Article on EA financials leaves little doubt what Madden 19 focus will be
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Re: Article on EA financials leaves little doubt what Madden 19 focus will be
Good time to invest. People need to understand that a company is there to make money. Revenue and investors assist in the ongoing operation and expansion of the product(s).
There is uncertainty about the card system as a form of gambling, correct? That can cause concern for investors which could hurt their share value. Investing can be very unpredictable, but when there are indicators of risk floating around, the investors tend to be cautious.
EA's game volume this year will still boost share value. How much is the question. -
Re: Article on EA financials leaves little doubt what Madden 19 focus will be
It’s just so funny, sad, and unfortunate how popular MUT became, in terms of overall game development. And, I’ll never understand anyone’s fascination with the mode. I don’t know the first madden/fifa to have MUT, but I still remember the first time I looked at it in madden, and thought, wth is this? Why in the world would I want to collect ‘digital cards’? I want to play football with my fav team(s). I don’t want to play with some mix mash group and constantly have to level up players (bronze, silver, gold, platinum, etc, whatever). Lol
And, to be fair/clear, I have played madden almost exclusively offline for years with the occasional foray into online h2h. However, with fifa, it’s the exact opposite. I only play that h2h online. And, I can still remember years ago when the online system allowed for whatever rosters to play with, I would occasionally come up against the jacka$$ with 5+ 99 OVR players. And, the game would play as you’d expect, complete garbage. And, this just brings me to something in MUT, in general. You’re trying to upgrade players throughout the season, and I understand they have ways of not allowing 99 players until later in the season, but it’s just such a cheap advantage to have. As a competitive type person, I don’t want 99 players. I want to beat u with the real team. Lol. U know? Anyone can win with 99 players. It’s all just so lame. And, again, I’ll just never understand the concept. And, at some point, you’re basically playing with 1 team with all 99 players vs another team with all 99 players. I mean, what’s the point in that? Lol. I might as well play with the real nfl teams and matchup similar OVR’s.
I will say, I actually understand this more in fifa. To have a team with Messi, Ronaldo, Drogba, Hazard, DeBruyne, etc, etc would be interesting. But, that’s more a testament to the differentiation in players that is done better in fifa than madden. But, again, from a competitive standpoint, it’s pathetic to have such a strong team. And, again, if both teams have the same great players, that’s a wash, so why bother? Lol.
From EA’s angle, I totally get it. They’re making tons of money. I absolutely understand that. But, for me, again, it’s just so odd to me, from a player/consumer perspective. I’ve never wasted 1 dollar on MUT in either game and have no desire to. And, ultimately, it’s a shame so many have that ultimately contributes to EA’s focus away from quality gameplay and franchise, etc, when they know they have such a cash cow in MUT.
I would like to think that madden has a somewhat plug n play setup by now for MUT that should make creating player cards and MUT solos fairly easy at this point. So, arguably, it shouldn’t take a major focus of the team. So, technically, they should still have plenty avail to gameplay and whatnot. But, as we’ve seen for years, they still seem to neglect franchise pretty heavily. And, that could be quite deliberate. The better franchise is, the more a player might play that game mode without buying any add-ons, and that would make MUT suffer.
I guess this is the reality of the current gaming environment, sports gaming and others. I was a huge Destiny 1 player. I can’t even tell u how many hours I logged into that game. I was totally stoked for D2. But, they catered to the casual gamer, as per new industry standards, and made the game a total bore. I barely play D2 at all. We need a new gaming revolution, I think. Lol. Currently, games seem to be catering to the casual gamer to garner more sales while the hardcore gamer suffers due to lackluster or less challenging gameplay. Game companies should go old school. Make a game targeting a specific audience and/or simply make a game ‘great’. Give it a great story, controls, mechanics, options, modes, etc. And, THEN make the game ACCESSIBLE to casuals. U know? Don’t TARGET casuals. Target your game’s main audience (in madden’s case, people who already understand football and love the sport) FIRST, and then make the game ACCESSIBLE to casuals. The simple word of mouth of true football fans talking up a football game will get some casuals to play it, period. But, when u start from this angle of ‘make the game so everyone can play it,’ you’re missing the point and/or even possibility of creating a truly great game.
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Re: Article on EA financials leaves little doubt what Madden 19 focus will be
MUT wouldn't be bad if the matchmaking was fair. When you can be a low overall team and get matched against a stacked 99 team, you're screwed. If there wasn't any OP formations and plays, it wouldn't be that bad either. Fix the gameplay so it takes actual strategy and things would be a lot better.Comment
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Re: Article on EA financials leaves little doubt what Madden 19 focus will be
I believe fantasy football and free agency helped to pave the way for MUT. I remember being in a sports bar watching my Cowboys play. After we scored, a dude in a Redskins cap was cheering. I looked over at him and before I could say a word he tells me Witten is on his fantasy team. That moment really stuck. It was a brand new world....It’s just so funny, sad, and unfortunate how popular MUT became, in terms of overall game development. And, I’ll never understand anyone’s fascination with the mode. I don’t know the first madden/fifa to have MUT, but I still remember the first time I looked at it in madden, and thought, wth is this? Why in the world would I want to collect ‘digital cards’? I want to play football with my fav team(s). I don’t want to play with some mix mash group and constantly have to level up players (bronze, silver, gold, platinum, etc, whatever). Lol ......
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Like you mentioned, it's just plain smart business sense to put significant resources towards a game mode that will generate the most revenue. The sad fact is that people who enjoy a sim experience are not going to be catered to in the same manner as MUT players.
If EA wants to keep franchise mode alive, it really should be built as a stand-alone game using a similar platform that Head Coach did. Make improvements to CPU playcalling via improved gameplans. Allow for more in-depth user gameplans, rather than the ridiculous 9 play window we are currently restricted to. Also, allow for the user to bring his gameplan to practice mode and be able to set up specific situations ie; redzone, 3rd down, 2 minute, etc.... Finally, devote the resources needed to improve across-the-board CPU gameplay. While Madden 17 improved zone defenses, man coverage was never tuned correctly. For instance, no matter how you shade your receiver, a comeback route almost always triggers CB ice slide animation. Once that has been attained, some added features would be welcomed from there on out, after a stable and playable game has been clearly established.
MUT is here to stay and it's obvious that many folks really enjoy playing that mode. Having said that, a stand-alone playable version similar to Head Coach for sim style players makes more sense, rather than trying to build one game to please everyone.Comment
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Re: Article on EA financials leaves little doubt what Madden 19 focus will be
Yes, the kick back involving in game gambling systems is really starting to take off. Whether or not this qualifies would be up to the courts, but based on legal decisions being made around the world right now, I could definitely see it.Good time to invest. People need to understand that a company is there to make money. Revenue and investors assist in the ongoing operation and expansion of the product(s).
There is uncertainty about the card system as a form of gambling, correct? That can cause concern for investors which could hurt their share value. Investing can be very unpredictable, but when there are indicators of risk floating around, the investors tend to be cautious.
EA's game volume this year will still boost share value. How much is the question.
If you're interested, look up the recent case involving Overwatch loot boxes in the Netherlands, or even China. Those lootboxes only offer randomized cosmetic items. Now, they're forced to sell items individually. If that's considered gambling, this entire MUT system has to be, no?
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Re: Article on EA financials leaves little doubt what Madden 19 focus will be
It's definitely an interesting situation which I look forward to watching as it plays out. The system that Madden uses is a copy of what happens when a person purchases any pack of sports cards, IRL. The consumer is buying in hopes of receiving specific cards. Maybe some people just collect cards with no real expectations, but that is irrelevant in this case. It's about the gambling.Yes, the kick back involving in game gambling systems is really starting to take off. Whether or not this qualifies would be up to the courts, but based on legal decisions being made around the world right now, I could definitely see it.
If you're interested, look up the recent case involving Overwatch loot boxes in the Netherlands, or even China. Those lootboxes only offer randomized cosmetic items. Now, they're forced to sell items individually. If that's considered gambling, this entire MUT system has to be, no?
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Since the potential gambling involved in real life sports cards is acceptable and supported by sports organizations, as well as society, I wonder how it would affect sports games and their player packs? Would a ruling against Madden and other sports card game modes create a problem for companies selling the real player cards? If so, would a judge rule in favor of the cards? Could a judge rule in favor of the cards?
I am no lawyer. Will be interesting.Last edited by 4thQtrStre5S; 05-06-2018, 03:00 PM.Comment
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Re: Article on EA financials leaves little doubt what Madden 19 focus will be
They do. It's called Salary Cap Mode, and it is what the Madden Championships use.MUT wouldn't be bad if the matchmaking was fair. When you can be a low overall team and get matched against a stacked 99 team, you're screwed. If there wasn't any OP formations and plays, it wouldn't be that bad either. Fix the gameplay so it takes actual strategy and things would be a lot better.
I can tell you one thing, from reading this thread, the people that hate MUT also really have no clue what it is, which explains why they can't understand its popularity. I mean, if they did understand it, and understood its popularity, they may still not have any desire to play. but maybe we would not have so many propaganda threads designed to make people hate UT modes with false information.
I mean, look at all the love games like Skylanders and other toy-based games got, which are essentially built on the same premise. UT just skips the plastic toys and sells packs instead. And they use the competitive nature of the game to help drive it as an eSport.Comment
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Re: Article on EA financials leaves little doubt what Madden 19 focus will be
You really don't want that. The problem is right there in your post. How long did Head Coach last? Split Franchise off from the game, and Madden will just be pure MUT and franchise mode will be gone forever.Comment
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Re: Article on EA financials leaves little doubt what Madden 19 focus will be
Does that been bubblegum machines are gambling? I cannot stand orange flavored gum, so I am "gambling" when I put my quarter in. Was I gambling when I bought baseball cards as a kid? Crackerjacks? PS+ and XBL Gold are surely gambling, because who knows what games you getting each month, right?It's definitely an interesting situation which I look forward to watching as it plays out. The system that Madden uses is a copy of what happens when a person purchases any pack of sports cards, IRL. The consumer is buying in hopes of receiving specific cards. Maybe some people just collect cards with no real expectations, but that is irrelevant in this case. It's about the gambling.
Since the potential gambling involved in real life sports cards is acceptable and supported by sports organizations, as well as society, I wonder how it would affect sports games and their player packs? Would a ruling against Madden and other sports card game modes create a problem for companies selling the real player cards? If so, would a judge rule in favor of the cards? Could a judge rule in favor of the cards?
I am no lawyer. Will be interesting.
And if MUT is gambling, they are doing a crap job of it. The slots in Vegas do a much better job of giving you a big win just often enough to keep you playing. The mega cards are so rare, most people never see them. You don't get there by buying packs, but by earning gold to buy them from others. I examine the different options of how to trade in or sell cards and try to maximize my coins. I have never opened a pack hoping this was my chance at a 97 OVR player.Comment
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Re: Article on EA financials leaves little doubt what Madden 19 focus will be
I'm not entirely sure what you mean by propaganda threads so if my below assumption is wrong you can disregard this post.They do. It's called Salary Cap Mode, and it is what the Madden Championships use.
I can tell you one thing, from reading this thread, the people that hate MUT also really have no clue what it is, which explains why they can't understand its popularity. I mean, if they did understand it, and understood its popularity, they may still not have any desire to play. but maybe we would not have so many propaganda threads designed to make people hate UT modes with false information.
I mean, look at all the love games like Skylanders and other toy-based games got, which are essentially built on the same premise. UT just skips the plastic toys and sells packs instead. And they use the competitive nature of the game to help drive it as an eSport.
Most of the threads or posts I've seen against MUT insinuate that too much time is spent developing that mode versus franchise, gameplay or other areas.
Under that assumption, how would it eliminate threads or posts regarding that if folks understood MUT to the degree you deem necessary and still chose not to play it.
Do their opinions now become more valid that too much time is spent on MUT? Or do you feel if they understand it more but still chose not to play it they would at least understand why more time is spent developing. That part I would disagree with strongly.Comment
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Re: Article on EA financials leaves little doubt what Madden 19 focus will be
That's true in a sense. But to support that argument, they have to explain why it is not deserving that time. That's when they launch into accusations that aren't true.
It's propaganda because it is repeatedly the same falsehoods that are spread to to make people who have never touched the mode, not only avoid it, but to add their voice the false claims about. This is not just mischaracterizing what is involved in in playing, but it also bashes the type of people that would play such a game.Under that assumption, how would it eliminate threads or posts regarding that if folks understood MUT to the degree you deem necessary and still chose not to play it.
Do their opinions now become more valid that too much time is spent on MUT? Or do you feel if they understand it more but still chose not to play it they would at least understand why more time is spent developing. That part I would disagree with strongly.
What I think is they might stop doing is demonizing the MUT fan base. The only way in which these threads work is if it can become okay to deprive others of a game they like, because you feel you are a more worthy customer to be catered to.
No one in the MUT community wants franchise taken out of the game. Most MUT guys also play some franchise, as well as MUT. I want a better online league functionality, one that doesn't require 30 team leagues with the CPU controlling the vast majority of the teams.
If I could make one change to MUT, it would be to change it from a pack experience to a monthly subscription experience. The mode is good enough thatI would pay to play it each month because it is the only online sports mode that actually feels fair and engaging.
Everybody knows that playing online was annoying because so many folks would just take the best teams, and there were not fair match-ups. With this, we have the power to construct a team to our liking. We are playing heads up with others doing the same. It is a million times more engaging that rolling with whatever rosters get shipped. And it is played 100% on my own schedule.
And since Salary Cap was introduced, it has become darn near perfect. No one is rolling out 99 OVR teams. Everyone is in the mid 80's right now. Because a roster has to be constructed by choosing where to place the talent, and just how much you can sacrifice in some areas.
It's a great mode, and that the fact that it drives so much revenue is proof that it is fun to play. Sports games were always best when played head to head, because AI has never really been worthy, even in the very best examples of AAA sports games, or even their text sim variations. Ultimate Team has reduced that mode as something that draws gamers in.
So, sure, let's have another thread where people speculate that evil Ultimate Team will be ruled illegal and banned, protecting us idiots that not only cannot protect ourselves, but really aren't real sports fans anyway.Comment
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Re: Article on EA financials leaves little doubt what Madden 19 focus will be
I mean, nice post and all and not anything I disagree with but it didn't even come close to addressing the question I asked.That's true in a sense. But to support that argument, they have to explain why it is not deserving that time. That's when they launch into accusations that aren't true.
It's propaganda because it is repeatedly the same falsehoods that are spread to to make people who have never touched the mode, not only avoid it, but to add their voice the false claims about. This is not just mischaracterizing what is involved in in playing, but it also bashes the type of people that would play such a game.
What I think is they might stop doing is demonizing the MUT fan base. The only way in which these threads work is if it can become okay to deprive others of a game they like, because you feel you are a more worthy customer to be catered to.
No one in the MUT community wants franchise taken out of the game. Most MUT guys also play some franchise, as well as MUT. I want a better online league functionality, one that doesn't require 30 team leagues with the CPU controlling the vast majority of the teams.
If I could make one change to MUT, it would be to change it from a pack experience to a monthly subscription experience. The mode is good enough thatI would pay to play it each month because it is the only online sports mode that actually feels fair and engaging.
Everybody knows that playing online was annoying because so many folks would just take the best teams, and there were not fair match-ups. With this, we have the power to construct a team to our liking. We are playing heads up with others doing the same. It is a million times more engaging that rolling with whatever rosters get shipped. And it is played 100% on my own schedule.
And since Salary Cap was introduced, it has become darn near perfect. No one is rolling out 99 OVR teams. Everyone is in the mid 80's right now. Because a roster has to be constructed by choosing where to place the talent, and just how much you can sacrifice in some areas.
It's a great mode, and that the fact that it drives so much revenue is proof that it is fun to play. Sports games were always best when played head to head, because AI has never really been worthy, even in the very best examples of AAA sports games, or even their text sim variations. Ultimate Team has reduced that mode as something that draws gamers in.
So, sure, let's have another thread where people speculate that evil Ultimate Team will be ruled illegal and banned, protecting us idiots that not only cannot protect ourselves, but really aren't real sports fans anyway.
Use me as an example. I've read up on MUT. I watched Mill's streams, I understand it and I get it's appeal. It does not in any way appeal to me.
Your post, the one I responded to, insinuated that if people understood it, there would be less posts about the use of dev time as it related to MUT versus franchise. I'm someone who falls in the camp that I strongly believe more time should be spent in franchise than it currently is.
My understanding of how MUT works and what it is doesn't change my opinion.
I don't agree at all and asked you about that and all you did was write a bunch of paragraphs about how good MUT is and how underappreciated it is. All fair and fine points but you are doing essentially the same thing that you have a problem with others who make "propaganda" posts.
It seems as if when someone makes a post you don't agree with, it's propaganda, but when you do the same thing, it's just the truth.
And that's perfectly okay, just understand how it appears to me.Comment

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