NHL 17 Franchise "BaGM" Mode

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  • NinthFall
    Rookie
    • Sep 2014
    • 232

    #1

    NHL 17 Franchise "BaGM" Mode

    Hi

    Obviously lots of us care about this mode and it's also probably the sole reason we'll buy the game, if we'll buy it. So, Let's get out all the info we know about this precious mode down here.

    What does it have that NHL 16 doesn't?

    - You can relocate. (mark my words, the game will force you to relocate your favorite team "just because it's not working in your favorite city financially" even if it works in RL.)
    - You can create a team.
    - You can manage ticket prices, etc.

    What important aspects is it still missing?

    I, for example, would like to know if there is any sort of player training system or if players will develop the same way they've always developed. Then does this mean that drafting players on later rounds is almost useless? We all know the first picks develop to their 90's in the first season and the rest slower - which to be fair is unrealistic and not fun.

    What I'm also interested in knowing is the simulation. In Nhl 16 it was completely random whether your team would win or lose or go on a roll of winning or losing. Overall stats didn't matter, basically at all. You could put in a lot of rookies and end up in playoffs. Or you could play with elite teams and be one of the worst teams in the league.

    Please share everything you know!
    Last edited by NinthFall; 06-23-2016, 02:17 PM.
  • wheels2121
    Pro
    • Nov 2002
    • 672

    #2
    Re: NHL 17 Franchise "BaGM" Mode

    I hope there are customized conferences. If we move the Coyotes east, they can't stay in the west.

    Comment

    • mikeq672
      MVP
      • Mar 2010
      • 1761

      #3
      Re: NHL 17 Franchise "BaGM" Mode

      Originally posted by wheels2121
      I hope there are customized conferences. If we move the Coyotes east, they can't stay in the west.
      Id bet any amount of money that they did not consider that

      Comment

      • extremeskins04
        That's top class!
        • Aug 2010
        • 3868

        #4
        Re: NHL 17 Franchise "BaGM" Mode

        Originally posted by NinthFall
        What I'm also interested in knowing is the simulation. In Nhl 16 it was completely random whether your team would win or lose or go on a roll of winning or losing. Overall stats didn't matter, basically at all. You could put in a lot of rookies and end up in playoffs. Or you could play with elite teams and be one of the worst teams in the league.
        This is simply not true. I did alot of simulation in NHL 16 and the first year EVERY time I simmed a season, roughly the same teams went to the playoffs and the Penguins won the cup probably 7 out of 10 times.

        It's not completely random man. If it was random, then players like Seguin, Crosby, Benn and others wouldn't get a ton of goals every single year, especially Seguin.

        I helped another person on the NHL forums here about their team and this was back in April and I told him the Penguins won the Stanley Cup in my first year in my franchise. And you see what happened in real life.

        Here is my post: http://www.operationsports.com/forum...post2048150420
        Last edited by extremeskins04; 06-26-2016, 12:53 PM.

        Comment

        • Splitter77
          MVP
          • Mar 2003
          • 2820

          #5
          Re: NHL 17 Franchise "BaGM" Mode

          I hope you can generate a roster and fantasy draft with all fictional players.

          hoping stats are more random.
          Id like to see the occasional 160 point season if the players attributes are good enough.

          Comment

          • sooner1074
            Rookie
            • Feb 2013
            • 40

            #6
            Re: NHL 17 Franchise "BaGM" Mode

            I saw a post from a guy on twitter talk about fixing the blank faces. Imagine all the blank faces being replaced with in-game faces like in Be A Pro. Love that idea!

            Now when you draft your guys you can see them up close and personal. Wish EA Vancouver would take the time to program this in before it goes gold.

            Comment

            • Simple Mathematics
              MVP
              • Sep 2009
              • 1791

              #7
              Re: NHL 17 Franchise "BaGM" Mode

              Originally posted by sooner1074
              I saw a post from a guy on twitter talk about fixing the blank faces. Imagine all the blank faces being replaced with in-game faces like in Be A Pro. Love that idea!

              Now when you draft your guys you can see them up close and personal. Wish EA Vancouver would take the time to program this in before it goes gold.

              I have wanted this for a long time. It sucks seeing a bunch of blank faces when you're like 8 years deep in BaGM.
              NHL REVAMPED ROSTERS - CO-CREATOR

              Comment

              • NinthFall
                Rookie
                • Sep 2014
                • 232

                #8
                Re: NHL 17 Franchise "BaGM" Mode

                God I hope there is at least player training if the development system is the same. I hate nothing more than seeing real life rising stars stay the same overall forever and not being able to do a thing about it.

                Or you can try to edit potentials - which feels like cheating and also then you will end up having some random roster players with huge potential or low potential.

                Comment

                • actionhank
                  MVP
                  • Jan 2010
                  • 1530

                  #9
                  Re: NHL 17 Franchise "BaGM" Mode

                  Originally posted by Simple Mathematics
                  I have wanted this for a long time. It sucks seeing a bunch of blank faces when you're like 8 years deep in BaGM.
                  It's off that the technology is there, but they don't use it for BeaGM...not surprising, but odd.

                  It was always nice in The Show when players would still have faces in game, even if they were created or minor league call-ups. They even had it so that if you traded a player with a face picture, it would switch to their new team's uniform and the 3D face.

                  Comment

                  • BSDShoes
                    Rookie
                    • Sep 2015
                    • 401

                    #10
                    Re: NHL 17 Franchise "BaGM" Mode

                    The game will not force you to relocate, past Madden releases had relocation feature and never once happened to me- only I had the choice to relocate (I relocated Chicago Bears to Las Vegas in Madden 08) and it involves city and fan approval. if NHL 17 does force you to relocate during BAGM then that goes to show what asses EA Vancouver are (and they're already bad enough).

                    Oh and older NHL and Madden series (at least for PC) had generated faces for new players, this isn't really "new".

                    Comment

                    • NinthFall
                      Rookie
                      • Sep 2014
                      • 232

                      #11
                      Re: NHL 17 Franchise "BaGM" Mode

                      I've now asked on Facebook, Twitter, EA Sports NHL forum and their own ASK section and they won't answer my question:

                      Will there be player training in Franchise mode? Like there is in Fifa 16.

                      We know the potential system is the same, but player training could fix a lot of things. It doesn't help develop players much, but helps give them a little boost. So if a player you like doesn't develop, you can help his overall grow in time to a decent level.

                      It's very odd that they choose to ignore this question. It's like they know their Franchise mode will fail if they answer truthfully. Reading their answers makes it look like they clearly try to avoid answering "no" to any question.

                      Comment

                      • TDKing
                        MVP
                        • Feb 2003
                        • 1845

                        #12
                        Re: NHL 17 Franchise "BaGM" Mode

                        Its not in this year but its something we looked at and may consider in the future. I answered it for you Lol ... 😉

                        Sent from my VS985 4G using Tapatalk

                        Comment

                        • NinthFall
                          Rookie
                          • Sep 2014
                          • 232

                          #13
                          Re: NHL 17 Franchise "BaGM" Mode

                          Originally posted by TDKing
                          Its not in this year but its something we looked at and may consider in the future. I answered it for you Lol ... 😉

                          Sent from my VS985 4G using Tapatalk
                          That's literally half of their answers in the ASK section :'D

                          Comment

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