Jumpshooting is an eye sore

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  • Cavs2016
    Rookie
    • Oct 2015
    • 391

    #1

    Jumpshooting is an eye sore

    Watching all these videos, and one thing that really stands out and irks me is how bad the shooting looks and probably feels in this game.

    I'm seeing wayyy too many shots hitting the front of the rim and falling straight down. That's like missing by an entire foot. Anyone who knows basketball knows that shooting is truly a game of centimeters/millimeters.

    It seems like the slightest contest triggers the ugliest brick animations. Contests look way too strong yet again.

    It feels like 2k is artificially trying to achieve realistic shooting percentages. The game is looking pretty ugly as a result.

    These are pros who shoot hundreds of shots each day. It shouldn't look like a pick up game between football players.
  • 8KB24
    MVP
    • Jun 2012
    • 2106

    #2
    Re: Jumpshooting is an eye sore

    Lots of ugly misses when contested https://www.youtube.com/watch?v=nfNPqVXtk0s

    Comment

    • The 24th Letter
      ERA
      • Oct 2007
      • 39373

      #3
      Re: Jumpshooting is an eye sore

      Lol, 'probably feels'

      We will definitely know for sure tommorow....

      There's really nothing from a visual stand point that has alarmed me about jumpshooting....in fact, a lot of the pull ups, fades, set shots have looked pretty nice to me...so I'd disagree.

      Sent from my SM-G955U using Operation Sports mobile app

      Comment

      • Yesh2kdone
        Banned
        • Feb 2015
        • 1412

        #4
        Re: Jumpshooting is an eye sore

        Originally posted by 8KB24
        Lots of ugly misses when contested https://www.youtube.com/watch?v=nfNPqVXtk0s
        I have no opinion on whether OP is correct in his assertion, and won't until I've played the game, but far more contested/heavily contested shots are made in the nba than 2k will ever allow the user to make against the cpu on a decent difficulty.

        How many of KD's finals shots would he have made in 2k if he was playing on HoF?

        My first archetype will be something involving a slasher, until a) I know the shooting isn't going to be messed with every 5 minutes, and b) you can actually shoot at a decent clip in career mode HoF.

        Comment

        • k2real
          Rookie
          • Sep 2016
          • 166

          #5
          Re: Jumpshooting is an eye sore

          Don't worry if we whine enough they'll bring back the greens


          2k[emoji459]

          Comment

          • MarkWilliam
            72-10
            • Oct 2012
            • 2325

            #6
            Re: Jumpshooting is an eye sore

            I'm confident I won't need to worry about all the shots coming up short because I know my shot quality will be 10000% better than what I've seen in these "vids" so far........

            Comment

            • BehindtheArc88
              Banned
              • Sep 2017
              • 92

              #7
              Re: Jumpshooting is an eye sore

              Originally posted by Cavs2016
              Watching all these videos, and one thing that really stands out and irks me is how bad the shooting looks and probably feels in this game.

              I'm seeing wayyy too many shots hitting the front of the rim and falling straight down. That's like missing by an entire foot. Anyone who knows basketball knows that shooting is truly a game of centimeters/millimeters.

              It seems like the slightest contest triggers the ugliest brick animations. Contests look way too strong yet again.

              It feels like 2k is artificially trying to achieve realistic shooting percentages. The game is looking pretty ugly as a result.

              These are pros who shoot hundreds of shots each day. It shouldn't look like a pick up game between football players.

              So i do agree with your statement that 2k artificially tries to achieve realistic shooting percentages. 2k has always been called out for it's "scripted" gameplay and that's not just for it's animations either.

              When 2k17 first came out, it truly felt like the game was in the user's hands. The community complained about "too many" shots going in and 2k patched it. I feel like video games should let the user determine the outcome and not have it's own agenda of achieving realism. Just my opinion though...

              Comment

              • ViolenceFight
                MVP
                • Jun 2013
                • 1141

                #8
                Re: Jumpshooting is an eye sore

                Originally posted by BehindtheArc88
                So i do agree with your statement that 2k artificially tries to achieve realistic shooting percentages. 2k has always been called out for it's "scripted" gameplay and that's not just for it's animations either.

                When 2k17 first came out, it truly felt like the game was in the user's hands. The community complained about "too many" shots going in and 2k patched it. I feel like video games should let the user determine the outcome and not have it's own agenda of achieving realism. Just my opinion though...
                Your last comment would be correct if the game wasn't billed as a "Basketball Simulation" or the "Most realistic basketball game". Those statements are why there's an "agenda".

                If none of those statements were attached to 2k, I'd fully agree with you. Jump shots in 2k, at least the shooting mechanism, is NOT skill based. Timing is not a skill in this sense(especially since there's a vibration feedback this year at the release point). Getting good, clean looks is how the user controls the outcome.

                In real basketball people miss open shots. Now, Let's dead this talk before we unnecessarily cause a,patch.
                Female Russell Westbrook.

                PSN: ViolenceFight
                Instagram: @ViolenceFight

                Comment

                • extremeskins04
                  That's top class!
                  • Aug 2010
                  • 3868

                  #9
                  Re: Jumpshooting is an eye sore

                  I'll reserve judgement until I've actually played the game.

                  Sent from my SM-G935V using Operation Sports mobile app

                  Comment

                  • BehindtheArc88
                    Banned
                    • Sep 2017
                    • 92

                    #10
                    Re: Jumpshooting is an eye sore

                    Originally posted by ViolenceFight
                    Your last comment would be correct if the game wasn't billed as a "Basketball Simulation" or the "Most realistic basketball game". Those statements are why there's an "agenda".

                    If none of those statements were attached to 2k, I'd fully agree with you. Jump shots in 2k, at least the shooting mechanism, is NOT skill based. Timing is not a skill in this sense(especially since there's a vibration feedback this year at the release point). Getting good, clean looks is how the user controls the outcome.

                    In real basketball people miss open shots. Now, Let's dead this talk before we unnecessarily cause a,patch.

                    I agree lol espically with the patch part. So there is a vibration this year to indicate when to release? I didn't know that at all. This year should be interesting

                    Comment

                    • frank70
                      Rookie
                      • Mar 2003
                      • 210

                      #11
                      Re: Jumpshooting is an eye sore

                      I think some jumpshots look a bit "clunky", not that smooth from the animation side.

                      Comment

                      • emaula
                        Rookie
                        • May 2016
                        • 61

                        #12
                        Re: Jumpshooting is an eye sore

                        Originally posted by Cavs2016
                        Watching all these videos, and one thing that really stands out and irks me is how bad the shooting looks and probably feels in this game.

                        I'm seeing wayyy too many shots hitting the front of the rim and falling straight down. That's like missing by an entire foot. Anyone who knows basketball knows that shooting is truly a game of centimeters/millimeters.

                        It seems like the slightest contest triggers the ugliest brick animations. Contests look way too strong yet again.

                        It feels like 2k is artificially trying to achieve realistic shooting percentages. The game is looking pretty ugly as a result.

                        These are pros who shoot hundreds of shots each day. It shouldn't look like a pick up game between football players.
                        Agree with you for 2K17: every time a j is contested by the defender the %rate drops dramatically down even with masters like Kobe or MJ, with errors very far by the target.

                        that's why 2k gaming rewards only 3pts or dunks (too much reliant on 3pt).

                        grown in 90s, I am still in love with mid range game and would like to see it at least usable if not at same level of modern bball

                        Comment

                        • aakaido
                          Rookie
                          • Feb 2012
                          • 282

                          #13
                          Re: Jumpshooting is an eye sore

                          Originally posted by 8KB24
                          Lots of ugly misses when contested https://www.youtube.com/watch?v=nfNPqVXtk0s
                          Seriously? He's talking about jumpshots throughout the whole game and you give an example of last second, intense pressure, game winning shots?

                          Sent from my SM-G925T using Operation Sports mobile app

                          Comment

                          • 8KB24
                            MVP
                            • Jun 2012
                            • 2106

                            #14
                            Re: Jumpshooting is an eye sore

                            Originally posted by aakaido
                            Seriously? He's talking about jumpshots throughout the whole game and you give an example of last second, intense pressure, game winning shots?

                            Sent from my SM-G925T using Operation Sports mobile app
                            Have you looked at the shots that they were taking?

                            Comment

                            • aakaido
                              Rookie
                              • Feb 2012
                              • 282

                              #15
                              Re: Jumpshooting is an eye sore

                              Originally posted by 8KB24
                              Have you looked at the shots that they were taking?
                              Yes. It was in my last post. Last second, intense pressure, gotta make it, game winning shots. No matter what kind of shot you're taking, wide open layups or contested jumpshots, it is never the same feeling or as easy as taking a shot midway in the second quarter.

                              Sent from my SM-G925T using Operation Sports mobile app

                              Comment

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