How in-depth do you think Madden will take its archetype system?
With what seems to be a new subtle announcement about player archetypes being introduced to Madden I find myself wondering a few things.
Do you think the player Arch types will be new additions as far as the titles go because the game has had archetypes but they were labeled as player type and pretty much mattered little to none. Some examples are pocket passer, balanced, scrambler, 3 - 4 pass rusher... ETC Do you think they will get more detailed for example such as A-1 Tech, Edge rusher, Force Defender? Are you expecting much out of this announcement because I think the potential is there. But I have a feeling that Madden will keep its same old lineage that has been in the game for 15 years now. What are types would you like to see? And how would you like to see them impact the game of Madden? Sent from my VS987 using Operation Sports mobile app |
Re: How in-depth do you think Madden will take its archetype system?
Personally as long as the game doesn't punish me for having both Flacco & Jackson on the same if they don't fit my scheme because of their archtype I'll be a happy guy. Other than that I'm looking to see how the new skill points system impacts the archtypes.
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Re: How in-depth do you think Madden will take its archetype system?
I’m trying to understand this concept as well. Player and positional archetypes have been in awhile, so I’m unsure of what they are attempting to market to us.
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Re: How in-depth do you think Madden will take its archetype system?
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Supposedly this this new system, you will have to build players according to their strengths. Which makes the draft/fa/ trades more intriguing as you try to fill your team with players that fit your scheme. |
Re: How in-depth do you think Madden will take its archetype system?
Supposedly this this new system, you will have to build players according to their strengths. Which makes the draft/fa/ trades more intriguing as you try to fill your team with players that fit your scheme.[/quote]
This is one of the things I can't wait to learn more about. I hate watching teams grab anybody from free agency or draft and watch them play like it doesn't matter. Only thing that would make it better was a playbook skill where new players took time to learn your playbook and made mistakes when pushed into service too quickly. Make it like the old NCAA where they ran the wrong route or showed squiggly lines/multiple routes for route. |
Re: How in-depth do you think Madden will take its archetype system?
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This is one of the things I can't wait to learn more about. I hate watching teams grab anybody from free agency or draft and watch them play like it doesn't matter. Only thing that would make it better was a playbook skill where new players took time to learn your playbook and made mistakes when pushed into service too quickly. Make it like the old NCAA where they ran the wrong route or showed squiggly lines/multiple routes for route.[/quote] Here’s a little article about it and there’s also a video. http://www.sportsgamersonline.com/ma...first-details/ Sent from my iPhone using Tapatalk |
Re: How in-depth do you think Madden will take its archetype system?
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The playbook learning feature in Head Coach made team-building so much more in-depth than Madden has ever been. I hope they bring it to Madden one day and fix the glitch from HC where your own players would immediately forget 100% of your playbook the moment they hit free agency. |
Re: How in-depth do you think Madden will take its archetype system?
im just going to answer the title of this question with a simple truthful answer:
How in-depth do you think Madden will take its archetype system? About as indepth as everything else they add to CFM. If you can call any of it "deep" at all. A better question will be how shallow will it be . |
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