EA Sports Ultimate Team Modes Will Reveal Item Drop Odds
via Polygon
Relevant to this forum because Madden is an EA Sports game, obviously, and of particular interest to me personally as someone who has been following the loot box saga in the games industry pretty closely over the past year. I know most players here don't particularly enjoy MUT for one reason or another, but we can all agree that more transparency in the mode is a good thing for anyone who does play and enjoy it. |
Re: EA Sports Ultimate Team Modes Will Reveal Item Drop Odds
More transparency is better. I do wonder how the odds will be displayed, though. Right now you know that a pack will have x number silvers or better, and x number of gold players or better, and x number of elite players.
Will get a spread of possible OVRs? Because Elites are not that big of a deal unless they are rated really high. |
Re: EA Sports Ultimate Team Modes Will Reveal Item Drop Odds
This is interesting to me because the posting of odds in my mind only further strengthens the gambling connection. I get the need to be more transparent as they attempt to cut off future issues, but I could see this back firing.
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Re: EA Sports Ultimate Team Modes Will Reveal Item Drop Odds
even posting odds, i still think some EU countries will view it as gambling. in FFXI they have a lottery type thing, however even if you lose you win something, therefore deemed a transaction not gambling
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Re: EA Sports Ultimate Team Modes Will Reveal Item Drop Odds
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Re: EA Sports Ultimate Team Modes Will Reveal Item Drop Odds
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Put another way: since you're always receiving something in return for your money in that case, you are never risking anything, so it's not gambling. There is no chance you simply lose your money, you're spending it towards a vaguely-described good. Quote:
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Re: EA Sports Ultimate Team Modes Will Reveal Item Drop Odds
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Consideration, Chance, Prize are the three things you look for when applying the litmus test here. MUT along with trading cards in general do actually meet all three prongs to this test. The reality is they have been allowed to exist because it was never viewed as a big enough problem to care. This is something that may evolve with the digital age though. Consideration means that there was a payment or exchange of goods to receive something back. Even if you are guaranteed to get at least something of equal or greater back it still meets the consideration standard. This idea that if you always get something back it's not gambling is false, contrary to popular belief. Does skill matter in any way to dictate the outcome of the result? If not then it is considered chance, actually if it's not considered at least 51% skill it is considered chance. Do you receive a prize for participation, or possibly receive a prize? This is an obvious yes in many cases but is still one of the requirements to establish gambling. To see how this gets applied in the real world look to sweepstakes and other random drawing type promotions. When you see giveaways advertised you'll often times hear the term "no purchase necessary to enter". The reason this is stated expressly is because it removes one of the prongs to gambling thus making these giveaways not gambling due to the lack of consideration. Often times, if there were not a free opportunity to enter many of these sweepstakes (think McDonald's Monopoly) would actually be considered gambling. |
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