the code that averages rebounds is incorrect

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  • tril
    MVP
    • Nov 2004
    • 2915

    #1

    the code that averages rebounds is incorrect

    the problem with the rebounds is that the math in the code isnt correct.
    the total number of rebounds at the end of the game in the box score will differ from when you look at the team comparison box score once you leave the game. look at the box score of your game from the calendar. they will be different.
    the rebound numbers its usually off by what ever number of offensive rebound a team has.

    so i think the offensive rebounds is being added to the equation twice.

    for instance:
    box score at the end of the game says defensive rebound 40, offensive rebound 8 giving you a total of 48

    now when you go look at the box score from the calendar the rebounds number will be 56. or it could be adding 10 the number.
    so who ever coded the game did the average wrong for total rebounds.
    I think the offensive rebound variable is in the team comparison variable twice.
    the team comparison totals variable is what I believe they use for all the stats in the team stats variable.
    I believe that's where the error is. the code that averages rebounds is incorrect.

    if you all want you can take a look and try to confirm or refute this.
    Last edited by tril; 12-10-2015, 10:57 AM.
  • Drejor
    Rookie
    • Nov 2014
    • 47

    #2
    Re: the code that averages rebounds is incorrect

    Youre definitely right. I noticed this too....it looks to be a combo of this and maybe the 4 or 5 balls that normally get tipped out of bounds on reb attempts per team irl not being accounted for. I think someone mentioned the latter in another thread somewhere

    Sent from my SM-N900V using Tapatalk

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    • Pokes404
      MVP
      • Jun 2008
      • 1720

      #3
      Re: the code that averages rebounds is incorrect

      Originally posted by Drejor
      Youre definitely right. I noticed this too....it looks to be a combo of this and maybe the 4 or 5 balls that normally get tipped out of bounds on reb attempts per team irl not being accounted for. I think someone mentioned the latter in another thread somewhere

      Sent from my SM-N900V using Tapatalk
      Shots that end up out of bounds, without either team controlling, go on the stat sheet as "Team Rebounds" in real life. I believe a missed technical free throw also goes into the stat sheet as a Team Rebound, but I'd have to check on that. I've never looked closely, but I don't believe 2K displays this stat in the game. If the game is actually keeping track of these team rebounds, but just not displaying it, that may account for the rebound discrepancies the OP is seeing.

      This would be my guess, but I've never looked that close. I may keep track of team rebounds myself for a few games and see if that accounts for the rebounding total differences.
      Last edited by Pokes404; 12-10-2015, 12:59 PM.

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      • SonicMage
        NBA Ratings Wizard
        • Oct 2002
        • 3544

        #4
        Re: the code that averages rebounds is incorrect

        Originally posted by Pokes404
        Shots that end up out of bounds, without either team controlling, go on the stat sheet as "Team Rebounds" in real life. I believe a missed technical free throw also goes into the stat sheet as a Team Rebound, but I'd have to check on that.
        Yes, they get recorded as a 'team rebound' in the play-by-play and recorded in the box score as a separate statistic, but if you're looking at a team's total stats for a season, the rebounds we see are always equal to the total of the players' rebounds, it's been that way for several decades. Explanation within: Stat Questions: Why Do Pre-1970s Team Rebound Totals Not Match the Sums of Individual Players?

        If the Team Comparison screen is counting Team rebounds in the rebound totals, then that is incorrect and should be changed.

        P.S. Not only are missed technical free throws counted as team rebounds, but also a missed first of a pair of free throws as well. Where it gets really tricky are so called 'dead ball rebounds' which are rebounds counted following a missed shot when the game clock expires.
        Last edited by SonicMage; 12-10-2015, 03:15 PM.
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        • RobMUFC1987
          Rookie
          • Sep 2013
          • 258

          #5
          Re: the code that averages rebounds is incorrect

          I wonder if this has something to do with the commentators always getting my rebounds and assists wrong. Lets say I get my 5th rebound or assist and the commentators will say I have 4

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          • NARFALICIOUS
            Rookie
            • Oct 2013
            • 376

            #6
            Re: the code that averages rebounds is incorrect

            Might be unrelated but I noticed in 2K, they count a recovered block as a rebound. Do they do this in real life?
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            • Phreezy P
              MVP
              • Jan 2010
              • 3219

              #7
              Re: the code that averages rebounds is incorrect

              Originally posted by NARFALICIOUS
              Might be unrelated but I noticed in 2K, they count a recovered block as a rebound. Do they do this in real life?
              Yes.

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              • lkasprzak
                Pro
                • Nov 2007
                • 752

                #8
                Re: the code that averages rebounds is incorrect

                Post it in patch request thread

                Sent from my GT-I9300 using Tapatalk

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                • Pokes404
                  MVP
                  • Jun 2008
                  • 1720

                  #9
                  Re: the code that averages rebounds is incorrect

                  Originally posted by Sonicmage
                  Yes, they get recorded as a 'team rebound' in the play-by-play and recorded in the box score as a separate statistic, but if you're looking at a team's total stats for a season, the rebounds we see are always equal to the total of the players' rebounds, it's been that way for several decades. Explanation within: Stat Questions: Why Do Pre-1970s Team Rebound Totals Not Match the Sums of Individual Players?

                  If the Team Comparison screen is counting Team rebounds in the rebound totals, then that is incorrect and should be changed.

                  P.S. Not only are missed technical free throws counted as team rebounds, but also a missed first of a pair of free throws as well. Where it gets really tricky are so called 'dead ball rebounds' which are rebounds counted following a missed shot when the game clock expires.
                  I guess I've never tallied up the individual rebounds and compared them to the team total before. I didn't realize that team rebounds weren't actually counted in the total team rebounds category. Interesting.

                  Comment

                  • VegasBartender
                    Rookie
                    • Jan 2014
                    • 60

                    #10
                    Re: the code that averages rebounds is incorrect

                    Do you have normalize played stats to sim stats checked???? That may be the issue. When you have that option checked the game will add stats to make it look like you played a full game or whatever you have your sim quarter length at.

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                    • tril
                      MVP
                      • Nov 2004
                      • 2915

                      #11
                      Re: the code that averages rebounds is incorrect

                      Originally posted by VegasBartender
                      Do you have normalize played stats to sim stats checked???? That may be the issue. When you have that option checked the game will add stats to make it look like you played a full game or whatever you have your sim quarter length at.
                      I did do that but thats not the issue. its incorrect.

                      Comment

                      • tril
                        MVP
                        • Nov 2004
                        • 2915

                        #12
                        Re: the code that averages rebounds is incorrect

                        there are about 10 teams in my association mode where teams average 54 or more rebounds. the lowest rebound average is 45 per game.
                        in the real NBA as of right now there are 2 teams that average 48 rpg. the rest of teams average between 40 and 47 rpg.

                        another reason for the high rebound amount is because there arent enough balls going out of bounds while fighting for rebounds. its non existent I am going to lower the hand sliders to see if I can get more.

                        assists also skews high
                        and there is a lack of non shooting fouls also

                        if we wind up with another patch Id like this addressed.

                        stats is why we play sim styled sports titles.

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                        • JoFri
                          Pro
                          • Mar 2013
                          • 1486

                          #13
                          the code that averages rebounds is incorrect

                          normalise the stats will give u different stats from gameplay. hated it cos it bump up the no. off it to see the stats as per gameplay.

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                          • CaseIH
                            MVP
                            • Sep 2013
                            • 3945

                            #14
                            Re: the code that averages rebounds is incorrect

                            Originally posted by tril
                            there are about 10 teams in my association mode where teams average 54 or more rebounds. the lowest rebound average is 45 per game.
                            in the real NBA as of right now there are 2 teams that average 48 rpg. the rest of teams average between 40 and 47 rpg.

                            another reason for the high rebound amount is because there arent enough balls going out of bounds while fighting for rebounds. its non existent I am going to lower the hand sliders to see if I can get more.

                            assists also skews high
                            and there is a lack of non shooting fouls also

                            if we wind up with another patch Id like this addressed.

                            stats is why we play sim styled sports titles.

                            Same here, and when this stuff is not right it basically ruins that game fo rme and that means I have thrown basically 70$ away on a game I have no use for. Ive got to stop buying day1, and start waiting to see what all is broke each year before buying. I say this each year, but always give in to the hype,lol, going to be my New Years resolution to not buy NBA2k on day 1 anymore, will see come NBA2k17 if Im able to keep that resolution
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