Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33881

    #1

    Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

    <iframe width="620" height="349" src="https://www.youtube.com/embed/jTXFxsAOrio" frameborder="0" allowfullscreen></iframe>

    SimFBallCritic has posted his interview with Madden NFL 17 Creative Director, Rex Dickson. Plenty of good information here. Below are some of the items they discuss.
    • What can the sim community do to prevent the same play being run over and over
    • Why no defensive assignments (best on best)?
    • Strip sacks and ball physics discussion
    • Frostbite engine discussion
    • Things that didn't quite make it into Madden NFL 17, that could arrive in the future
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • Aggies7
    All Star
    • Jan 2005
    • 9495

    #2
    Re: Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

    Love the comment about Continuous Development to try and push new features and mode via patches and updates.
    Texas A&M Aggies
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    Comment

    • MajorSupreme
      MVP
      • Aug 2013
      • 1559

      #3
      Re: Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

      Originally posted by Aggies7
      Love the comment about Continuous Development to try and push new features and mode via patches and updates.
      I do too, I think that may be how we get draft boards before Madden 18.

      Comment

      • wallofhate
        Pro
        • Nov 2006
        • 654

        #4
        Good interview and Rex is such a likable guy he really makes you look forward to the future of when they clean up all the nagging legacy issues. Can't wait for madden and football in general.

        Comment

        • NateDogPack12
          Go Pack Go!!
          • Jul 2011
          • 1271

          #5
          Re: Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

          Originally posted by Aggies7
          Love the comment about Continuous Development to try and push new features and mode via patches and updates.
          My only wish is that he would have specified particular features they're trying to work on. I think as a community the hardcore fans have been very understanding when the developers have told us, "We hear you. We're working on that, but it's hard for "X" reason." I would like to know what features they have in store and what is a part of their next cycle.

          I know marketability ties into this. They have to save stuff to promote for next year's game, but it would be cool to get some glimpse as to what is in the pipeline.
          XBOX Series X Gamer Tag: Alsbron

          Comment

          • ShaiLeGran
            Rookie
            • Aug 2014
            • 216

            #6
            Like them or hate them, they are open towards the community and these guys believe in the shaping of their product/project. If anything is holding them - and us as Madden fans - back, it is proparbly the board of directors at EA. Looking forward to a new Madden season.

            Comment

            • Cowboy008
              MVP
              • Mar 2012
              • 4574

              #7
              Re: Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

              Great interview. Rex has delivered so far and hopefully he stays with Madden for a long time. When Rex said if there's something you don't like about the game they will try to do everything they can to fix it, I hope that doesn't mean if a lot of people complain that the defense is too hard this year they will go in and change it.

              Comment

              • NateDogPack12
                Go Pack Go!!
                • Jul 2011
                • 1271

                #8
                Re: Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

                Originally posted by Cowboy008
                Great interview. Rex has delivered so far and hopefully he stays with Madden for a long time. When Rex said if there's something you don't like about the game they will try to do everything they can to fix it, I hope that doesn't mean if a lot of people complain that the defense is too hard this year they will go in and change it.
                I REALLY think formation subs needs to be the feature we take to them. Clint already alluded to it not being in at launch. Now, based on his false hope when he quipped about coordinators, Clint has a way with words that can be misleading at times, but he did give hope to the idea of getting formation subs in. I think that should be our clarion piece that we go for.
                XBOX Series X Gamer Tag: Alsbron

                Comment

                • michaelhawj
                  MVP
                  • Jul 2015
                  • 1852

                  #9
                  if Defense is hard this year then that's fine with me because zone coverage, man coverage were terrible in Madden 16 got me frustrated

                  Comment

                  • msdm27
                    Pro
                    • Nov 2009
                    • 956

                    #10
                    Re: Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

                    Really cool interview.
                    Nothing better than hearing the "continued development" focus

                    I will say however, I didn't quite like the start where Rex claims that A-gap pressure is the counter to FB-dive.

                    That's not true, FB-Dive doesn't work against any defense that has 2+ linemen with their hands on the ground; a regular FB does not have the quickness/burst to make the plays they usually make in Madden, so I shouldn't be having to bring A-gap pressure to make sure one of the least effective plays in real football doesn't kill me in the game. Just thought that was a weird way to put it.

                    Cool with adaptive AI too, even though I feel like that has been touted many times before.

                    Comment

                    • JKSportsGamer1984
                      MVP
                      • May 2014
                      • 1415

                      #11
                      Love how transparent Rex is. Gotta respect that. Sometimes he might be a little too transparent lol. "Madden 17 might not be my favorite Madden because the computer is kicking my ***." LMAO

                      Comment

                      • JKSportsGamer1984
                        MVP
                        • May 2014
                        • 1415

                        #12
                        Although I understand why it's not in yet after Rex explained it (which makes sense), I really wish they would've got DB/WR assignments in this year. Hopefully they can find a way to get it in later with the "continuous development" plan.

                        Comment

                        • JKSportsGamer1984
                          MVP
                          • May 2014
                          • 1415

                          #13
                          Originally posted by NateDogPack12
                          My only wish is that he would have specified particular features they're trying to work on. I think as a community the hardcore fans have been very understanding when the developers have told us, "We hear you. We're working on that, but it's hard for "X" reason." I would like to know what features they have in store and what is a part of their next cycle.

                          I know marketability ties into this. They have to save stuff to promote for next year's game, but it would be cool to get some glimpse as to what is in the pipeline.
                          Yeah he did that last year. My guess is that his bosses probably told him to ease up on alluding to future features for marketing purposes. I believe if it was up to Rex, he would tell us everything we wanted to know lol. He just seems like the type of guy that's very open & has nothing to hide.

                          Comment

                          • SportsGamer94
                            Banned
                            • Jul 2015
                            • 343

                            #14
                            Re: Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

                            3 to 5 years huh, well Madden 17 will be year three (not counting Madden 25) though the game has been improving this gen I think it's safe to say that the game still has a long way to go. It seems to me the game is going to take longer than another two years to get caught up to where it should be. Going to be interesting to see what they do in the next two years.

                            Comment

                            • Datninja619
                              MVP
                              • Jul 2012
                              • 1918

                              #15
                              Re: Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

                              Personally, "Best on Best" Player assignments is my #1 wishlist feature. I'm glad the question was asked and fully answered. Madden is more complex than when player assignment was in Madden.

                              I'd rather have the feature work effectively, than it being broken and having to deal with patch after patch to fix it. Sometimes patches inadvertently do more harm than good.

                              Comment

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