The strict caps in mycareer with regards to pro am.

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  • Lord Bonium
    Pro
    • Oct 2014
    • 682

    #1

    The strict caps in mycareer with regards to pro am.

    (This is concerning online play, i realize and understand offline players don't want caps at all etc etc... please don't derail the thread with your complaints. Thanks.)

    Short version: The current implementation of the strict caps discriminates against pf (especially) and sf (somewhat), in pro-am anyway. Solution: Give us all 120 upgrades instead of just 100. Question at the bottom if you skip my long-winded explanation.

    2k needs to keep the following in mind:

    - pg/sg, most will just leave rebounding empty and max out everything else, they don't need that bucket at all. (Not to mention, i'm pretty sure most bigs don't want their teammate pg/sg to come crashing the off boards anyway, their job is transition defense and not hinder their teammate bigs from getting position on the glass.)

    - center, let's be honest most in pro am are the 7'3 inside build and camp in (3 sec 2k? not 6 or 7) the paint all game. Most will just max out the main ones (inside scoring, athleticism, rebounding and defense) and then distribute the remaining 20 upgrades between outside (free throws) and playmaking (outlet passes) however they see fit. Point is, like the guards, they don't have to pick and choose as much as a pf or even a sf to a lesser degree.

    - sf, technically you can just leave rebounding empty like the guards BUT unlike them it will hurt your performance a little bit at this position. So if you want a little rebounding you'll be in a similar mess as the pf which i describe below.

    - pf, you need all off the attributes. Outside (mr 7'3 is camping out in the paint so you need to at least be able to hit mid range), inside (you're still a big so obviously you'll regularly end up in the paint, especially since even if you want to be a stretch 4 it's not like you can be truly dangerous doing that with the 3pt capping at 75), athleticism (you'll rarely go up against a regular 6-9/6-10 pf so you'll need speed/acceleration against sf's and vert/strength against centers), playmaking (least important but still... outlet passes, and if you're undersized ball control as well to take slower defenders of the dribble or run the break), defense (lateral quickness to guard small forwards, steal to guard centers)


    Now, how can we even out the playing field to make pf/sf as effective as the rest? Simple, assuming the bucket system stays, just let everyone end up with all 120 attribute upgrades instead of the current 100. Problem solved:

    - Pg's and sg's will now max out their rebounding at about 70-80 which won't concern most bigs. The boxing out needs some work though, small players can still box out stronger/bigger players with better rebounding ratings too easily.

    - The typical pro am 7'3 inside centers can now max out outside if they want and get a 60 mid which won't concern anyone. The 75 passing might be a concern to some with regard to outlet passing becoming more successful. Personally, i don't consider that a bad thing though. It'll (should, probably won't, they'll just complain) encourage people to pay more attention to transition defense. Obviously, interception/deflection success will need to be upped though. Too many passes going through when you're pressing steal in the passing lane.

    - Sf's can still be the all around weapons they're supposed to be AND make their presence felt on the boards.

    - Pf no longer has to choose between being handicapped in 1 or 2 vital areas and being mediocre at everything.


    I hope that makes sense. Please don't derail the thread with your opinion of how you think the bucket system and/or the strict caps is/are awful and you want to be able to upgrade attributes individually, etc, etc. This is assuming the bucket system and strict caps stay the same. Question: Do you agree that 120 upgrades would even the playing field? Or do you believe that power forwards aren't at a disadvantage in pro am?
    Last edited by Lord Bonium; 01-07-2016, 09:39 PM.
  • V.O.P.
    Rookie
    • Oct 2015
    • 23

    #2
    Re: The strict caps in mycareer with regards to pro am.

    "pf, you need all off the attributes. Outside (mr 7'3 is camping out in the paint so you need to at least be able to hit mid range), inside (you're still a big so obviously you'll regularly end up in the paint, especially since even if you want to be a stretch 4 it's not like you can be truly dangerous doing that with the 3pt capping at 75), athleticism (you'll rarely go up against a regular 6-9/6-10 pf so you'll need speed/acceleration against sf's and vert/strength against centers), playmaking (least important but still... outlet passes, and if you're undersized ball control as well to take slower defenders of the dribble or run the break), defense (lateral quickness to guard small forwards, steal to guard centers)"

    Sounds like someone is frustrated over their PF....

    Um...
    A...Inside C's/PF's are overrated...
    B...Outside C's/PF's max Inside Layup/Dunk Cap between 80-86 I believe....
    C...You really only need around 75 Inside Layup/Dunk to be effective
    D...You rarely use Driving Layups or Post Up Moves in Pro Am...No one cares vs. Computer
    E...(Most Important) Big Men get Post Lockdown Defender...NOT perimeter Lockdown Defender...
    So with that being said...

    Step 1-Delete your PF...
    Step 2-Make a 7'3 Outside C...(Make sure you max out jump shot)
    Step 3-Laugh n Smile

    hope this helps....

    Comment

    • BellSKA
      Pro
      • Jul 2012
      • 597

      #3
      Re: The strict caps in mycareer with regards to pro am.

      I personally hate this idea. Please understand, I'm not saying this as a statement directed at you or your thought process. I don't care for this from an individualistic gameplay standpoint.

      To keep with the theme of your point, we're keeping the current bucket system in this scenario. I don't like it because I already feel we have no division between players as it is. I also feel like we see a lot of clones on the court and not enough individual players. If we have the 100 upgrades that gives us 20 slots to differentiate players. But if we fill all 120 slots then we have the same players across the board. There's no finger print other than badges and our own skill level.

      You could challenge the attribute system in the other direction and it might make a bigger impact. Say, only allow a max of 80 attributes instead of 100. Maxed outside shooting for big men (C/ PF, height taken into account) at 10-15. Rebounding maxed at 5-10 for guards. Again, these are ideas based on the current bucket system.

      Comment

      • V.O.P.
        Rookie
        • Oct 2015
        • 23

        #4
        Re: The strict caps in mycareer with regards to pro am.

        I understand your train of thought good sir...understand that...It's wishful thinking however and probably will not be implemented in any future versions of 2k....

        Just making suggestions to alleviate your frustration presently...good luck to you

        Comment

        • BellSKA
          Pro
          • Jul 2012
          • 597

          #5
          Re: The strict caps in mycareer with regards to pro am.

          Originally posted by V.O.P.
          I understand your train of thought good sir...understand that...It's wishful thinking however and probably will not be implemented in any future versions of 2k....

          Just making suggestions to alleviate your frustration presently...good luck to you
          Sorry, I wasn't even talking to you. You posted your response while I was typing.

          To be blunt, I thought your post was condescending to the OP and quite dickish. I didn't find anything in your post worthwhile or I would have quoted it directly. I thought I was just going to follow the OPs original point/ post.

          Comment

          • V.O.P.
            Rookie
            • Oct 2015
            • 23

            #6
            Re: The strict caps in mycareer with regards to pro am.

            my reply wasn't directed at you homeslice...and my post was actually quite informative...OP is obviously frustrated about the performance of his PF...I suggested a way to alleviate his frustration and backed it up with empirical reasoning....please move along now for assumptions make an ArSS out of U and ME....
            Last edited by V.O.P.; 01-07-2016, 11:15 PM.

            Comment

            • TrustedDegree4
              MVP
              • Jan 2014
              • 1423

              #7
              Re: The strict caps in mycareer with regards to pro am.

              After playing the game for a few week I can tell SF and PF are at a disadvantage when it comes to Pro Am. With the so call balancing 2k wants done, SF and PF don't really have a place in the online game. Pg, Sg, and Center are the only position you need in Pro am in my opinion.

              Last year PF had their spots in the game but Center still dominated. Allowing for every position to get all 120 upgrades is just going to make the center position even better. You would have 2 7'3 centers that can rebound great, outlet pass, and spread the floor. Most team rather have this than having 1 7'3 center and a PF that can do the same.

              The only thing 2k can do is give the PF a boost in the attribute caps, and SF a boost somewhat, or come up with a new attribute system(something similar to the original) that more balance than what they have now.

              Comment

              • Rockie_Fresh88
                Lockdown Defender
                • Oct 2011
                • 9621

                #8
                Re: The strict caps in mycareer with regards to pro am.

                i have all 5 positions and use most of them at the pro am and it's true. PG,SF, and C's have the biggest advantages in the bucket system . 2k flopped with the SFs and PFs IMO. Both these positions need attributes in all categories . I'm not complaining since I'm a triple double machine but why not make the PF have higher outside shooting and a little more athleticism to offset? Why not let the SF have higher dunking ability and maybe driving layups to help? No wonder the CPU is always at these positions . These are the most versatile positions in the NBA but that doesn't matter in 2k. I get triple doubles at these positions but it's 10x harder to score as many points as a Guard or center .

                But I don't agree with your fix. I think that would make things worse .also the game should discourage 7'3 centers. I think their stat caps should take a bigger hit just like 2k treated the SFs this year . Also SFs should've had the best defensive lateral quickness . Gives us a reason to make them. Kawhi and Pippen has 99 defensive lateral quickness
                Last edited by Rockie_Fresh88; 01-08-2016, 09:39 AM.
                #1 Laker fan
                First Team Defense !!!

                Comment

                • GradyMac
                  Rookie
                  • Nov 2012
                  • 421

                  #9
                  Re: The strict caps in mycareer with regards to pro am.

                  I have an outside PF that I play in ProAm with. (My primary is a PG).

                  While I do get out "muscled" by big centers in the boards; I can hold my own on defense against SF-C. Guards can give me problems with their speed; but they should.

                  I think the PF's niche this year is defense. I think they have he best overall defense on the court. I am a beast blocking and stripping in the paint.

                  On offense I set up in midrange and make their big decide if he is going to hang low and help in the paint (and get dusted by my 86 mid range) or come out and guard me (which gives my penetrators freedom at the hoop).

                  I don't feel worthless at all.

                  Comment

                  • HowDareI
                    MVP
                    • Jan 2012
                    • 1900

                    #10
                    Re: The strict caps in mycareer with regards to pro am.

                    To me the thing that handicaps the PF/SF build is the speed.

                    I made a 6'10 outside SF, not to cheese but because the SF/PF slots are a dead position honestly. So I want to be able to be a bigger 3/stretch 4 to fill in.

                    I have an 85 three, which is nice because I can end up with 40 a game (and regularly do) in Pro-Am even going up against guys playing as SG's in the SF slot.
                    I'll also end up in double-digit rebounds and around 5 assists.
                    Because of my height I can go down low and get some blocks, and my length helps on the perimeter with steals.

                    The ONLY disadvantages I'm left with is guys smacking at the ball when I'm dribbling or people catching up to me on the break.
                    But I've learned that posting up and protecting the ball, and pump fakes are my best friends.

                    I'm basically a taller Melo out there with my guy.

                    But, looking at the numbers: without badges vs. a 2-guard without badges they're totally OP compared to my SF in that regard. All their numbers are better except for a little bit more height for me, and better rebounding/defense....but we all know ANYONE can grab boards and block shots.

                    PF is really just a dead build to make. Shooting isn't good enough compared to a center to make a stretch 4. And speed isn't much better at all.

                    Especially the way the NBA is leaning you'd think a 3 or 4 would be a lot better at stretching the floor and running the break or handling the ball.

                    I think 2K needs to really look into fixing the attributes or go back to upgrading singularly. We can still have caps that way but it allows a lot more diversity.

                    Here's an idea:
                    let's say a 6'10 SF has the same caps...so...

                    an 85 three is the limit this year, period.

                    But maybe once you max that out you're not done...that's just a soft-cap.

                    Maybe do 5 practices to allow a +5 upgrade to a SINGLE slot. Then you apply it to your 3 pointer (or anything else you wanted) but you still have to use VC to upgrade them next 5 attribute points.

                    You can do that to every single attribute once. So it would allow guys who've "maxed" their players to keep going. But not to a 99 per se. So my 68 speed would turn to a 73 if I take the time and use my VC to upgrade it.

                    Just a thought, kinda hard to explain.
                    I don't wanna be Jordan, I don't wanna be Bird or Isiah, I don't wanna be any of those guys.
                    I want to look in the mirror and say I did it my way.

                    -Allen Iverson

                    Comment

                    • Lord Bonium
                      Pro
                      • Oct 2014
                      • 682

                      #11
                      Re: The strict caps in mycareer with regards to pro am.

                      Originally posted by V.O.P.
                      ...

                      Sounds like someone is frustrated over their PF....

                      Um...
                      A...Inside C's/PF's are overrated...
                      B...Outside C's/PF's max Inside Layup/Dunk Cap between 80-86 I believe....
                      C...You really only need around 75 Inside Layup/Dunk to be effective
                      D...You rarely use Driving Layups or Post Up Moves in Pro Am...No one cares vs. Computer
                      E...(Most Important) Big Men get Post Lockdown Defender...NOT perimeter Lockdown Defender...
                      So with that being said...

                      Step 1-Delete your PF...
                      Step 2-Make a 7'3 Outside C...(Make sure you max out jump shot)
                      Step 3-Laugh n Smile

                      hope this helps....
                      Frustrated, not completely. I actually enjoy using my balanced 6'6 89ovr pf more than my 90 outside 6'1 sg that has a ton of badges and my 88ovr inside 7'3 c. Although i should've went 6'8 instead of 6'6 but not a big deal, i actually wanted to have a 6'8 c to use at pf but since we can't pick positions... never mind, i digress. Just pointing out my personal experience using those players and also what i've noticed in "team/squad" pro am games now.

                      A - Pf's maybe, haven't seen many afaik. Centers, hell no, it's by far the easiest build to dominate a game with. Just gobble up all the boards because of 7'3 and on offense stand right near the basket and either dunk or pump fake and go to the ft line.

                      B - You're missing the point. For pro am, guards usually max out everything besides rebounding and inside centers everything except for outside and playmaking, because those buckets aren't as important to those positions. As pf or sf every bucket is important, at least to a degree.

                      C - I you say so. My inside 7'3 center isn't maxed out yet and routinely blows standing dunks/layups after slight contact (not even a shot contest) and his standing dunk is about 85. I mean sure, if you want to try and draw a foul everytime then it's enough, if you actually get the foul.

                      D - True, good point. In my case anyway, i'm sure there are those who do. But you're right, that's a small minority. I actually did mean for my pf to have driving layup as his main weapon though but that didn't work out because the value listed here (https://docs.google.com/spreadsheets...it?pli=1#gid=0) is wrong. Says 91 and it turned out to be 74.

                      E - So? I don't need perimeter lockdown defender to guard a sf if that's what you're getting at.

                      Step 1: i'll admit i regret not making my pf outside instead of balanced, but i was misled by that false 91 driving layup on that spreadsheet on which i ultimately based my decision. I actually was gonna go for a 6'7/6'8 outside pf but after seeing that 91 i couldn't pass that up. I should've probably had some red flags come up in my mind though when i was comparing builds but for whatever reason that didn't happen. Either way, he's still my favorite player to use so i won't delete him, i'll just keep him for walk on where i can usually beast with him. He'd be effective in regular pro am as well, just not a good fit on my current team because they lack shooting.

                      Step 2: So far i honestly haven't seen a 7'3 shoot a jumper even once in pro am, except for one time and he just bricked some post fades. But sure i agree that technically could work. Make the opposing center come out to open up the lane for your teammates. Although i would assume any decent team would just counter that by letting someone else guard you or switching to a (partial) zone or something.

                      Step 3: Believe it or not, i do enjoy the game. Just a little disappointing to see my favorite positions (sf/pf) being nerfed compared to the others.
                      Last edited by Lord Bonium; 01-08-2016, 07:56 PM.

                      Comment

                      • Lord Bonium
                        Pro
                        • Oct 2014
                        • 682

                        #12
                        Re: The strict caps in mycareer with regards to pro am.

                        Originally posted by BellSKA
                        I personally hate this idea. Please understand, I'm not saying this as a statement directed at you or your thought process. I don't care for this from an individualistic gameplay standpoint.

                        To keep with the theme of your point, we're keeping the current bucket system in this scenario. I don't like it because I already feel we have no division between players as it is. I also feel like we see a lot of clones on the court and not enough individual players. If we have the 100 upgrades that gives us 20 slots to differentiate players. But if we fill all 120 slots then we have the same players across the board. There's no finger print other than badges and our own skill level.

                        You could challenge the attribute system in the other direction and it might make a bigger impact. Say, only allow a max of 80 attributes instead of 100. Maxed outside shooting for big men (C/ PF, height taken into account) at 10-15. Rebounding maxed at 5-10 for guards. Again, these are ideas based on the current bucket system.
                        That would just nerf the sf and pf even more. My point is that in pro am guards don't need the rebounding bucket at all and most centers (7'3 anchors that only rebound/dunk) don't completely need outside and playmaking. Why would they care if you lower those caps? Sf and pf don't have a bucket they can disregard, especially with the low caps.

                        The point of increasing to 120 is to even up the playing field between positions. Like you said, and i agree, pro am's already full of clones. So let's diversify it a little more by making sf and pf as effective as guards and centers. Also, even if they get rid of the buckets you'll still mostly see clones, people just upgrade what's most effective whether that's a bucket or individual rating.

                        Comment

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