what to change to lower run game effectivness?
Ok outside of run blocking slider, is there anything else you guys who have tested things, that can be changed to slow down the effectiveness of the run game?Seems all pro or all madden , guys in our league averaging 135 yards per game.Surely there is something else i can lower rather than just run blocking? Anyone got good tips on this and how to resolve it?
|
Re: what to change to lower run game effectivness?
Tackle can help with mitigating some of the huge gains. Thanks to how powerful juke/spin move is this year, the run game is extremely boom or bust, even moreso than the NFL & M16/M17. For this reason it's tricky to lower RBK too much to get better User v User rushing results...
So I'd recommend bumping Tackle slider a bit as well to stop a few of those giant RB gains before they break out. |
Re: what to change to lower run game effectivness?
Quote:
|
Re: what to change to lower run game effectivness?
Well, there are definitely a few factors, but let me ask this, why are they putting up those numbers? Is it block duration or more the effectiveness of the User-controlled RBs once they are to the second level?
Lowering run block or offensive holding will decrease the block duration. Raising offsides will de-balance the line play in favor of the defense as well. Raising tackle and/or facemask will improve the pursuit and tackle power. I'll throw one other thing out there, if you are running with an injury slider value below 40, it will loosen things up quite a bit (especially with a higher fatigue setting). |
Re: what to change to lower run game effectivness?
Quote:
|
Re: what to change to lower run game effectivness?
Quote:
|
Re: what to change to lower run game effectivness?
Quote:
|
Re: what to change to lower run game effectivness?
Quote:
Quote:
|
All times are GMT -4. The time now is 10:22 AM. |
Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.