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-   -   Day 1 Patches, Madden, and you (/forums/showthread.php?t=886188)

mrprice33 08-07-2016 06:24 PM

Day 1 Patches, Madden, and you
 
So, every once in a while I see people making reference to day 1 patches as some sort of bad thing, or some sign that a game is troubled or its developers lazy, or something like that.

I know that not all of you follow gaming news at large, so you may not know about what's going on outside of sports games, but there's an interesting thing going on right now in the world of No Man's Sky, a PS console exclusive that has had, well, an interesting development cycle after a massive reveal at E3 a few years ago.

I won't recap it all, but the relevant part of the saga has to do with a broken street date and a forthcoming *massive* day 1 patch, which I'll link to here.

The subsequent fallout has been centered around why games *need* release day patches and whether or not it's a good thing that they have them.

This post lays out why day 1 patches are not just preferable, but, in most cases, necessary, and I think it's worth reading and remembering whenever we discuss Madden's development time and cycle, as well as release schedules for patches for other sports games as well.

TheShizNo1 08-07-2016 06:32 PM

Re: Day 1 Patches, Madden, and you
 
I see this thread being people who think developers are lazy and send out unfinished products versus people that welcome anything to improve a game. I know you're trying to show that latter, but I don't see it changing people's minds.

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mrprice33 08-07-2016 06:34 PM

Re: Day 1 Patches, Madden, and you
 
Quote:

Originally Posted by TheShizNo1 (Post 2048323333)
I see this thread being people who think developers are lazy and send out unfinished products versus people that welcome anything to improve a game. I know you're trying to show that latter, but I don't see it changing people's minds.

Sent from my SM-N910P using Tapatalk

Hopefully not. But we shall see I suppose.

NEOPARADIGM 08-07-2016 06:54 PM

Re: Day 1 Patches, Madden, and you
 
It's as simple as this imo: games were shipped "unfinished" and "in need of updates" from the beginning; you just didn't know because patches weren't a thing and you didn't have the internet.

Frankly we're getting closer and closer to annual-release games just becoming subscription-based with constant updates anyway. Let's just do that and get it over with already.

oneamongthefence 08-07-2016 06:59 PM

Re: Day 1 Patches, Madden, and you
 
Wow. That process sounds like a headache. It's literally out of there hands when it gets released by it seems. The only ones who suffer (like me) are the ones without an internet connect and have to lug my ps4 around to connect it to download them. Especially annoying when there's game breaking bugs present. See Madden 13 and the disappearing players on ps3. Day one patches are a blessing and a curse for me but for most people it's not that big of a deal. Just the time it takes to download these files.

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underdog13 08-07-2016 08:16 PM

Re: Day 1 Patches, Madden, and you
 
Quote:

Originally Posted by oneamongthefence (Post 2048323381)
Wow. That process sounds like a headache. It's literally out of there hands when it gets released by it seems. The only ones who suffer (like me) are the ones without an internet connect and have to lug my ps4 around to connect it to download them. Especially annoying when there's game breaking bugs present. See Madden 13 and the disappearing players on ps3. Day one patches are a blessing and a curse for me but for most people it's not that big of a deal. Just the time it takes to download these files.

Sent from my LG-AS991 using Tapatalk

Isn't No Man Sky an online game?

mrprice33 08-07-2016 08:24 PM

Re: Day 1 Patches, Madden, and you
 
Quote:

Originally Posted by underdog13 (Post 2048323497)
Isn't No Man Sky an online game?

It does not require an internet connection to play.

mrprice33 08-07-2016 08:26 PM

Re: Day 1 Patches, Madden, and you
 
Quote:

Originally Posted by NEOPARADIGM (Post 2048323370)
It's as simple as this imo: games were shipped "unfinished" and "in need of updates" from the beginning; you just didn't know because patches weren't a thing and you didn't have the internet.

Frankly we're getting closer and closer to annual-release games just becoming subscription-based with constant updates anyway. Let's just do that and get it over with already.

I don't know that the market is ready for it. Even persistent games like Destiny release new boxed copies every time there's a big expansion.

If the market could support it and they could figure out how to do content delivery I'm sure it would happen.


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