Shooting percentages are a funny sometimes in how things are calculated for stat tracking and the numbers produced by way of them. Shooting in a gym, you often see good shooters hitting 80 out of 100 of their shots. This is because these are wide open shots with nobody aggressively looking to contest(obvious, ikr). If a guy get's that kind of shot in a game setting, 8/10 times it's money (in the gym shot)
Here's the kicker. There's very rarely a true open shot in a real life game. Guys rarely leave even average shooters more than 6 feet of space. tracking suggest that 4-6 feet is open, and 6 feet and beyond is wide open. This is where stat tracking gives an unrealistic sense of what's happening on the floor 6 feet is not open! What's normally happening when a defender is standing 6 feet away form a good shooter is a hard close out. This is way more effective than what it seems, especially with all the strength, speed, and athletic ability of NBA players. So now suddenly curry, who will knock down 85-90 out of 100 of his open shots in a practice gym, Will now be only making 45-55 out of 100 on what is considered to be wide open (6 feet and beyond) according to player tracking.
With that said. 2K really needs to fix/overhaul defense so that they can make shooting operate the way it should. There are way too many "in the gym" shots in this game. Shot's that bad shooters would be able to make in real life. That needs to really be tightened up. This is why before the shooting update teams would always shoot around 60 percent. Too many open shots, and not enough contested ones falling. I just want the best out of 2K. I just want the franchise to continue as one that is focused on a true sim experience.

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