Judging is totally wonked out.

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  • Flashguard
    Rookie
    • Nov 2017
    • 76

    #1

    Judging is totally wonked out.

    Thought I’d see if the judges have improved from the past games. As far as I remember, they were pretty terrible.
    I set the difficulty on easy so that I could score a lot of knockdowns in a round.
    After 3 rounds I won 30-25. Pretty impressed tbh and was expecting to see 30-27s.

    Sorry if this is a boring post lol but just wanted to let you guys know what I was looking at testing during the beta
  • Seymorslash
    Rookie
    • Nov 2017
    • 197

    #2
    Re: Decided to test the judges in the beta

    I wonder if draws are in the game now, gonna make both fighters sit there the whole fight and see what happens.

    Comment

    • Freakywwe
      Pro
      • Sep 2014
      • 845

      #3
      Re: Decided to test the judges in the beta

      Originally posted by Seymorslash
      I wonder if draws are in the game now, gonna make both fighters sit there the whole fight and see what happens.
      Draws were in UFC 2, they we're just a lot more rare then you would like to see.

      Comment

      • John41285
        Just started!
        • Nov 2017
        • 3

        #4
        Re: Decided to test the judges in the beta

        Decisions were awful on ufc 2. Really hoping they improved it this time around d

        Comment

        • fballturkey
          MVP
          • Jul 2011
          • 2370

          #5
          Re: Decided to test the judges in the beta

          Originally posted by Freakywwe
          Draws were in UFC 2, they we're just a lot more rare then you would like to see.
          No they weren't. If there was supposed to be a draw it would give someone a point so someone won.
          Teams: Minnesota Vikings, Cincinnati Reds, Marshall Thundering Herd, Virginia Tech Hokies (2010 alum)

          Comment

          • ClayALI
            Banned
            • Nov 2017
            • 11

            #6
            Re: Decided to test the judges in the beta

            Originally posted by Flashguard
            Thought I’d see if the judges have improved from the past games. As far as I remember, they were pretty terrible.
            I set the difficulty on easy so that I could score a lot of knockdowns in a round.
            After 3 rounds I won 30-25. Pretty impressed tbh and was expecting to see 30-27s.

            Sorry if this is a boring post lol but just wanted to let you guys know what I was looking at testing during the beta
            You could get the same score in UFC 1, nothing changed there. You lose a point for each knockdown

            Comment

            • PapaLemur
              Banned
              • Nov 2017
              • 87

              #7
              Judging is totally wonked out.

              It seems it places priority on how many rocks a person gets rather than total strikes and damage. It also doesn't judge round by round as you might think from the display.

              I've only been screwed twice but in both those matches I was handily winning the first two rounds and in the last one I would play around to test the new mechanics and get rocked many times. I checked the damage and total strikes landed, etc. and I was massively ahead (we're talking over double the strikes landed than my opponent). Still I would lose 29 - 28.

              If we're aiming for realism, total damage should be prioritized and even if I get whooped in Round 5, if I've won all 4 other rounds, I should win. This isn't Pride.

              Comment

              • EJ_Manuel
                Banned
                • Jul 2008
                • 464

                #8
                Re: Judging is totally wonked out.

                Originally posted by PapaLemur
                It seems it places priority on how many rocks a person gets rather than total strikes and damage. It also doesn't judge round by round as you might think from the display.

                I've only been screwed twice but in both those matches I was handily winning the first two rounds and in the last one I would play around to test the new mechanics and get rocked many times. I checked the damage and total strikes landed, etc. and I was massively ahead (we're talking over double the strikes landed than my opponent). Still I would lose 29 - 28.

                If we're aiming for realism, total damage should be prioritized and even if I get whooped in Round 5, if I've won all 4 other rounds, I should win. This isn't Pride.
                MMA judging has changed. 10-8 rounds are handed way more frequently. If you're doing nothing and getting rocked multiple times in the third youre probably getting 10-8'd and the game doesn't do draws. So there ya go.

                Comment

                • Kenetic NRG
                  EA Game Changer
                  • May 2016
                  • 711

                  #9
                  Re: Judging is totally wonked out.

                  Originally posted by EJ_Manuel
                  MMA judging has changed. 10-8 rounds are handed way more frequently. If you're doing nothing and getting rocked multiple times in the third youre probably getting 10-8'd and the game doesn't do draws. So there ya go.
                  This ^^^^^^
                  https://youtu.be/p1Idg-SItm4?t=2377

                  Comment

                  • Phillyboi207
                    Banned
                    • Apr 2012
                    • 3159

                    #10
                    Re: Judging is totally wonked out.

                    Rocking someone is always worth more than total damage/ total strikes so I dont understand your complaint

                    If anything UFC 2 was messed up because rocks didnt mean as much

                    Comment

                    • sdpdude9
                      Rookie
                      • Sep 2017
                      • 448

                      #11
                      Decisions

                      Been to decision about 10 times so far and have lost each 30-27 to the ai. Each time I took at least one round by handily out-striking and in some instances getting a knockdown. One I even had top control for half the round. Controlling the center of the octagon also seems to have no effect. This needs to be corrected, not sure what criteria they are judging off.

                      Comment

                      • Don Jon
                        Pro
                        • Jan 2012
                        • 610

                        #12
                        Re: Decisions

                        Yea this was my last fight. I agree I probably lost, but in no way was it 5 rounds to 0, what's even more unlikely is that ALL 3 judges thought the same way.

                        I think I'm the beta, the judges scorecard is just all or nothing in favor of the winner, no round counting. Hope I'm wrong
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                        • AeroZeppelin27
                          MVP
                          • Nov 2017
                          • 2287

                          #13
                          Re: Decisions

                          Yeah the judging logic is pretty broken at the moment.
                          The AI seems to win rounds no matter what, I've been hit with a 1-1-2, then landed a TD and held top control, landing GnP for 4 minutes. Lost the round.

                          Not only that but the newer scoring system is no where to be found, despite almost being a year old at this point. As annoying as it is, if you get wrestlehumped and held down for 4:30 of a round, it should be a 10-8 like the new rules dictate.

                          As it stands, from all my testing and getting DEC's under various circumstances I have discovered:
                          *The AI is unfairly favored.
                          *Cage control is probably weighed a bit too heavily.
                          *TD accuracy has no impact on score.
                          *No scoring difference on effectively used TD's and TD's leading to immediate get ups.
                          *Striking is way, way too favored by all 3 judges.
                          *Sig Strike advantage seems to be all that's needed to win rounds, even if you got taken down 13 times and outlanded by totall strikes by 100, if you have 2-4 Sig strikes over the opponent more often than not the round is yours.

                          This is all based off fighting against the AI mainly on Pro.

                          Did drop it to easy to see how getting outstruck standing, but dominating 90% of the round on the ground was scored.. it was scored for the striker..

                          Hopefully the judging logic isn't some beastly challenge to code and we see some nice improvements come launch.

                          Comment

                          • AeroZeppelin27
                            MVP
                            • Nov 2017
                            • 2287

                            #14
                            Re: Decisions

                            Here is an example I just had, I'm on a awful old phone so I can't post screens, but.

                            McGregor(me) vs Ferguson (Pro AI)
                            Now the fight ended in the 2nd, however the post fight stats on the 1st were a perfect example of the judging issues.

                            So to do my little scoreboard, the numbers on the left of the stat represent McGregor, the right Ferguson.


                            Connor. Ferguson
                            2 - Knockdowns - 0
                            41/76 - Significant Strikes - 27/104
                            57/115 - Total Strikes - 52/176
                            0/0 - Takedowns - 0/5
                            0 - Submission Attempts - 0
                            00:01 - Control - 00:09


                            Pretty clear who won? Yeah no. 10-9 Ferguson.

                            Comment

                            • juniorsmsa
                              Just started!
                              • Nov 2017
                              • 1

                              #15
                              Re: Decisions

                              It sucks because it seems as if Control time basically means nothing. I don't get why its there. If you land one more "significant" strike than your opponent, you win.

                              Comment

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