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KayOtic723 09-28-2015 10:44 PM

Let's Ball Baby SS sim Sliders (W/MyLeague Settings)
 
PSN: HoopDrmDuece2
File Name: LetsBallBaby

Updated Oct 19th
HUM speed 40CPU speed 35
HUM Acceleration 45 CPU acceleration 40

Both
Inside contact shot freq 92
Strength 55
Fouls
Shooting 90
Blocking 85
Reaching 80
Updates
Uploaded to psn

Updated Oct 25th

Game speed 53
Vertical 43 for both

CPU tendencies changes only
Take inside shots 10
Take close 5
Take mid 75
Take three 87
Contest shot 60/60 (helps with foul calls this is for both HUM/CPU)

Settings that are final not touching won't do it nope i promise myself lol

Minor changes might be needed

Work in progress


Gameplay Settings

Gameplay Difficulty: SuperStar

Quarter Length: 11 min

I want to play 12 min qrts but 11 min provides correct scores and shot att. (if you are a run n gun time expected to score low to mid 100s and 80 shot att. vice versa if slow pace team mid 90s to low 100s 60-70 shot att.)
Game Speed: 53
Is set I started my way from 70 down and 53 is the sweet spot if your unfamiliar with my sliders game speed under 50 is a no-no (nba players are very very fast lol)

Free Throw Difficulty: 50
might change to 55 need more games i want to see the occasional bad free throw night

Shooting Type - User Timing
I want you to control your team destiny

FT Shooting Type - User Timing
same as above

Shot Meter - User Preference
to me this is very important three levels of difficultly
no Feedback=hardest feedback only=medium On=easy

Shot Feedback - User Preference

User/CPU (if one number it is the same for both)

Offense
Inside Shot Success: 38
Close Shot Success: 38
Mid-Range Success: 45
3PT Success: 47
Layup Success: 47
Dunk In Traffic Frequency: 72
Dunk In Traffic Success: 57
Pass Accuracy: 50
Alley-Oop Success: 50
Contact Shot Success: 43

(I am a firm believer of not changing this too much minor tweaks shooting % still a little on the high side for good teams but perfect for bad teams so its a tricky situation)

Defense
Driving Contact Shot Frequency: 65
Inside Contact Shot Frequency: 92
Layup Defense Strength (Takeoff): 54
Layup Defense Strength (Release): 53
Jump Shot Defense Strength (Gather): 60
Jump Shot Defense Strength (Release): 60
Help Defense Strength: 72
Steal Success: 40

(even tho i have only touched three sliders in this section it is my most changed section these are almost spot on might make slight changes to layup defense and jump shot defense to make it easier to shoot in people faces with good shooters and harder to layup the ball)
Hum/CPU
Attribute
Acceleration: 45/40
a little more explosion from players
Vertical: 43
Strength: 55
Stamina: 40
Speed: 40/35
game speed up speed down helps balance the game helps with the flow and fast breaks
Durability: 50
Hustle: 50
Ball Handling: 60
no more losing the ball for no reason every nba player can dribble enough not to lose the ball just because someone is too close around helps out bigs a lot
Hands: 50
Dunking Ability: 50
On-ball Defense: 60
i want Defense to be tough so this with lateral quickness equals sweet spot still good D but if you beat your man no auto catch up
Stealing: 50
Blocking: 25
too many blocks now you will see this at a realistic clip beast shot blockers are still there trust me
Offensive Awareness: 65
Defensive Awareness: 75

smart basketball is winning basketball a lot less bone head plays CPU WILL MAKE YOU PAY
Offensive Rebounding: 50
Defensive Rebounding: 45

Rebounding still WIP hard to judge will have it nailed down soon not bad at current settings though
Offensive Consistency: 45
Defensive Consistency: 55

Game of runs less O consistency more solid D these numbers could move in respected direction to come
Fatigue Rate: 64
(if playing play now games move this to 70)
Lateral Quickness: 15/10
the biggest slider of the whole game and i nailed (:


If one number posted means just CPU changed if both HUM/CPU
Tendencies
Take Inside Shots: 10
Take Close Shots: 5
Take Mid-Range Shots: 75
Take 3PT Shots: 85
Post Shots: 65
Attack the Basket: 55
Look for Post Players: 80
Throw Alley-Oops: 55
Attempt Dunks: 62
Attacked Putbacks: 55/55
Play Passing Lanes: 57/57
Go for On-Ball Steals: 95/95
Contest Shots: 42/42
Backdoor Cuts: 56/56

(changes made to reflected how the game is played on TV lots of threes drive n kick offense with Post Play)

Fouls
(i want more fouls without messing with the flow im close)
Over the Back Foul Frequency: 60
Charging Foul Frequency: 65
Blocking Foul Frequency: 80
Reaching Foul Frequency: 85
Shooting Foul Frequency: 90
Loose Ball Foul Frequency: 50


MY LEAGUE SETTINGS IN VIDEO
https://vimeo.com/143564345

https://vimeo.com/143564707

mizyel 09-29-2015 01:08 AM

Re: Let's Ball Baby SS sim Sliders (W/MyLeague Settings)
 
Quote:

Originally Posted by KayOtic723 (Post 2047716652)
WHAT I NEED FROM YOU is to play on default superstar sim till I post a set to test and let me know what you think are some areas of the game don't replicate real life ball

on ball defense
http://youtu.be/XgwyPvYG3gE

KayOtic723 09-29-2015 01:10 AM

Re: Let's Ball Baby SS sim Sliders (W/MyLeague Settings)
 
Quote:

Originally Posted by mizyel (Post 2047717105)


Seen the video I was amazed! it's actual the first thing I want to nail down I got the slider group (sliders that effect movement and D) down I just adjusting now but thank you anything else you seeing?


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DatIsraeliGuy 09-29-2015 05:09 AM

Re: Let's Ball Baby SS sim Sliders (W/MyLeague Settings)
 
Quote:

Originally Posted by KayOtic723 (Post 2047717109)
Seen the video I was amazed! it's actual the first thing I want to nail down I got the slider group (sliders that effect movement and D) down I just adjusting now but thank you anything else you seeing?


Sent from my iPhone using Tapatalk

Fatigue is a problem, players seem to not get tired.
Cpu blowing past defense, the complete opposite of trying to get pass cpu defense.

ch46647 09-29-2015 09:43 AM

Re: Let's Ball Baby SS sim Sliders (W/MyLeague Settings)
 
I echo the comments on CPU on-ball defense being overpowered. Even playing as Steph Curry, I feel like I cannot get anywhere on the court without the AI defense sucking me in.

Also, players need to have a bit more explosion on dribble drives. This may be directly correlated with the AI Defense being overpowered, but hopefully it can be addressed.

Thanks!

KayOtic723 09-29-2015 10:28 AM

Re: Let's Ball Baby SS sim Sliders (W/MyLeague Settings)
 
Quote:

Originally Posted by ch46647 (Post 2047717947)
I echo the comments on CPU on-ball defense being overpowered. Even playing as Steph Curry, I feel like I cannot get anywhere on the court without the AI defense sucking me in.



Also, players need to have a bit more explosion on dribble drives. This may be directly correlated with the AI Defense being overpowered, but hopefully it can be addressed.



Thanks!


I agree but some of it is that this year you can still pull moves off If you are being contacted by the defense long as you push the left stick towards the basket and have moment you can pull of euros spin moves simple layups I will be putting out a video late tonight early tomorrow about how to move through contact it can def. be fix a quick fix (I don't like the way the game plays like this but)
Move your contact on drive down to about 75 on the user side and cpu side it should stop a lot of the bumping on the drive


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KayOtic723 09-29-2015 10:36 AM

Re: Let's Ball Baby SS sim Sliders (W/MyLeague Settings)
 
Quote:

Originally Posted by DatIsraeliGuy (Post 2047717461)
Fatigue is a problem, players seem to not get tired.

Cpu blowing past defense, the complete opposite of trying to get pass cpu defense.


When you are playing D do you use L2 and R2 and when they start to move you quickly move the stick that way? Also letting go L2 helps some times


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DatIsraeliGuy 09-29-2015 10:52 AM

Re: Let's Ball Baby SS sim Sliders (W/MyLeague Settings)
 
I tried many things, but it seems that there is a new attribute called reaction time, pretty self explanatory, but i think it's that causing defending problems.
But in general, seems like the major thing is cpu on ball d


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