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-   -   sliders for online league that work with ai too (/forums/showthread.php?t=828697)

RainbowBeefcake 02-08-2015 08:13 PM

sliders for online league that work with ai too
 
What slider set would work for a ccm with 2 people in it?

goosedawg68 02-10-2015 01:27 PM

Re: sliders for online league that work with ai too
 
I've been using Armor & Swords in a 3 team league. The only 2 things I've changed are quarter length and minimum play clock. 8 minute quarters and 18 second minimum play clock. They seem to be working well for us.

Regency1998 02-10-2015 01:47 PM

Re: sliders for online league that work with ai too
 
Quote:

Originally Posted by goosedawg68 (Post 2047046942)
I've been using Armor & Swords in a 3 team league. The only 2 things I've changed are quarter length and minimum play clock. 8 minute quarters and 18 second minimum play clock. They seem to be working well for us.

How's the coverage for the human on those? I might try those out but I heard that there to easy.

goosedawg68 02-10-2015 04:00 PM

Re: sliders for online league that work with ai too
 
Quote:

Originally Posted by Regency1998 (Post 2047046984)
How's the coverage for the human on those? I might try those out but I heard that there to easy.

I don't think they're too easy, but, I'm an average+ player at best. They work great with my leagues skill level. As far as the coverage, player ratings do seem to make a difference. Receivers can and will get open, but it is a tight window. The higher rated player wins the one on one more often than not.
At least that's been my experience.


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