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-   -   High Motor Trait - Should every Defensive Player have it ? (/forums/showthread.php?t=922507)

Prilosec 12-02-2017 01:11 PM

High Motor Trait - Should every Defensive Player have it ?
 
I have a 2003 roster about halfways complete.
I am already playing on All-Madden.
Is it worth giving high Motor to every defensive player ?
I assume Clutch is only for the elite players.

mpd3892 12-02-2017 01:27 PM

Re: High Motor Trait - Should every Defensive Player have it ?
 
From my understanding of how "High Motor Works", it is used to determine how long until a defensive player will go before giving up on a play. I read this somewhere some time ago. Unfortunately I cannot remember where, so I cannot reference it.

I think it is best suited for high AWR/PRC players and Elite (90+) players. Players like Sean Lee, Luke Kuechely and Richard Sherman.

Darth Aegis 12-02-2017 02:36 PM

Re: High Motor Trait - Should every Defensive Player have it ?
 
http://www.muthead.com/forums/madden...d-why-they-are

Follow the link.

Prilosec 12-02-2017 04:12 PM

Re: High Motor Trait - Should every Defensive Player have it ?
 
Quote:

Originally Posted by DaReal Milticket (Post 2049140235)

Thanks. So, is it a bad idea to give all defensive players high motor and play on AM ? And all DB with Aggressive for play ball ?

Darth Aegis 12-02-2017 04:39 PM

Re: High Motor Trait - Should every Defensive Player have it ?
 
Quote:

Originally Posted by Prilosec (Post 2049140364)
Thanks. So, is it a bad idea to give all defensive players high motor and play on AM ? And all DB with Aggressive for play ball ?

Good question. See I struggle with this all the time. It's like I want the best play possible in the game and I want to make the players the smartest they can be. But I always feel like if there really not strong in those areas em I taking away from the true identity of the player by giving them something that there really not good at.

I don't think you could go wrong though really by doing that.

Prilosec 12-02-2017 05:23 PM

Re: High Motor Trait - Should every Defensive Player have it ?
 
Quote:

Originally Posted by DaReal Milticket (Post 2049140395)
Good question. See I struggle with this all the time. It's like I want the best play possible in the game and I want to make the players the smartest they can be. But I always feel like if there really not strong in those areas em I taking away from the true identity of the player by giving them something that there really not good at.

I don't think you could go wrong though really by doing that.

If I do trait edits, what do you suggest I edit, specific to each position:

D-line
LB
CB
Safety

Maybe I should edit one team and play a game in play now or cfm.
Or practice mode ? Wonder if practice mode nerfs the cpu defense play.
I have pass coverage and reaction @ 5.
Thanks Militicket

tommycoa 12-02-2017 06:12 PM

Re: High Motor Trait - Should every Defensive Player have it ?
 
Quote:

Originally Posted by Prilosec (Post 2049140467)
If I do trait edits, what do you suggest I edit, specific to each position:

D-line
LB
CB
Safety

Maybe I should edit one team and play a game in play now or cfm.
Or practice mode ? Wonder if practice mode nerfs the cpu defense play.
I have pass coverage and reaction @ 5.
Thanks Militicket

For d-line, keep blockshedding and athleticism low. Shouldn’t be too many that can take over games.

For LBs bump up man and zone coverage ratings.

Prilosec 12-02-2017 11:18 PM

Re: High Motor Trait - Should every Defensive Player have it ?
 
Quote:

Originally Posted by tommycoa (Post 2049140524)
For d-line, keep blockshedding and athleticism low. Shouldn’t be too many that can take over games.

For LBs bump up man and zone coverage ratings.

Thx for the insights. What range for man/zone coverage ?


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