Question for ALL sliders guys - PLEASE READ

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • simfballcritic
    EA Game Changer
    • Jul 2009
    • 187

    #1

    Question for ALL sliders guys - PLEASE READ

    What's up guys,

    First let me say I admire the work you guys do for the community. I have played with most of you guys slider sets at some point or another and it has improved my experience. Over the last few years I have played with Flazko's, Charter's, Jarod's, and Armor and Swords. Again, you guys have improved my experience and I greatly appreciate it.

    Here's the question - Where do you guys stand with putting reaction time and pass coverage down to 0? I have been hearing from a lot of people that those sliders are backwards and putting them to 0 improves coverage. I did some light testing myself last night and it appears that this may be the case.

    Second question - Are there any other sliders that are backwards? This is a real problem for me and it that is the case I will be discussing this with the Devs immediately. My biggest issue is I have been hearing this for a few years now, no reason why things should still be the same if that is the case.

    I have been testing on All Pro by the way. Thanks in advance guys!
    Sim
  • extremeskins04
    That's top class!
    • Aug 2010
    • 3868

    #2
    Re: Question for ALL sliders guys - PLEASE READ

    Hey Sim- Interesting about the pass reaction and pass coverage down to 0. I remember last night you mentioning it during your stream. Definitely worth testing.

    The only other thing I can say that is backwards is JoshC and Swords have been testing out the QB Force Passes Trait and changing it to Conservative is actually making the QB's more aggressive in throwing the ball. This has been giving less sacks overall even though some games are still a little wonky.

    As far as I know, JoshC still has his main gameplay sliders at default 50 and Sword's has made some minor tweaks by changing QB Accuracy, Pass Blocking (user only) and Run Blocking.

    Also penalties are still having an affect on gameplay as well. Having Pass Blocking at 60 is practically too high causing the QB's to hold onto the ball too long. By lowering it back to 50 default, they get rid of it faster.

    The biggest issue is still the CPU is calling Verts plays, PA Verts, Streaks and any pass play that is causing the receivers to go deep, the QB's think they're covered and don't throw the ball thus holding onto it longer.

    I'm not entirely sure what pass coverage and reaction time to 0 will do but it's definitely worth testing.

    Comment

    • schnaidt1
      All Star
      • Sep 2008
      • 5213

      #3
      Re: Question for ALL sliders guys - PLEASE READ

      pass reaction has been reversed since madden 15...pass coverage...that 1 im still unsure on and am testing

      Sent from my VS987 using Operation Sports mobile app
      Follow me on twitter @schnaidt1 and Youtube @Sim Gaming Network

      Games I'm playing: NBA 2k, Madden, MLB the Show, Division 2, Warzone

      Please subscribe to my youtube channel for gaming content. https://youtu.be/PXU8cqLnq6w

      Comment

      • Flazko
        All Star
        • Sep 2015
        • 6726

        #4
        Re: Question for ALL sliders guys - PLEASE READ

        I believe pass reaction is indeed backwards, I just think it's best to wait for that patch to release, it's going to throw off sets.
        We Dem Boyz

        Comment

        • simfballcritic
          EA Game Changer
          • Jul 2009
          • 187

          #5
          Re: Question for ALL sliders guys - PLEASE READ

          This makes no sense, how could this stuff not get fixed. I'm going to keep testing also.
          Sim

          Comment

          • simfballcritic
            EA Game Changer
            • Jul 2009
            • 187

            #6
            Re: Question for ALL sliders guys - PLEASE READ

            Originally posted by Flazko
            I believe pass reaction is indeed backwards, I just think it's best to wait for that patch to release, it's going to throw off sets.
            Good point. The update will definitely change some things. This is pure crazy though, how could this stuff be backwards all this time. Unacceptable!
            Sim

            Comment

            • Flazko
              All Star
              • Sep 2015
              • 6726

              #7
              Re: Question for ALL sliders guys - PLEASE READ

              Originally posted by simfballcritic
              Good point. The update will definitely change some things. This is pure crazy though, how could this stuff be backwards all this time. Unacceptable!
              To be honest I think pass reaction has always worked this way, in previous years I would use a low reaction on my sets. Usually 0-8. Let's see what the patch does before all of us make any adjustments to sets. I also recommend you try the qb fix, changing the Qbs Force Pass Trait to Conservative, it helps qb play look more sim style. Best thing to do for defense now is use Coach Adjustments before picking your play.
              We Dem Boyz

              Comment

              • Ren The Conqueror
                Gaming Avenger
                • Aug 2016
                • 2744

                #8
                Re: Question for ALL sliders guys - PLEASE READ

                The pass reaction slider is not reversed. I have seen no evidence of this, and I have see confirmation from others on this. I believe Adembroski is one that has confirmed this.

                If you have a lower number with this slider, the defenders will react to the ball slower. If you have a higher number with this slider, the defenders will react more quickly to the ball.

                Keep in mind, there are a ton of Madden urban legends and placebos out there that we all tend to get wrapped up in.
                Now Playing

                MLB The Show 24 (PS5)
                NBA 2k24 (PS5)
                Rise of the Ronin (PS5)
                Madden NFL 11 (PS3)


                Twitch
                https://www.twitch.tv/ren_the_conqueror

                Comment

                • extremeskins04
                  That's top class!
                  • Aug 2010
                  • 3868

                  #9
                  Re: Question for ALL sliders guys - PLEASE READ

                  Originally posted by Raider_Ren82
                  The pass reaction slider is not reversed. I have seen no evidence of this, and I have see confirmation from others on this. I believe Adembroski is one that has confirmed this.

                  If you have a lower number with this slider, the defenders will react to the ball slower. If you have a higher number with this slider, the defenders will react more quickly to the ball.

                  Keep in mind, there are a ton of Madden urban legends and placebos out there that we all tend to get wrapped up in.
                  It's been reversed before. There are quite a few guys on this forum that pretty much all they do is test sliders to the point of where they aren't even enjoying the actual game because slider testing IS their enjoyment.

                  I trust their judgement.

                  Comment

                  • Ren The Conqueror
                    Gaming Avenger
                    • Aug 2016
                    • 2744

                    #10
                    Re: Question for ALL sliders guys - PLEASE READ

                    Originally posted by extremeskins04
                    It's been reversed before. There are quite a few guys on this forum that pretty much all they do is test sliders to the point of where they aren't even enjoying the actual game because slider testing IS their enjoyment.

                    I trust their judgement.
                    I agree - there are some great gurus on here that do a tremendous job.
                    Now Playing

                    MLB The Show 24 (PS5)
                    NBA 2k24 (PS5)
                    Rise of the Ronin (PS5)
                    Madden NFL 11 (PS3)


                    Twitch
                    https://www.twitch.tv/ren_the_conqueror

                    Comment

                    • vannwolfhawk
                      MVP
                      • Jun 2009
                      • 3412

                      #11
                      Re: Question for ALL sliders guys - PLEASE READ

                      Last night in a user vs user game in cfm we tested pass reaction at 0 and man coverage at 100 on all madden. We just ran man to man. Coverage was so tight and CB's had knockouts and blanket coverage on almost every play. Only routes that got some separation were drags and a few out routes on lower rated corners. It was awesome but too unrealistic. So, I can confirm in user set and within cfm its like this.

                      As far as cfm offline I can't figure it out as it doesn't seem to play the same as the game we had on the same settings. But when I went into a online cloud cfm against the cpu it was once again way better... No consistency... We are going to test tonight 80 man coverage and 20 pass reaction to see if it's a bit more realistic...
                      Last edited by vannwolfhawk; 08-30-2017, 12:01 PM.
                      Basketball Playbooks
                      http://www.nextplayhoops.com

                      Comment

                      • edgevoice
                        MVP
                        • Sep 2008
                        • 1199

                        #12
                        Re: Question for ALL sliders guys - PLEASE READ

                        Originally posted by schnaidt1
                        pass reaction has been reversed since madden 15...pass coverage...that 1 im still unsure on and am testing

                        Sent from my VS987 using Operation Sports mobile app
                        Pass reaction was not reversed in Madden 17 for user. No Way. I tested the following using simple man under defense with under shading (of course).

                        With user pass coverage set to 1 and CPU at default, I called a dagger concept. With user pass coverage set to 1, my cornerback did the "Fred Flintstone" feet slide as soon as the X receiver ran his incut for a wide open catch.

                        With user pass coverage set to 99, my cb nearly pattern matched receiver and cut just as receiver did.

                        As for Madden 18, did not buy so I cannot say.
                        Last edited by edgevoice; 08-30-2017, 04:03 PM.

                        Comment

                        • Loopguitar
                          Just started!
                          • Sep 2016
                          • 1

                          #13
                          Re: Question for ALL sliders guys - PLEASE READ

                          I have also been testing Pass Reaction. Started at 50 and each game that I increase it, I get more pass deflections on defense. So don't think it's reversed myself. I have heard and May have even witnessed as you decrease pass reaction the defense actually reacts to the run faster! Yikes

                          Comment

                          • schnaidt1
                            All Star
                            • Sep 2008
                            • 5213

                            #14
                            Re: Question for ALL sliders guys - PLEASE READ

                            Originally posted by edgevoice
                            Pass reaction was not reversed in Madden 17 for user. No Way. I tested the following using simple man under defense with under shading (of course).

                            With user pass coverage set to 1 and CPU at default, I called a dagger concept. With user pass coverage set to 1, my cornerback did the "Fred Flintstone" feet slide as soon as the X receiver ran his incut for a wide open catch.

                            With user pass coverage set to 99, my cb nearly pattern matched receiver and cut just as receiver did.

                            As for Madden 18, did not buy so I cannot say.
                            so you tested it in practice mode??

                            Sent from my VS987 using Operation Sports mobile app
                            Follow me on twitter @schnaidt1 and Youtube @Sim Gaming Network

                            Games I'm playing: NBA 2k, Madden, MLB the Show, Division 2, Warzone

                            Please subscribe to my youtube channel for gaming content. https://youtu.be/PXU8cqLnq6w

                            Comment

                            • Aestis
                              AWFL Commish
                              • Feb 2016
                              • 1041

                              #15
                              Re: Question for ALL sliders guys - PLEASE READ

                              Originally posted by schnaidt1
                              so you tested it in practice mode??

                              Sent from my VS987 using Operation Sports mobile app

                              I run a 32-man league and track detailed stats for every single User v User game. When the passing game was starting to get too high in M17, a raise in Pass D Reaction lowered completion rates and raised INTs. When I felt INTs were too high, I lowered PDRT and they dipped slightly. Amounts the naked eye couldn't ever observe in a game or two, talking about the difference between 58-59% league-wide completion rates and 61-62%.

                              So at least for User sliders in cloud CFMs, PDRT was not reversed in M17.
                              RFF
                              Twitch Channel

                              Commissioner
                              After Work Football League
                              (Xbox Series S/X)
                              AWFL Discord
                              AWFL Daddyleagues

                              Comment

                              Working...