Not the sliders we deserve, but the ones we need (catcher_0_3)
I am not going to promise that these sliders are the end all be all to fix the current iteration of Madden 17. I have found them very playable however and they keep my interest in playing the game strong. Nothing feels to over/underpowered and you get all types of games if you play long enough. My 6 man CFM league doesn't seem to have too many complaints, so I give them to you all as a wider test base to see if they can be improved on. Without further ado...
Skill Level: All-Madden Game Speed: Normal Quarter Length: 8 minutes (whatever works for you) Accelerated Clock On Clock Time: 16 Seconds CFM Only Auto Subs: 60/80 all the way Auto Flip: On Auto Strafe: off Ball Hawk: On Heat Seaker: On Switch Assist: Off HUM/CPU Bold number is the current setting QB Accuracy: 0/15 (25) Pass Blocking: 25/35 WR Catching: 50/50 Run Block: 40/50 Fumbles: 45/50 Pass Defense Reaction Time: 75/35 Interceptions: 35/30 Pass Coverage: 35/70 Tackling: 35/45 FG Power: 50 FG Accuracy: 35 Punt Power: 50 Punt Accuracy: 55 (65) Kickoff Power: 50 Injuries: 50 Fatigue: 50 Min Player Speed Threshold: 65 Offside: 51 False Start: 51 Holding: 51 Defense Holding: 51 Facemask: 51 DPI: 51 OPI: On Kick Catch Interference: On Illegal Block in the Back: 50 Intentional Grounding: On Roughing the Passer: 50 Roughing the Kicker: On Running into the Kicker: On Let me know what you think. Best of luck, |
Re: Not the sliders we deserve, but the ones we need (catcher_0_3)
Looks pretty good close to what ive been running before i was trying all default.
That played real well but was easy. So back to tweeking..lol I noticed your tackle is pretty low w this set. What are you seeing? Is running op? Ive only ran 50 or above on am. So im curious everythong else looks spot on. I did raise Cpu reaction to 50 just to be fair to myself am can get a little to easy. Sent from my SM-G860P using Tapatalk |
Re: Not the sliders we deserve, but the ones we need (catcher_0_3)
I find 50 is a little too OP for the CPU, that might just be me. I find 45 to give me a good balance. Some games I have 40 yards rushing, others I get 100.
As far as CPU reaction time, I tried to cut out the warping and I feel like Interception slider affects the CPU similarly. So I found this to be the sweet spot to give me a realistic reflex for CPU defenders. |
Re: Not the sliders we deserve, but the ones we need (catcher_0_3)
These play really nice. I like. the changes u made. Also the 65 threshold is really good ive been using 55.
It really tightens things up. Tackling was good and i got stomped by the eagles i was the browns. Which is good. It was challenging but didnt feel op. Sent from my SM-G860P using Tapatalk |
Re: Not the sliders we deserve, but the ones we need (catcher_0_3)
I upped user tackle from 35 to 45. D. Johnson had 8 broken tackles and a 17.6 avg. Lol.
Other than that the game was awesome Sent from my SM-G860P using Tapatalk |
Re: Not the sliders we deserve, but the ones we need (catcher_0_3)
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