Madden NFL 19: Thoughts on the New Additions to Franchise Mode

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33983

    #1

    Madden NFL 19: Thoughts on the New Additions to Franchise Mode



    Kevin Scott As is so often the case with these things, there's no way to truly...

    Written By: Chris Sanner

    Click here to view the article.
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • 4thQtrStre5S
    MVP
    • Nov 2013
    • 3051

    #2
    Re: Madden NFL 19: Thoughts on the New Additions to Franchise Mode

    "Player archetypes are intriguing, and I’m anxious to see how players progress from season to season. Furthermore, I like what EA did with each position, and the different types of player types each contain. Choosing a player that best fits your scheme will help in the long run."


    ^^^^^ That is essentially my feeling going in, and a key feature in CFM for M19.

    Comment

    • Toupal
      MVP
      • May 2014
      • 1296

      #3
      Re: Madden NFL 19: Thoughts on the New Additions to Franchise Mode

      These additions were a great step in the right direction.

      I just hope they keep their foot on the gas for Madden 20 and build off of these additions as opposed to gutting them.
      Last edited by Toupal; 06-27-2018, 09:09 AM.

      Comment

      • reyes the roof
        Hall Of Fame
        • Mar 2009
        • 11526

        #4
        Re: Madden NFL 19: Thoughts on the New Additions to Franchise Mode

        What they've done to change progression is an improvement, but as the article stated the whole premise of XP being tied to on the field performance is flawed. None of the other features really excite me.

        Comment

        • geezy
          Rookie
          • Oct 2009
          • 215

          #5
          Re: Madden NFL 19: Thoughts on the New Additions to Franchise Mode

          I miss the days of being able to select a couple players at the start of your franchise and doing drills which would boost their attributes, then players would progress every couple weeks was nice to see your good play pay off with a few players, the whole XP thing they’ve had never interested me.

          Comment

          • haloofduty
            Pro
            • Aug 2008
            • 861

            #6
            Re: Madden NFL 19: Thoughts on the New Additions to Franchise Mode

            I wish there was a easier way to know whats going on around the league. Scores and league standings should be easier to access. More information on the main screen would be great. I love looking at box scores but i gotta scroll right scroll right then click click click to see them. Madden 12 menu was awesome. Bring it back. The menu for the pass 5 years? Terrible
            Last edited by haloofduty; 06-23-2018, 11:07 PM. Reason: misspelling

            Comment

            • Feros Ferio 7
              Pro
              • Sep 2016
              • 631

              #7
              Madden NFL 19: Thoughts on the New Additions to Franchise Mode

              Ratings are still an issue. Things like a guys motor should determine his off the field work ethic in exercise, film study on technique and playbook/game planning while also including how much he may hunt for his own stats, give up on a play or do the little things that don't show up in the box score.

              Also they should have more of a range on non-physical skills. Does a players technique falter when tired or feeling pressure?

              Instead of xp have set what a player needs to work on during season and in off season combined with what he wants to work on to drive ratings. Also if a player and coach disagree could create tension. Also setting a role for the player each season/when acquiring players could help in driving player movement. Maybe you trade your star player at the end of his rookie deal because he's been a headache and his contract demands are exorbitant. Could have an auto setting so players who don't want to deal with never have to see it.

              Also fatigue needs adjusted. Their are two types of fatigue at work constantly. One is how many snaps in a current game does a guy have and how much workload can he have in a given season. Some players are amazing but can't play every down. Would separate the superstars more (they can play every snap) while seeing the impact of certain players in small doses be on their level.

              Just a few random thoughts.


              Sent from my iPhone using Operation Sports

              Comment

              • cowboy_kmoney
                MVP
                • Jun 2008
                • 1621

                #8
                Re: Madden NFL 19: Thoughts on the New Additions to Franchise Mode

                So they didn't do anything to injuries to make them matter..? Man we need a new injury system

                Comment

                • jfsolo
                  Live Action, please?
                  • May 2003
                  • 12965

                  #9
                  Re: Madden NFL 19: Thoughts on the New Additions to Franchise Mode

                  Originally posted by haloofduty
                  I wish there was a easier way to know whats going on around the league. Scores and league standings should be easier to access. More information on the main screen would be great. I love looking at box scores but i gotta scroll right scroll right then click click click to see them. Madden 12 menu was awesome. Bring it back. The menu for the pass 5 years? Terrible
                  With Haumiller being a big part of CFM now, I expect immersion in one's Franchise to improve exponentially over the next couple of years.

                  Originally posted by Feros Ferio 7
                  Ratings are still an issue. Things like a guys motor should determine his off the field work ethic in exercise, film study on technique and playbook/game planning while also including how much he may hunt for his own stats, give up on a play or do the little things that don't show up in the box score.

                  Also they should have more of a range on non-physical skills. Does a players technique falter when tired or feeling pressure?

                  Instead of xp have set what a player needs to work on during season and in off season combined with what he wants to work on to drive ratings. Also if a player and coach disagree could create tension. Also setting a role for the player each season/when acquiring players could help in driving player movement. Maybe you trade your star player at the end of his rookie deal because he's been a headache and his contract demands are exorbitant. Could have an auto setting so players who don't want to deal with never have to see it.

                  Also fatigue needs adjusted. Their are two types of fatigue at work constantly. One is how many snaps in a current game does a guy have and how much workload can he have in a given season. Some players are amazing but can't play every down. Would separate the superstars more (they can play every snap) while seeing the impact of certain players in small doses be on their level.

                  Just a few random thoughts.


                  Sent from my iPhone using Operation Sports
                  You have good ideas of course, but any tension or conflict between players and the organization will have be disguised or presented in the most innocuous way possible. Whatever one thinks of the Madden development team, you have to admit that are definitely barred by the NFL now from showing any discord or negative aspects of the league.

                  Think about them removing the slow development trait this year to appease players who were upset with that label. Nothing that make a player seem dumb, lazy, or self-serving will ever be clearly observable in the game again, IMO. They will have to bury that stuff in places where only the hardcore franchise heads can find it.
                  Jordan Mychal Lemos
                  @crypticjordan

                  Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                  Do the same thing tomorrow. And the next. Now do it forever.

                  Comment

                  • Feros Ferio 7
                    Pro
                    • Sep 2016
                    • 631

                    #10
                    Re: Madden NFL 19: Thoughts on the New Additions to Franchise Mode

                    Originally posted by jfsolo
                    With Haumiller being a big part of CFM now, I expect immersion in one's Franchise to improve exponentially over the next couple of years.







                    You have good ideas of course, but any tension or conflict between players and the organization will have be disguised or presented in the most innocuous way possible. Whatever one thinks of the Madden development team, you have to admit that are definitely barred by the NFL now from showing any discord or negative aspects of the league.



                    Think about them removing the slow development trait this year to appease players who were upset with that label. Nothing that make a player seem dumb, lazy, or self-serving will ever be clearly observable in the game again, IMO. They will have to bury that stuff in places where only the hardcore franchise heads can find it.


                    Then that’s poor negotiating. All the company should pay for is licensing from the NFL, NFLPA and the coaches association. After that the maker should have sole possession of creative control to bring the best user experience.

                    I think the NFL has major issues that can't be worsened by anything in a video game.


                    Sent from my iPhone using Operation Sports

                    Comment

                    • ninertravel
                      MVP
                      • Aug 2015
                      • 4835

                      #11
                      Re: Madden NFL 19: Thoughts on the New Additions to Franchise Mode

                      we better be able to finally put long snappers at the actual LS position on depth charts this year, because you can't in franchise mode still. unless you spend 2 hours changing them all to a Center, and will the CPU screw up my hours of work on depth charts again? once avian only happens in franchise.

                      Also with the halftime show what if I play every single game that weekend?? will they show stat updates of the games I had played during that one game? that makes me nervous that 32 team control is not in

                      Comment

                      • TheBleedingRed21
                        Game Dev
                        • Oct 2010
                        • 5071

                        #12
                        Re: Madden NFL 19: Thoughts on the New Additions to Franchise Mode

                        Originally posted by Feros Ferio 7
                        Then that’s poor negotiating. All the company should pay for is licensing from the NFL, NFLPA and the coaches association. After that the maker should have sole possession of creative control to bring the best user experience.

                        I think the NFL has major issues that can't be worsened by anything in a video game.


                        Sent from my iPhone using Operation Sports
                        I’d love to see you negotiate that deal. That’s not how business works.

                        The NFL owns everything NFL. A licensing agreement doesn’t change a thing.
                        PSN: TheBleedingRed21
                        Twitch: http://www.twitch.tv/TheBleedingRED21_OS

                        Comment

                        • Feros Ferio 7
                          Pro
                          • Sep 2016
                          • 631

                          #13
                          Re: Madden NFL 19: Thoughts on the New Additions to Franchise Mode

                          Originally posted by TheBleedingRed21
                          I’d love to see you negotiate that deal. That’s not how business works.



                          The NFL owns everything NFL. A licensing agreement doesn’t change a thing.


                          Fair enough as the NFL doesn't understand much about what their fans actually want.

                          Businesses do and can work in this way but it's not a way the NFL handles itself.


                          Sent from my iPhone using Operation Sports

                          Comment

                          • Devaster
                            Pro
                            • Dec 2008
                            • 711

                            #14
                            Re: Madden NFL 19: Thoughts on the New Additions to Franchise Mode

                            Originally posted by Feros Ferio 7
                            Fair enough as the NFL doesn't understand much about what their fans actually want.

                            Businesses do and can work in this way but it's not a way the NFL handles itself.


                            Sent from my iPhone using Operation Sports

                            Then why make the comment in the first place when you already know how the NFL operates?


                            And most players/fans don't understand what they actually want in a Madden game. And even when they do get it they find something else to complain about. There is always something one can complain about.

                            Comment

                            • drugsbunny
                              Rookie
                              • Apr 2015
                              • 320

                              #15
                              Sounds like much of the same. They cleaned up madden 25 engine and added some icons from madden 05-09 and jazzed up some terms... Whatever...!! No matter how much you paid goons try to hype it, it's the same ole ish!!! 
                              JusKolMeAl - Hip Hop Artist/producer
                              **YouTube, Itunes, Spotify, Youtube Music**

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