Hybrid roster with pitch edits, real contracts, and clutch ratings adjusted
Anybody plan on making a roster with the hybrid as the base roster and adding pitch edits, real contracts, and putting clutch around 50?
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Re: Hybrid roster with pitch edits, real contracts, and clutch ratings adjusted
Great thing about hybrid is they include pitch edits. There is a thread about hybrid real contracts. Im not aware of anyone doing clutch adjustments.
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Re: Hybrid roster with pitch edits, real contracts, and clutch ratings adjusted
Wasn't there a discussion about clutch being heavily lowered for one of the custom rosters?
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Re: Hybrid roster with pitch edits, real contracts, and clutch ratings adjusted
Once redsoxfan finishes with the contracts I am going to play around with clutch and see how long it might take. Doing all 90 players will take too long, I might do 45 per team or less.
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Re: Hybrid roster with pitch edits, real contracts, and clutch ratings adjusted
Quote:
TrueSim Roster has small range for clutch ratings around 50 (I think). But no one has done real contract version of that Roster. Like I said I’m gonna take the real contracts version of Hybrid (done by redsoxfan) and copy the clutch rating system that WTNY and teeds used for the 2017 Realism Roster, but it might take a while. Sent from my iPad using Operation Sports |
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