QB gameplay
I have tried changing sliders, difficulty, speed parity, game speed, traits you name it. I have continuous played Panthers vs 49ers trying to get some good results but Cam scrambles way to much about 14 carries a game. I have him on balance. Jimmy G continous throws off his back foot he is also on balance. Any ideas how to tone this down? Something else do you think it has anything with pass blocking slider? Another thing when there is a scramble I rarely see the player slide.
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Re: QB gameplay
Pocket passer setting and throws ball away = yes might cure that. Not very realistic setting for Cam but the game makes you do funny things.
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Re: QB gameplay
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Re: QB gameplay
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https://www.youtube.com/watch?v=0hADLqB2XEU&t=2m14s https://www.youtube.com/watch?v=0hADLqB2XEU&t=2m42s https://www.youtube.com/watch?v=0hADLqB2XEU&t=2m50s https://www.youtube.com/watch?v=0hADLqB2XEU&t=3m14s That's one game. He did it multiple times in every game this year. As for Cam scrambling, try calling a different defense. When I play mobile QBs on 12 minute quarters on All Madden I only see about 4 to 5 qb runs per game. |
Re: QB gameplay
I'm going to have to start playing with sliders too because I can't even run man coverage anymore because it seems like as soon as the qb drops back against man he's taking off
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Re: QB gameplay
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Re: QB gameplay
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Sent from my Note 8 using Tapatalk |
Re: QB gameplay
Just think, if Cam was facing man coverage 14× in a game (irl) and they never contain or spy, how many times would he just take off, as soon as he saw the DBs turn!.
The closer the game gets to sim, the more football knowledge and strategy will pay off, not just button mashing and XP for things irrelevant to winning on the field. If Rex is really behind a sim movement, we may see a more improved ai. And playing calling logic. What if calling the same defense was exploited by the CPU and they adjusted according, just like they actually used those MS Surface's lol |
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