I've recently begun playing Fight Night after years of not playing. I quickly realized how fluid the striking is compared to the EA UFC. Don't get me wrong. Fight Night, like all games, had its problems, so I'm not saying the game was perfect. Here is a few things from FN I'd like the devs to look into for UFC 4.
1. Unorthodox striking: Fight Night, using TPC, gave you the ability to throw Unorthodox strikes. This completely takes the need of the block breaking mechanism out the equation. You could lean to the side and throw a powerful straight had that could drop someone immediately.
2. A variety of different, yet equal combinations: Lets be honest, in UFC 3, there are certain combinations that are more OP than others. FN offers the ability to throw different combos that are equallly able to do damage. You can also easily chain high and low body strikes that cause severe damage.
3. Making tall fighters relevelant again: There is zero outside fighting in UFC 3. Everyone outside the elite are almost forced to fight as an inside fighter, despite having the option to fight as taller, longer fighters. This is a huge fighter, and does not allow for creativity. Using a taller fighter in FN gives you the ability to use the jab or 1, 2 combo to keep pressure fighters at bay.
4. Movement around the octagon: Using Ali on Fight Night feels like driving a Porsche. He moves around the ring so effortlessly. Everyone on UFC 3 feels the same on the feet. But in real life, you have some fighters that have tremendous movement skills in the octagon. This needs to be something that is throughly reevaluated.
5. Sliding parries: Probably my favorite aspect if the stand up in Fight Night. Its so rewarding to side step somes punch with a beautiful counter. The reaction of the fighter that was parried is immediately noticeable and makes the person think twice about spamming punches. UFC 3 is lacking this. Parrying someone feels unrewarding and lack luster. You don't feel the same sense of danger.
I'm sure there are more things I'm missing. I truly want UFC to succeed in making the perfect, balanced game. I honestly feel like Fight Night was one of the most balanced and straight forward fighting games. You got what you put into it.

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