OFFENSE
Ball Carrier –
Balanced – Ball Carrier runs based on normal gameplay settings
Conservative
Pro – Protects The Ball
Pro – Decrease Fumble Chances
Con – Decrease Break Tackles
Aggressive
Pro – Higher Chance of Triggering Broken Tackles
Con – Increase Fumble Changes
Blocking –
Balanced – Blocking based on normal gameplay settings
Conservative
Pro – Decrease Chance of Holding Penalty
Con – Holds Blocks Less for Run and Pass
Aggressive
Pro – Holds Blocks Longer
Con – Increases Chances of Holding Penalty
Deep Pass Catching –
Balanced – Deep Pass Catching based on normal gameplay settings
Conservative
Decrease Run After Catch Opportunities
Aggressive
Always Trigger AI RAC attempts
Increase RAC chances
Intermediate Pass Catching –
Balanced – Intermediate Pass Catching based on normal gameplay settings
Conservative
Pro – AI receivers will attempt a possession catch
Con – Decrease run after catch
Aggressive
Pro – AI receivers will attempt a RAC or Aggressive Catch
Con – Increase chance of ball being swatted
DEFENSE
Toggle Auto Flip Defensive Play Call (On/Off)
Ball in the Air Defense
Balanced – AI will play based on their ball in the air trait
Swat Ball – AI will attempt to swat in two man catch situations
Play Ball – AI will play the ball in two man catch animations
Play Receiver – AI will play the receiver in two man catch animations
Cornerback Matchups
Balanced – Matchup based on normal gameplay settings
By Overall – Highest Rated cornerback will matchup vs. highest rated receiver
By Speed – Fastest cornerback will matchup vs. fastest receiver
By Height – Tallest cornerback will matchup vs. tallest receiver
By Route Running – Highest rated man coverage cornerback will matchup vs. highest rated route runner
By Depth Chart – Matchup based on cornerback depth chart position vs. receiver overall rating
Option Defense
Balanced – Plays option based on normal gameplay settings
Conservative
Pro – QB Left Open on the Option
Con – Focused on Dive and Pitch
Aggressive
Pro – Focused on Dive and Pitch
Con – QB Left Open on the Option
Pass Rush
Balanced – Pass Rush plays based on normal gameplay settings
Conservative
Pro – Outside Rushers QB Contain
Pro – AI Defensive Lineman will look to swat
Con – No Jump Snaps
Con – More Time in the Pocket
Aggressive
Pro – AI Pass Rushers will attempt to Jump Snap
Con – Higher Chance of Offsides Penalty vs. hard count
Strip Ball
Balanced – Strip Ball based on normal gameplay settings
Conservative
Pro – Lower Break Tackles
Con – AI will not attempt to strip ball
Aggressive
Pro – Higher Chance for AI to attempt a strip for a higher fumble chance
Con – Higher chance of broken tackle and facemask penalty
Tackling
Balanced – Tackling based on normal gameplay settings
Conservative
Pro – AI Defenders will tackle conservative
Con – Increase chances of allowing yards after contact
Aggressive
Pro – AI Defenders will attempt Hitstick tackles for higher fumble chances
Con – Higher chances of missed tackles
Don't know if these settings can be set for each AI coach in Franchise or not.
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