Long term progression

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  • steve115658
    Rookie
    • Jul 2012
    • 64

    #1

    Long term progression

    How is everyone seeing the new progression play out? My first two seasons led to some concerning results, Lorenzo Carter won droy and was in the running for dpoy and went up 3 overall points for the year, Kyle luletta was my starting qb for 13 weeks and played decently but only went up by 2 overall points.

    Seems hard to have a true breakout player, anybody having decent results with this?
    The Red Zone: Indianapolis Colts
    Season 1: 18-1 Super Bowl Champions
    Season 2: 16-3 AFC Champions
    Season 3: 16-3 Super Bowl Champions
    Minnesota Vikings
    Season 4: Coming soon
  • ijumpedthegun
    Rookie
    • Jan 2016
    • 360

    #2
    Re: Long term progression

    Yup. You've pretty much got to have Superstar trait and a record-breaking year to get a player to level up more than one or two points.

    Most of the players are fairly static. Maybe it'll change in later updates, but I doubt it, because the latest update made it harder to upgrade younger players.

    Comment

    • triplechin
      Pro
      • Jul 2010
      • 594

      #3
      Re: Long term progression

      Originally posted by steve115658
      How is everyone seeing the new progression play out? My first two seasons led to some concerning results, Lorenzo Carter won droy and was in the running for dpoy and went up 3 overall points for the year, Kyle luletta was my starting qb for 13 weeks and played decently but only went up by 2 overall points.

      Seems hard to have a true breakout player, anybody having decent results with this?
      Not commenting on the actual issue, but your examples are flawed. Production does not lead to progression, it's the other way around (Which is why XP sucks).
      51 & 55

      FRANCHISE OVERHAULED
      https://forums.operationsports.com/f...verhauled.html

      PROGRESSION OVERHAULED
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      • beastmode2013
        Rookie
        • Oct 2013
        • 312

        #4
        Re: Long term progression

        EA lied about production = progression. Big shock. Gold medal all the practices if you want more simulated progression I guess
        ⎛⎝DAWGS⎠⎞

        Comment

        • oneamongthefence
          Nothing to see here folks
          • Apr 2009
          • 5683

          #5
          Re: Long term progression

          Easiest answer is XP sliders. Check the slider forum. Will alleviate a lot of issues with progression.

          Sent from my LG-AS993 using Tapatalk
          Because I live in van down by the river...

          Comment

          • beastmode2013
            Rookie
            • Oct 2013
            • 312

            #6
            Re: Long term progression

            Originally posted by oneamongthefence
            Easiest answer is XP sliders. Check the slider forum. Will alleviate a lot of issues with progression.

            Sent from my LG-AS993 using Tapatalk
            That has nothing to do with gaining points from production. EA said that players will gain points to level up without having to train/gain XP.
            ⎛⎝DAWGS⎠⎞

            Comment

            • sljivo
              Rookie
              • Apr 2015
              • 51

              #7
              Re: Long term progression

              Originally posted by beastmode2013
              That has nothing to do with gaining points from production. EA said that players will gain points to level up without having to train/gain XP.
              Sorry to say, they lied. I've been simming and messing around with the xp sliders and I haven't seen anyone get better from production. In fact, what I've noticed is that even if a rookie receiver gets 80 catches, 8 touchdowns, and 1,000 yards, he will only gain 1 or 2 skill points. So my rookie receiver who came into the league as an 79 is now an 81. Big whoop. Eeveryone knows in real life if a guy did that he would be rated at least an 85 when the next Madden game came out.

              XP sliders need to be adjusted desperately. I usually use TDawgs from this forum but he's not doing it this year because the Madden companion app hasn't come out. He vouches for BleedGreen but his sliders don't seem to have any growth at all for certain positions. In fact, some positions he left lower than the default xp.

              Looks like I'll have to sim multiple times myself to so what the eff is up.

              Comment

              • Dcourtne
                Rookie
                • Jul 2013
                • 174

                #8
                Re: Long term progression

                I have not yet completed a full season but I did notice on one occasion that strength was one of the traits that was improved. Combined with the other traits that increased - it was one skill point but the equivalent of a lot of XP. Strength surprised me though since it’s not cheap. Has anyone seen speed accel or agility increase?

                Comment

                • triplechin
                  Pro
                  • Jul 2010
                  • 594

                  #9
                  Re: Long term progression

                  Originally posted by sljivo
                  Sorry to say, they lied. I've been simming and messing around with the xp sliders and I haven't seen anyone get better from production. In fact, what I've noticed is that even if a rookie receiver gets 80 catches, 8 touchdowns, and 1,000 yards, he will only gain 1 or 2 skill points. So my rookie receiver who came into the league as an 79 is now an 81. Big whoop. Eeveryone knows in real life if a guy did that he would be rated at least an 85 when the next Madden game came out.
                  Players being rated to capture their true ability in real life versus players progressing in franchise are two very different things. A player in franchise shouldn't progress just because they put up stats
                  51 & 55

                  FRANCHISE OVERHAULED
                  https://forums.operationsports.com/f...verhauled.html

                  PROGRESSION OVERHAULED
                  https://forums.operationsports.com/f...verhauled.html

                  Comment

                  • Therebelyell626
                    MVP
                    • Mar 2018
                    • 2892

                    #10
                    Re: Long term progression

                    Originally posted by Dcourtne
                    I have not yet completed a full season but I did notice on one occasion that strength was one of the traits that was improved. Combined with the other traits that increased - it was one skill point but the equivalent of a lot of XP. Strength surprised me though since it’s not cheap. Has anyone seen speed accel or agility increase?
                    I have seen speed go up +1 or +2 on a couple of guys. It's rare and happens at random but I have seen most of the physics traits go up at least once including jumping, strength, etc.

                    I actually like be progression this year. Too many people focus on the overall. I look at the j dividual stats. If I have a receiver go up only two overall points but +10 in catch in traffic I guarantee he will play on game like a beast

                    Comment

                    • vstro
                      Rookie
                      • Jan 2011
                      • 325

                      #11
                      Re: Long term progression

                      Originally posted by triplechin
                      Players being rated to capture their true ability in real life versus players progressing in franchise are two very different things. A player in franchise shouldn't progress just because they put up stats
                      I completely disagree with this. How do you think they determine if a player gets a rating increase each week during the season? It's based off of production. Players just don't progress with how they have it now. I had Baker Mayfield put up a 3,800 yard 25 TD season his rookie year and only got 1 point. He also won offensive rookie of the year and led the browns to 9 wins.

                      I also had a 70 overall wr with something like 50 catches 5 TDs and 700 yards. He also got 1 point.

                      Comment

                      • Shards
                        Rookie
                        • Aug 2011
                        • 418

                        #12
                        Re: Long term progression

                        There is an argument about progressing based primarily on stats vs a Dev/ceiling. The short answer is that they are both going to be needed until there is more depth in the roster management.

                        The new system has definitely changed the attributes that are progressed. I know people like a lot of progression but that has to be balanced with regression, retirement, and rookie ratings if things will pan out semi realistically. It's difficult to simulate the amount of change that happens but the only good way to analyze this is to do some long Sims and see how the league changes every year.

                        In the end, we each have our own opinion of how this should pan out but you need to find something that makes you happy with the game. If you would like some community help, I would suggest heading over to the sliders forum and checking out some xp sliders. Most slider people will be happy to help if you try their sliders and post your results.

                        I almost forgot about how much schemes impact player progression. It seems that this is the only thing that is actually affected by schemes so it's always best to match this up to the players that you want to progress the most.
                        Just stop saying that Madden is garbage and you aren't going to buy it. We all know that you are telling a lie so you can feel better about yourself.

                        Comment

                        • JustADashOfDak
                          Rookie
                          • Aug 2018
                          • 114

                          #13
                          Re: Long term progression

                          Originally posted by vstro
                          I completely disagree with this. How do you think they determine if a player gets a rating increase each week during the season? It's based off of production. Players just don't progress with how they have it now. I had Baker Mayfield put up a 3,800 yard 25 TD season his rookie year and only got 1 point. He also won offensive rookie of the year and led the browns to 9 wins.

                          I also had a 70 overall wr with something like 50 catches 5 TDs and 700 yards. He also got 1 point.
                          The thing is, that one point upgrades several attributes. In past games, you'd get 10,000 + xp and would be able to upgrade around the same amount of attributes, if not less.

                          So how is a thing like run blocking determined then? There are no stats recorded in Madden for run blocking besides pancakes. Does run blocking just never get developed because there are no stats?

                          Comment

                          • adembroski
                            49ers
                            • Jul 2002
                            • 5829

                            #14
                            Re: Long term progression

                            Originally posted by beastmode2013
                            That has nothing to do with gaining points from production. EA said that players will gain points to level up without having to train/gain XP.
                            No they didn't. Where the hell did you get that?
                            There are two types of people on OS: Those who disagree with me, and those who agree.

                            The first kind is wrong. The second is superfluous.

                            The only difference between reality and fiction is that fiction needs to be credible.
                            -Mark Twain.

                            Comment

                            • vstro
                              Rookie
                              • Jan 2011
                              • 325

                              #15
                              Re: Long term progression

                              Originally posted by JustADashOfDak
                              The thing is, that one point upgrades several attributes. In past games, you'd get 10,000 + xp and would be able to upgrade around the same amount of attributes, if not less.

                              So how is a thing like run blocking determined then? There are no stats recorded in Madden for run blocking besides pancakes. Does run blocking just never get developed because there are no stats?
                              I understand that. It's just frustrating to see such little progression when players do so well. It's not even a matter of me wanting to see the overall go up. I want to see progression in the ratings that matter.

                              As for OL progression.. Why would you not be able to progress run blocking? You're the only that controls what is developed. I get that tracking how XP is gained in regards to how well they're doing with run blocking must be difficult. I'm just an average football fan though so I don't have any great ideas for that. I just want to see players that are playing well be compensated when appropriate.

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