Non blocked strikes have no vulnerability damage
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Non blocked strikes have no vulnerability damage
Why non blocked strikes deal soo much less damage? many fights in real life end from non blocked strikes.Against the IA this can be really seen as he can take 20 strikes without blocking but if he strikes and you counter he is deadLast edited by Faiered; 02-11-2018, 05:57 PM.Tags: None -
Re: Non blocked strikes have no vulnerability damage
Vulnerability would lose most of its meaning if being iddle were enough to concede.
The only case in which it's condeded for being iddle is for the body, the open side and the liver side (which may stack on the same side). And it's justa bit. -
Re: Non blocked strikes have no vulnerability damage
But you find it realistic that non blocked strikes do soo little damage compared to the countersComment
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Re: Non blocked strikes have no vulnerability damage
Why do you think that?
You’re essentially always vulnerable unless actively defending. That’s why one of the rules is “defend yourself at all times”Comment
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Re: Non blocked strikes have no vulnerability damage
Keep allways your arms up right? a strike on the chin remains a strike on the chin even if its not a counter and needs to do more damageComment
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Re: Non blocked strikes have no vulnerability damage
A kick to the head is still a kick to the head, i dont understand how people cant understand this, Id like to see a difference between glancing blows and full contact without vulnerability. Like a difference between shin to chin and toe to chin.Comment
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Re: Non blocked strikes have no vulnerability damage
Yeah if you’re moving away from a strike you should have way less vulnerability but if you’re just sitting you should take serious damage.Comment
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Re: Non blocked strikes have no vulnerability damage
Vulnerability is mostly about the extra damage done due to the movement of the body part (with the exception of the liver vulnerability).
If you are idle, nothing is moving, so there *extra* vulnerability.
If we added vulnerability when idling, that would just be the new baseline, and you would have extra vulnerability when moving.
Which is exactly how it works now.Comment
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Re: Non blocked strikes have no vulnerability damage
That difference exists as well. There is a huge difference in damage based on the range at which the strike lands. The head kick sweet spot is at the range of the shin.Comment
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Re: Non blocked strikes have no vulnerability damage
Yeah i tried it in practice mode and a normal headkick from standing does 60 to 70 percent damage, but if they move slightly into it is health event. I think vulnerabilty needs an increase to landing on stationary targets and a decrease in circling the opposite away from the strike, like moving to your right when your opp throws a right hook.Comment
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Re: Non blocked strikes have no vulnerability damage
Sometimes it happen that the opponent can eat strikes like nothing when non blocking and this is not realistic at all becouse when he moves or tries to do something the same strike does too much damage compared to the non blocked blow this can be fixed by making the non blocked strikes more powerfull but not as powerfull as counters,lets leave the vulnerabilty out.Last edited by Faiered; 02-11-2018, 07:25 PM.Comment
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Re: Non blocked strikes have no vulnerability damage
Thank you wasnt sure about this, i thought i noticed it but wasnt sure. could there possibly be the same sweet spot given to knuckle of steven thompsons feet, as his kicks are more karate/taekwon doe style and they are supposed to land there.Comment
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Re: Non blocked strikes have no vulnerability damage
So it would essentially increase damage,no?Vulnerability is mostly about the extra damage done due to the movement of the body part (with the exception of the liver vulnerability).
If you are idle, nothing is moving, so there *extra* vulnerability.
If we added vulnerability when idling, that would just be the new baseline, and you would have extra vulnerability when moving.
Which is exactly how it works now.
That sounds perfect lolComment

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