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-   -   update 1.10 on ps4, 1,4GB (/forums/showthread.php?t=937938)

LeonVegaSuarez 08-29-2018 04:43 PM

update 1.10 on ps4, 1,4GB
 
What is it?

TheKredster 08-29-2018 05:06 PM

Re: update 1.10 on ps4, 1,4GB
 
I got it too and I would like to know what it does because I can't find anything about it

Sent from my Moto G (4) using Operation Sports mobile app

JaySpray 08-29-2018 05:35 PM

Re: update 1.10 on ps4, 1,4GB
 
Additional details for V1.10's "Various Bug Fixes"

Stability:
- Fixed a crash in Ultimate Team's pack opening flow for packs that contained more than 5 items
- Fixed a hang in Ultimate Team's unassigned item flow when players had more than 5 unassigned items
- Fixed a crash in Event Mode when selecting a fighter in the combined weight class grouping for Heavyweight & Women's Divisions

Gameplay Tuning:
- Slightly slowed down the single collar attempt animation and increased the denial window by 10 frames
- Reduce the denial window of the Cage Over Under clinch attempt by 14 frames

OPSPunk 08-29-2018 05:39 PM

Re: update 1.10 on ps4, 1,4GB
 
So we are making grappling harder but uppercut from hell remains? Wtf

GameplayDevUFC 08-29-2018 05:40 PM

Re: update 1.10 on ps4, 1,4GB
 
Quote:

Originally Posted by OPSPunk (Post 2049501580)
So we are making grappling harder but uppercut from hell remains? Wtf

Or did we make grappling easier when you have your opponent's back against the cage?

Whichever fits your narrative, go with that one.

OPSPunk 08-29-2018 05:42 PM

Re: update 1.10 on ps4, 1,4GB
 
Quote:

Originally Posted by GameplayDevUFC (Post 2049501585)
Or did we make grappling easier when you have your opponent's back against the cage?

Whichever fits your narrative, go with that one.

Point is none of this really needed tuning when everyone has the dim mak
(Death touch) when they uppercut a takedown

DaisukEasy 08-29-2018 05:53 PM

Re: update 1.10 on ps4, 1,4GB
 
Quote:

Originally Posted by OPSPunk (Post 2049501589)
Point is none of this really needed tuning when everyone has the dim mak
(Death touch) when they uppercut a takedown

Don't duck into an upper?

Uppercutting a takedown attempt is a hard read.. If you repeatedly get caught you're doing something wrong.

johnmangala 08-29-2018 05:55 PM

Re: update 1.10 on ps4, 1,4GB
 
Quote:

Originally Posted by GameplayDevUFC (Post 2049501585)
Or did we make grappling easier when you have your opponent's back against the cage?

Whichever fits your narrative, go with that one.

This game should have more natural accuracy, strikes have too perfect accuracy and the grappling is way to easy to deny relative to real life.

Maybe address the massive difference between holding high block and holding low block.

Extreme punishment for checking leg kicks and catching body kicks. But punches and high kicks are just normal block. They both have the same easy input but have drastically different outcomes.

This should addressed. Remove the catch and check leg kick from the easy low block input. Give it the old parry input or something.

Then we have more natural exchanges rather than the perfect leg kick check and catch kick mess we have now.


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