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Mike Lowe 10-14-2015 02:36 PM

Mike Lowe NBA2K16 Sliders
 
2kShare Slider Name: Mike Lowe OS

Quick Overview

All-Star Simulation (Custom)
12 Minute Quarters
Real Player %
PIP to Match Played and Simmed Games

Welcome
This set was built from 2K's default simulation sliders on All-Star. I'm using them in a MyGM, but these will obviously work just fine in MyLeague, and the more detailed league sliders found in MyLeague are provided below as well.

MyLeague Settings
Setup
  • Autosave - Off
  • Season Length - 82 games
  • Playoff Series': Best of 7
  • Salary Cap - On
  • Salary Cap Value - 70
  • Salary Cap Inflation - 50
  • Hard Cap - On
  • Hard Cap Value - 105
  • Trade Logic - On
  • Trade Deadline - On
  • Financial Trade Rules - On
  • Trade Override - Off
  • CPU Trade Offers - On
  • CPU-CPU Trades - On
  • Trade Approval - On
  • Start w/ Existing Trades - On
General
  • Quarter Length - 12 Minutes
  • Sim Quarter Length - 12 Minutes
  • Injuries - On
  • Use Roster Injuries - On (I Use 2K's Roster from Opening Night)
  • Injury Severity - 50
  • Injury Duration 50
  • Progressive Fatigue - On
  • Team Chemistry - On
Difficulty Settings
  • Gameplay Difficulty - All-Star
  • Simulator Difficulty - 50
  • Trade Negotiation Difficulty - 60
  • Contract Negotiation Difficulty - 60
  • CPU Re-Signing Aggressiveness - 70
  • Morale Difficulty - 28
  • Morale Effects - 36
  • Chemistry Difficulty - 36
  • Chemistry Effects - 50
  • Trade Frequency - 40
  • CPU Injury Frequency - 40
  • User Injury Frequency - 40
  • Career-Ending Injury Frequency - 10
  • User Injury Effects - 45
  • CPU Injury Effects - 45
  • Draft Class Quality - 40
  • Player Progression Rate - 40
  • Payer Regression Rate - 35
  • In-Season Training Effects - 30
  • Player Non-Financial Ambitions Factor - 75
  • Normalize Player to Sim Minutes - On
  • Normalize Played to Sim Minutes - On
MyLeague Automation
General Automation (User Preference. What I prefer is listed below as I like to be more of a "controlling GM." This allows for me to evaluate my coach during games based on his execution of my gameplan)
  • Draft Combine - Manual
  • Game Participation - Manual
  • Pre-draft Workout - Manual
  • Prsopect Scouting - Manual
  • Staff Management - Manual
Lineup Automation
  • Before Games - Manual
  • Injury - Manual
  • Roster Change - Manual
Roster Automation
  • Cut Player - Manual
  • Cut Player New Season - Manual
  • Draft - Manual
  • Fill Roster New Season - Manual
  • In-Season Free Agent Signing - Manual
  • Off-Season Free Agent Signing - Manual
  • Free Agent Pre-offers - Manual
  • Qualifying Offers - Manual
  • Contract Extensions - Manual
  • Target List - Manual - Manual
  • Team Option - Manual
  • Trades - Manual
  • Trade Block - Manual
Gameeplay Settings
  • Difficulty - All-Star
  • Game Style - Custom
  • Quarter Length - 12 Minutes
  • Fatigue - On
  • Injuries - On
  • Shooting Type - Real Player %
  • Free Throw Shooting Type - Real Player %
  • Game Speed - 49
  • Free Throw Difficulty - 50
  • Action Replays - Occasionally
  • After Basket Camera Cuts - Often
  • Ball Handle Text - None
  • Shot Meter - Off
  • Shot Feedback - Off
  • Gameplay HUD - Off
  • Foul Out - 6
  • AI Free Throw Camera Shakes - Off
  • Rhythm Indicator - Off
  • Pick & Roll Overlay - On
  • Audio Presentation - TV Broadcast
  • Commentary Volume - 95
  • PA Vol - 70
  • Sound Effects Vol - 60
  • Crowd Vol - 40
  • Player Chatter Vol - 20
  • 2k Beats In-Game Music Vol - 0
  • 2k Beats Menu Music Vol - 45
  • 2k Beats Park Music Vol - 45
  • Language Settings - User preference
Sliders
Game Style - Custom
Offense
  • Inside Shot Success - 36/36
  • Close Shot Success - 38/38
  • Mid-Range Success - 50/50
  • 3PT Success - 48/48
  • Layup Success - 48/43
  • Dunk In Traffic Frequency - 49/49
  • Dunk In Traffic Success - 50/50
  • Pass Accuracy - 49/49
  • Alley-Oop Success - 45/45
  • Contact Shot Success - 41/40
Game Style - Custom
Defense
  • Driving Contact Shot Frequency - 85/85
  • Inside Contact Shot Frequency - 100/100
  • Layup Defense Strength (Takeoff) - 54/54
  • Layup Defense Strength (Release) - 53/53
  • Jump Shot Defense Strength (Gather) - 60
  • Jump Shot Defense Strength (Release) - 60
  • Help Defense Strength - 65/65
  • Steal Success - 53/53
Game Style - Custom
Attributes
  • Acceleration - 50/50
  • Vertical - 50/50
  • Strength - 50/50
  • Stamina - 50/50
  • Speed - 50/50
  • Durability - 46/46
  • Hustle - 50/50
  • Ball Handling - 49/49
  • Hands - 50/50
  • Dunking Ability - 50/50
  • On-Ball Defense - 50/50
  • Stealing - 55/55
  • Blocking - 47/47
  • Offensive Awareness - 50/50
  • Defensive Awareness - 75/75
  • Offensive Rebounding - 55/55
  • Defensive Rebounding - 50/50
  • Offensive Consistency - 50/50
  • Defensive Consistency - 50/50
  • Fatigue Rate - 50/50
  • Lateral Quickness - 50/50
Game Style - Custom
Tendencies
  • Take Inside Shots - 50/32
  • Take Close Shots - 50/38
  • Take Mid-Range Shots - 50/55
  • Take 3PT Shots - 50/90
  • Post Shots - 50/60
  • Attack the Basket - 50/35
  • Look for Post Players - 50/68
  • Throw Alley-Oops - 50/50
  • Attempt Dunks - 50/50
  • Attempt Putbacks - 50/50
  • Play Passing Lanes - 50/50
  • Go for On-Ball Steals - 60/60
  • Contest Shots - 75/75
  • Backdoor Cuts - 50/50
Game Style - Custom
Fouls
  • Over the Back Foul Frequency - 78/78
  • Charging Foul Frequency - 100/100
  • Blocking Foul Frequency - 90/90
  • Reaching Foul Frequency - 76/76
  • Shooting Foul Frequency - 80/80
  • Loose Ball Foul Frequency - 100/100
Coach Settings (User Preference. What I prefer is listed below as I like to be more of a "controlling GM." This allows for me to evaluate my coach during games based on his execution of my gameplan)
  • Timeout - Auto
  • Substitution - Auto
  • Substitution Method - Rotation
  • Point of Emphasis - Auto
  • Offensive PlayVision - All Plays
  • PlayVision Display - Full
  • Playcall Messages - Show All
  • Offensive Playcalling - Auto
  • Defensive Playcalling - Auto
  • Late Game Fouling - Auto
  • AI Coach Adjustments - Auto
Controller Settings (User Preference)
  • Vibration - On
  • Pro Stick - Default
  • Pro Stick Orientation - Camera Relative
  • Offball Freelance Mode - Camera Relative
  • Player Icons - On
  • Icon Lead Passing - On
  • Right Stick Defense - Camera Relative
  • Right Stick Pass Type - Normal
  • Who To Guard - On
  • Defensive Assist Strength - 0
  • Boxout Assist Strength - 0
  • Automatic Shot Contest - Intense-D
  • Pass Target Presets - Direction
House Rules (Optional)
  • I use 2K's rosters as they are the only ones I trust using their new ratings formula for 2k16. I also use game generated draft classes for that very reason.
  • I do not use position locks and would recommend against using them as well.
  • Feel free to adjust your Coach Gameplan, Playbook, Training, etc.
  • Do not have more FA signings than any other AI team has done during the season.

jake44np 10-14-2015 07:01 PM

Re: Mike Lowe NBA2K16 Sliders
 
Played about 25 games at default sim all star with real fg and ft %.
Observation is too high fg% for both sides, way too many blocks, not enough offensive boards.

Mike Lowe 10-14-2015 07:37 PM

Re: Mike Lowe NBA2K16 Sliders
 
This is helpful, and I was seeing the same thing. If you look through the player profile pages and their career game highs, most guys max out at 2 blocks as a game career high.

Yes, I am also using real shooting/FT %, and I have put the game speed down to 45 for what I imagine to be a 10% reduction in overall game speed.

jake44np 10-14-2015 07:47 PM

Re: Mike Lowe NBA2K16 Sliders
 
I have been using game speed at 47 my last few games.
I love ur Madden sliders is the only reason I took a look at this thread.
Can't wait to see what u come up with for this game.
I have tried every set on this set and haven't been happy with any yet.
Armors are a good start but are way too easy at the Pro setting he is using.
I really found out last year fhat super star is the best level with slider tweaks.

Mike Lowe 10-14-2015 08:28 PM

Re: Mike Lowe NBA2K16 Sliders
 
I also found his a bit easy, and I was using them on AS. Those were the best ones I used though. I'll be looking to match things up again against simulated game stats.

jake44np 10-14-2015 09:06 PM

Re: Mike Lowe NBA2K16 Sliders
 
So u want make a beta set with blocks and shooting sliders turned down a bit?
Then we will play some games and post stats and adjust?

The Kid 24 10-15-2015 11:00 AM

Re: Mike Lowe NBA2K16 Sliders
 
Mike... Are these gonna be based off Armor's sliders like you did with Madden?

Mike Lowe 10-15-2015 12:14 PM

Re: Mike Lowe NBA2K16 Sliders
 
Quote:

Originally Posted by The Kid 24 (Post 2047767379)
Mike... Are these gonna be based off Armor's sliders like you did with Madden?

No. They'll be based off of 2k's default sim set, because they're already pretty solid.

I'm using GM mode now too, so I'm not sure I'll tinker with the MyLeague settings.


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