I actually liked my 6'7 PG this year in 2k15, but I'm getting out-rebounded and posterized on a consistent basis by having to defend a slenderman every game.
So making a 7 ft. SF is the way to go for MyPark in 2k16?
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So making a 7 ft. SF is the way to go for MyPark in 2k16?
There's almost no consequences with these guys as far as physical abilities are concerned. They seem to have just as good of ball control as PGs have and can shoot just as good as SGs can and can rebound anything in site with 40 inch verticals.
I actually liked my 6'7 PG this year in 2k15, but I'm getting out-rebounded and posterized on a consistent basis by having to defend a slenderman every game.Tags: None -
Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
We've been complaining about 7ft small forwards for 4-5 years now. Let's hope they fix it this year and by fix i don't mean make the max height 6'11. I mean base attribute caps on position AND height. -
Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
Meh the game just needs to lower the speed and ball handling of the 7ft SF. They're rebounding nor inside isn't as great as true big man .#1 Laker fan
First Team Defense !!!Comment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
Nerf the big men and everybody will just use PG & SG's in 2k16. People overlook Centers and PF's. Those positions are more OP than the Small Forwards are. I personally don't see a ton in MyPark but the JRC is loaded with them. I have one myself so I don't even trip about it. I have a Point Guard as well that does just as much damage as the Small Forwards do. Definitely feel where you coming from though.Comment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
I think the debate is how much should you be limited on creating your player? Attribute caps are the immediate, logical first solution but I don't know if that's the right way. Why should a 7 footer not be able to have guard speed? Look at WCS. There'll always be freak of nature athletes that come along once in the while in the NBA so why should 2k prevent you from creating one?
I think a more viable solution may be to make certain attributes harder to come by or cost exponentially more depending on your physical makeup. As a 5'9 guard, building your speed up should be easier than as a 7 footer.
I don't think the game should prevent you from creating the player that you want, but it should make achieving certain characteristics much more difficult than others.[NYK|DAL|VT]
A true MC, y'all doing them regular degular dance songs
You losin' your teeth, moving like using Kevin Durant comb
Royce da 5'9"
Originally posted by DCAllAmericanHow many brothers fell victim to the skeet.........Comment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
I agree with this. Unfortunately 2k has it backwards in this years game. Prime example: If you want to max out a Point Guards playmaking ability it takes about 35k VC to do so. On the other hand if you want to Max out a Centers playmaking ability it only takes about 18K VC. It should be the complete opposite. I don't have too much a problem with how people create their players. The main issue is servers man. They must be fixed in 2k16.I think the debate is how much should you be limited on creating your player? Attribute caps are the immediate, logical first solution but I don't know if that's the right way. Why should a 7 footer not be able to have guard speed? Look at WCS. There'll always be freak of nature athletes that come along once in the while in the NBA so why should 2k prevent you from creating one?
I think a more viable solution may be to make certain attributes harder to come by or cost exponentially more depending on your physical makeup. As a 5'9 guard, building your speed up should be easier than as a 7 footer.
I don't think the game should prevent you from creating the player that you want, but it should make achieving certain characteristics much more difficult than others.Comment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
Any 7 footer dribbling wrecklessly up the court should be an easy strip for a natural built pg But in this game on ball steals are almost non existent because the game is so dependant on animations instead of live ball physics
IRL there are super freakish athletes like KD and Greek Freak but their skill set is still limited to where their height doesnt matter because how frail and nimble those dudes are that a guy like Tony Allen can D them up
2k doesnt know what balance meansComment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
It's called 'playstyles.' If you want a freak of nature SF, have the Athletic playstyle, but prepare to have some other stats suffer.I think the debate is how much should you be limited on creating your player? Attribute caps are the immediate, logical first solution but I don't know if that's the right way. Why should a 7 footer not be able to have guard speed? Look at WCS. There'll always be freak of nature athletes that come along once in the while in the NBA so why should 2k prevent you from creating one?
I think a more viable solution may be to make certain attributes harder to come by or cost exponentially more depending on your physical makeup. As a 5'9 guard, building your speed up should be easier than as a 7 footer.
I don't think the game should prevent you from creating the player that you want, but it should make achieving certain characteristics much more difficult than others.Comment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
I don't think they should limit anybody. Give people the freedom to create their character to their liking. If they want to spend VC to make the player 99's everywhere then let them.
It's a video game, let the people have fun and create their 99 everything players.SOS Madden League (PS4) | League Archives
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
They need to lower the cap for my players all together. The overall cap should be around 85 to 90. No player should be a 99 and good at everything. If you make a player at the cap height the highest overall you can possible get should drop, maybe to 80-84.Comment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
They should bring back playing styles or take down certain attributes depending on your size like in NBA Live. This is supposed to be a basketball simulator yet you have 7'0 300 Lbs SFs with 95 shooting, speed and ball handling.Comment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
The funny thing about that is the fact that they usually put all their attribute upgrades into shooting, inside scoring, athlete, defender and playmaking. They leave rebounding empty yet they grab every rebound. My 6'6 Shooting Guard has 95 strength and 55 rebounding and box out so as far as I'm concerned I should be able to box them out and get boards like Chuck Hayes does if they get to dribble like Kyrie without it being stolen.Comment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
Nah more diversity needed with myplayers.Comment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
If the mode wasn't attached to online play I would agree, but with online implications you need a balancing act.Comment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
What I don't get is why do people complain about 7 foot SFs...You do realize KD is 6'10. Giannis is like 6'11 so why do you guys think it's cheese, when players really are that tall with guard skills in real life.Comment

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