feet in, so I really don't know what to say about this. I played 2 more games and got 3 sacks total, those were with a chiefs franchise with strong defensive players, I don't know why they get away from me, I'm WORKING to get those sacks, maybe I'm just lucky cause the game feels like it should to me, it's harder though, lost 24-6 with 300 passing yards (how do you lose that game? I don't know, I did)

                          Originally posted by cjallure24
                          I pled with people, give these at least 3 games. While the sack issue isn't totally fixed, these provide a very competitive game against the AI, without that all madden cpu overpowering feeling.
                          no I guess not fixed, I wil just say that I see less, but it is very competitive and you have to play well, I have been overpowered but I throw stupid passes sometimes.
                          rushinplay allgame
                          LA Rams: The Season
                          GTA Online: Crew Spying

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                          • azdawgpound
                            All Star
                            • Nov 2009
                            • 5533

                            #14
                            Re: I think I fixed too many sacks. (test these sliders)

                            I tried my first cfm with your other sliders other day a quarter and few minutes into the 2nd quarter I already had 8 sack's 5 by me 3 by the cmp....and bad thing about it I wasen't even trying to pressure the qb.




                            big ben seemed like he didn't wanna get rid of ball fast enough... 2 sacks came right up the gut.... and my lbers came free others ben ran around in backfield he escaped one guy only to run right into another defender.


                            some ppl say u don't need to use the qb edits anymore but when I played with those it seemed the qb didn't take as many sacks so I may have to go back to those to solve the problem.

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                            • rushinplayallgame
                              Rookie
                              • Aug 2014
                              • 238

                              #15
                              Re: I think I fixed too many sacks. (test these sliders)

                              Originally posted by azdawgpound
                              I tried my first cfm with your other sliders other day a quarter and few minutes into the 2nd quarter I already had 8 sack's 5 by me 3 by the cmp....and bad thing about it I wasen't even trying to pressure the qb.




                              big ben seemed like he didn't wanna get rid of ball fast enough... 2 sacks came right up the gut.... and my lbers came free others ben ran around in backfield he escaped one guy only to run right into another defender.


                              some ppl say u don't need to use the qb edits anymore but when I played with those it seemed the qb didn't take as many sacks so I may have to go back to those to solve the problem.
                              well they do work, but a couple years into your CFM, it won't because new QBs come in, all EA really needs to do to fix the problem is allow editing players in CFM
                              rushinplay allgame
                              LA Rams: The Season
                              GTA Online: Crew Spying

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