Stat tracking fixed? or has it?
I was looking at the screenshots for "7-13 new tonight"
I was happy to see that the tackles for LBs are not in the 200s. However, I did notice that compared with last year's actual NFL player stats, the numbers from 2K5 is lower than the ones here. For example, in the NFL, there were 3 1400 yard rushers, 2 1500 and 1600 yard rushers, a 1800 yard rusher, and a 2000 yard rusher. I'm not saying we should have a 2000 or an 1800 yard rusher every season, but in 2k5 there were only 3 1300 yard rushers and 1 1400 yard rusher as well as 1 1600 yard rusher. There seemed to be a bunch of 1200 yard rusher. Slow year in rushing? Example 2, in the NFL last year there were 4 100 reception receivers. Since one of them is LT, we can say there were 3. There were at least 4 with 90+ receptions. In 2k5, there is only one player with 90+ receptions with 1300 yards in receiving. Again, the stats seem depressed. Example 3, in the NFL last year the most FG made by a kicker was 39. As a matter of fact, 4 players made 30 or more FG last year in the NFL. In 2k5, the highest is 25 FG made. I'm not trying to complain or anything...I love this game and I already pre-ordered it. However, does the stat tracking seem a little lower compared to its real life counterpart? My initial guess was that whatever quarter length this season was played. The minutes might have to be increased. I thought it was played in 7, so should that be increased to 8 min per quarter? Any thoughts? |
Re: Stat tracking fixed? or has it?
you dont know what simulation time he had it.. so just bump it up a minute or two and stop worrying about it. they arnt even that far off, i mean 5 fgs and 2 less 90rec recievers? that is far from inacurate.
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Re: Stat tracking fixed? or has it?
</font><blockquote><font class="small">Quote:</font><hr />
SportsK1NG said: you dont know what simulation time he had it.. so just bump it up a minute or two and stop worrying about it. they arnt even that far off, i mean 5 fgs and 2 less 90rec recievers? that is far from inacurate. <hr /></blockquote><font class="post"> I'm not worrying about it. I just wanted to make a point that it's not as accurate as people say it is. It's not about the 90 receptions, but the lack of 100+ receptions receivers. The highest FG made in 2k5 was 25 in the nfl there were at least four players with an average of 35 Fg made. That's a big difference! The simulation time, I'm thinking was 7 min, but can anyone verify this? |
Re: Stat tracking fixed? or has it?
I like my stats coming out realistic as well. That is one thing Madden is very good at, there stat engine is superb.
Hopefully sega fixed this and made the computer a competent runner, and Ill be happy. |
Re: Stat tracking fixed? or has it?
well i think they are close and things can always be tweaked to make them closer.. you arent going to get a replica of the league AVGs from last year.
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