I think it's totally fine as is. If it's nerfed at all it'll just be another useless animation like the over/under cage entry. Once you're at a certain distance you just anticipate that your opponent will go for it and get the denial.
Ankle Pick takedown
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Ankle Pick takedown
In before everyone incessantly complains about how OP it is. It's the first legitimate takedown option we've had and gives purpose to the push kick and push mechanic.
I think it's totally fine as is. If it's nerfed at all it'll just be another useless animation like the over/under cage entry. Once you're at a certain distance you just anticipate that your opponent will go for it and get the denial.Last edited by Find_the_Door; 07-03-2018, 02:46 PM.Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of FameTags: None -
Re: Ankle Pick takedown
Although I haven't tested out the new patch, I'm hopeful that they won't determine all these cool new changes are now OP and nerf them lol
FTD --- what do you think about the new Double Leg and Single Leg denial windows (based on opponent's movement)? Does that tweak help make those takedowns more viable if setup properly, or is it not really a noticeable change?PSN: Boiler569
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Re: Ankle Pick takedown
Not really - I still have guys denying it just before it fills up. Not to mention have guys mid headkick denying takedowns still.Although I haven't tested out the new patch, I'm hopeful that they won't determine all these cool new changes are now OP and nerf them lol
FTD --- what do you think about the new Double Leg and Single Leg denial windows (based on opponent's movement)? Does that tweak help make those takedowns more viable if setup properly, or is it not really a noticeable change?Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of FameComment
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Re: Ankle Pick takedown
People are already blocking it against me, and it's not too hard to anticipate because the range is pretty specific. I think it's fine but we'll see over time. I do feel like single and doubles are easier too, which is great. Love the changes so far.Comment
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Re: Ankle Pick takedown
The only problem I have with the ankle pick is that it's harder to to deny than a regular takedown which is backwards. It's a longer range takedown that is harder to deny that puts you into a better ground position and I think it's kinda weird for it to be clearly the best option.
I don't have an opinion yet on whether it's OP, but it does seem like a weird choice**** off, Nugget7211 - GPD, 2017 & 2018
Internet Hero - Jack Slack, 2018Comment
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Re: Ankle Pick takedown
Hmmm OK...well hopefully it makes a difference on the margin but still sounds like it may not have gone far enough.
I really wish there were more 'undeniable takedowns' in-game. i.e. the mid-headkick you mention; or if one fighter has 90% stamina vs. someone who just whiffed a 4-strike combo and has 30% stamina....assuming relatively equal TD and TDD stats...the 30% stamina guy should have no TD denial window with such a stamina discrepancy.
Oh, and of course no more being able to switch between TD and Clinch Denials in the middle of the sequence!!! That is a change that's really needed.
I'm glad we're heading in the right direction though, glad to see grappling and TDs get some love!!PSN: Boiler569
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Re: Ankle Pick takedown
I think they just need to make td's auto in those situations. If a guy gets shot on mid high kick with his leg in the air, the td should just be automatic similar to how it is with the spinning strikes.Comment
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Re: Ankle Pick takedown
Unless there’s like a +5 gap in TDD vs TD rating
I’ve seen a couple guys defend TD’s mid kick in real life.Comment
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Re: Ankle Pick takedown
Jon Jones has done it, and Aldo has done it too I'm pretty sure, but you're right that it should be locked off to guys like Jones, Aldo, Barao, Woodley etc**** off, Nugget7211 - GPD, 2017 & 2018
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Re: Ankle Pick takedown
Pretty sure the ankle pick is bugged. Feels nigh-unstoppable, along the lines of the prepatch duck-takedown. The double and single GA changes based upon opponent movement feel good and fair, but the ankle pick feels not just unfair, but bugged. I see it coming, deny early, still get taken down. I have one of the highest TDD rates in these games (going by the fighter profiles from UFC1 and UFC2) and even I can't stop it. Other GC'ers brought it up before I did, also, so it's not just me.
Remember when we could shoot takedowns from the single collar as a way to always escape single collar for free? This feels like that.
As someone already stated it covers more range than the single or double, is harder to deny, AND puts you in side control. It's OP (because it's likely bugged) and there's no honest and fair rebuttal to that, even if you're enjoying easily dragging people to the mat, which I can understand since the game has been lacking in that regard for ages now. But let's not pretend that this is balanced.ZombieRommel on YouTube - UFC3 coverage has begun!Comment
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Re: Ankle Pick takedown
yeah, I'm not too mad since it was already mentioned prepatch that this would be fixed in the tuner, I guess it's best to avoid ranked unless you want to play that style.Pretty sure the ankle pick is bugged. Feels nigh-unstoppable, along the lines of the prepatch duck-takedown. The double and single GA changes based upon opponent movement feel good and fair, but the ankle pick feels not just unfair, but bugged. I see it coming, deny early, still get taken down. I have one of the highest TDD rates in these games (going by the fighter profiles from UFC1 and UFC2) and even I can't stop it. Other GC'ers brought it up before I did, also, so it's not just me.
Remember when we could shoot takedowns from the single collar as a way to always escape single collar for free? This feels like that.
As someone already stated it covers more range than the single or double, is harder to deny, AND puts you in side control. It's OP (because it's likely bugged) and there's no honest and fair rebuttal to that, even if you're enjoying easily dragging people to the mat, which I can understand since the game has been lacking in that regard for ages now. But let's not pretend that this is balanced.Comment
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Re: Ankle Pick takedown
Fighters like gsp take people down at will. If a grappler is any good he’s gonna take you down and he doesn’t need the clinch.Pretty sure the ankle pick is bugged. Feels nigh-unstoppable, along the lines of the prepatch duck-takedown. The double and single GA changes based upon opponent movement feel good and fair, but the ankle pick feels not just unfair, but bugged. I see it coming, deny early, still get taken down. I have one of the highest TDD rates in these games (going by the fighter profiles from UFC1 and UFC2) and even I can't stop it. Other GC'ers brought it up before I did, also, so it's not just me.
Remember when we could shoot takedowns from the single collar as a way to always escape single collar for free? This feels like that.
As someone already stated it covers more range than the single or double, is harder to deny, AND puts you in side control. It's OP (because it's likely bugged) and there's no honest and fair rebuttal to that, even if you're enjoying easily dragging people to the mat, which I can understand since the game has been lacking in that regard for ages now. But let's not pretend that this is balanced.Comment
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Re: Ankle Pick takedown
GSP has an abnormally high takedown completion percentage (73.8%), the vast majority of other takedown artists have far, far lower percentages, usually in the 40s but some like Frankie Edgar have percentages in the mid 30s. I wouldn't call under half the time "at will"**** off, Nugget7211 - GPD, 2017 & 2018
Internet Hero - Jack Slack, 2018Comment
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Re: Ankle Pick takedown
Slight tuning mess up with the ankle pick.
It's a little harder to deny than intended.
Working on a fix now to bring it in line with the power single.Comment

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