Madden NFL 16: E3 Hands-On Preview

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  • RaychelSnr
    Executive Editor
    • Jan 2007
    • 4845

    #1

    Madden NFL 16: E3 Hands-On Preview


    Legacy issues have plagued the Madden series for more than half a decade. After several hours of play against both another player and the CPU, I can happily say that most of those issues have either been taken care of or toned down a significant amount. It is clear that Tiburon is going out of its way to address things that were taking away from simulation football, and its not so much the things that were added to Madden 16 that make the game exciting, but rather what it took away.

    Read More - Madden NFL 16: E3 Hands-On Preview
    OS Executive Editor
    Check out my blog here at OS. Add me on Twitter.
  • capa
    Banned
    • Jul 2002
    • 5321

    #2
    Re: Madden NFL 16: E3 Hands-On Preview

    Nice summary review.

    JP - you gotta get the devs attention on players running out of bounds. This one is a brutal gameplay flaw.

    C

    Comment

    • jpdavis82
      All Star
      • Sep 2005
      • 8793

      #3
      Re: Madden NFL 16: E3 Hands-On Preview

      Originally posted by capa
      Nice summary review.

      JP - you gotta get the devs attention on players running out of bounds. This one is a brutal gameplay flaw.

      C
      Hmm I wonder if the build I played was newer because that's one thing I noticed right away, that they didn't run out of bounds and fought to stay in bounds along the sidelines.

      Comment

      • DeuceDouglas
        Madden Dev Team
        • Apr 2010
        • 4297

        #4
        Re: Madden NFL 16: E3 Hands-On Preview

        Nice points. A lot of what's in there I've been able to take away from the videos but there were a couple things that piqued my interest. I find it funny when things like "it finally has a 'next-gen' feel to it" when it looks so similar to last years. I'll be interested to see how OP the user catches really are when you crank it up to All-Madden. I like the fact that there are a lot more incompletions on deflected passes and strips. Last year seemed like all the incompletions I could get were on terribly thrown balls or straight up drops.

        Comment

        • The JareBear
          Be Good To One Another
          • Jul 2010
          • 11560

          #5
          Re: Madden NFL 16: E3 Hands-On Preview

          One concern that the community has that can be confirmed: ridiculous catches are far too frequent, especially for the user.
          I am hoping this was just a case of an early build and EA wanting to show off the new animations at E3...
          "Successful people do not celebrate in the adversity or misfortune of others."

          OS Blog

          The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

          Comment

          • jpdavis82
            All Star
            • Sep 2005
            • 8793

            #6
            Re: Madden NFL 16: E3 Hands-On Preview

            Originally posted by DeuceDouglas
            Nice points. A lot of what's in there I've been able to take away from the videos but there were a couple things that piqued my interest. I find it funny when things like "it finally has a 'next-gen' feel to it" when it looks so similar to last years. I'll be interested to see how OP the user catches really are when you crank it up to All-Madden. I like the fact that there are a lot more incompletions on deflected passes and strips. Last year seemed like all the incompletions I could get were on terribly thrown balls or straight up drops.
            To me the lighting for night and indoor games is what really makes this game shine and all the new animations. The new scans are a big improvement too and most of those people haven't really seen yet, especially for night games.

            Comment

            • SwaggerCoach
              MVP
              • Oct 2011
              • 1342

              #7
              Re: Madden NFL 16: E3 Hands-On Preview

              More verification that the game is more difficult?

              Yes please. Color me excited.

              I can't wait to go up against the CPU now...if they have addressed the CPU's inability to avoid pressure/running directly into their own RT, I'm happy.

              Comment

              • DeuceDouglas
                Madden Dev Team
                • Apr 2010
                • 4297

                #8
                Re: Madden NFL 16: E3 Hands-On Preview

                Originally posted by jpdavis82
                To me the lighting for night and indoor games is what really makes this game shine and all the new animations. The new scans are a big improvement too and most of those people haven't really seen yet, especially for night games.
                Yeah. Scans are definitely one of the biggest things for me. I remember last year when they had the likeness update and guys like DeAnthony Thomas were in the game all of sudden and to me it adds so much. Having as many guys as possible will only add to that.

                Comment

                • sir psycho
                  Rookie
                  • Jun 2012
                  • 286

                  #9
                  Re: Madden NFL 16: E3 Hands-On Preview

                  Running in general is tougher and seems to be strongly correlated with how good your offensive line is.
                  Oh, I like that. I didn't play Madden the past 2 years so I don't know if it was the case in those years...but I remember in the past o-line ratings not mattering too much. I really like that there will be a need to have a good o-line.

                  There were some concerning things in there, but I'm still feeling fairly optimistic.

                  Comment

                  • The JareBear
                    Be Good To One Another
                    • Jul 2010
                    • 11560

                    #10
                    Re: Madden NFL 16: E3 Hands-On Preview

                    I am also curious to find out if it is only overpowered if you user it. I don't think we've seen a no-switch video yet
                    "Successful people do not celebrate in the adversity or misfortune of others."

                    OS Blog

                    The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

                    Comment

                    • Datninja619
                      MVP
                      • Jul 2012
                      • 1918

                      #11
                      Re: Madden NFL 16: E3 Hands-On Preview


                      Formerly over-powered formations like shotgun running have also been nerfed. Running in general is tougher and seems to be strongly correlated with how good your offensive line is.

                      Defensive players hit gaps in the line with authority, but there's definitely still some issues with the way that they track the ball-carrier.
                      Hopefully this means counters and strong powers won't be instant money every play when playing H2H. Only way to defend these were to practically create a defense on the fly. If D players truly hit the gaps, then counter's and pistol strong powers may be less effective back to back.

                      Comment

                      • asu666
                        Pro
                        • Jul 2008
                        • 700

                        #12
                        Including penalties is a major improvement.

                        Comment

                        • Blitzburgh
                          Pro
                          • Sep 2003
                          • 793

                          #13
                          Nice read... can you tell me if the challenge system has been updated? Also, running back kick offs last year for me was really hard so hearing that its easier is a good thing for me. How did you find it to be in 15? Oh, one more thing...has the kicking mechanic changed at all? I really like how the kicking is in 2k8. Maddens is more a waste of time with no challenge. Thank you sir.

                          Comment

                          • oneamongthefence
                            Nothing to see here folks
                            • Apr 2009
                            • 5683

                            #14
                            Re: Madden NFL 16: E3 Hands-On Preview

                            Good to hear that difficulty is harder. Hopefully All Pro can lead to competitive games. All Madden was just too frustrating so fingers crossed All Pro is a good middle ground now.
                            Because I live in van down by the river...

                            Comment

                            • l8knight1
                              BRING BACK F2000 HELMET!!
                              • Aug 2002
                              • 1185

                              #15
                              Not thrilled with 'nerfed' user control of running. Running was great, why mess with it?

                              Comment

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