The CPU takes so many penalties

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  • NinthFall
    Rookie
    • Sep 2014
    • 232

    #1

    The CPU takes so many penalties

    It feels almost like cheating, they are so aggressive on All-Star and Superstar difficulty levels that all you have to do is to hold the puck for a few seconds and they'll take a penalty. In no time you'll be 5 vs 3.
  • Inter1
    Rookie
    • Mar 2003
    • 87

    #2
    Re: The CPU takes so many penalties

    One thing I'm seeing in franchise mode is the CPU clearing the puck over the glass alot, especially when I'm on a power play. I don't score many goals, so it's not like I'm taking advantage of my 5 on 3 situations. Might very well be a bug. Anyone else seeing this?

    Comment

    • SeattleBattleCat
      Pro
      • Nov 2017
      • 710

      #3
      Re: The CPU takes so many penalties

      Originally posted by NinthFall
      It feels almost like cheating, they are so aggressive on All-Star and Superstar difficulty levels that all you have to do is to hold the puck for a few seconds and they'll take a penalty. In no time you'll be 5 vs 3.
      Personally, I give up on All-star & above, nothing has changed from NHL 18 as far as playability on those modes are concerned. Crazy stuff happens all the time. I ramp up AI difficuly in Pro & that seems to give me a good enough challenge without feeling like I have absolutely zero control in the game.

      Originally posted by Inter1
      One thing I'm seeing in franchise mode is the CPU clearing the puck over the glass alot, especially when I'm on a power play. I don't score many goals, so it's not like I'm taking advantage of my 5 on 3 situations. Might very well be a bug. Anyone else seeing this?
      Has happened a few times however I don't feel it has been more than in the past from what I can tell. Will keep an eye on it.
      Last edited by SeattleBattleCat; 09-16-2018, 08:50 PM.

      Comment

      • TerryP
        Pro
        • May 2003
        • 623

        #4
        Re: The CPU takes so many penalties

        Originally posted by SeattleBattleCat
        Personally, I give up on All-star & above, nothing has changed from NHL 18 as far as playability on those modes are concerned. Crazy stuff happens all the time. I ramp up AI difficuly in Pro & that seems to give me a good enough challenge without feeling like I have absolutely zero control in the game.



        Has happened a few times however I don't feel it has been more than in the past from what I can tell. Will keep an eye on it.
        I've been trying to play on All-Star for several years, and it's the crazy stuff that ruins it. What are your top suggestions for ramping up the difficulty on Pro? Thanks.

        Comment

        • SeattleBattleCat
          Pro
          • Nov 2017
          • 710

          #5
          Re: The CPU takes so many penalties

          Originally posted by TerryP
          I've been trying to play on All-Star for several years, and it's the crazy stuff that ruins it. What are your top suggestions for ramping up the difficulty on Pro? Thanks.


          Main one is ramp up CPU Difficulty Adjustment to anywhere between 4/6 to 6/6. Play a couple of games on each setting to find what you think is the best balance. I hover around 5/6 usually and have good results, close games & relatively even stats between user & cpu.

          There are other sliders I change around a bit, but it comes down to comfort rather than adding challenge.
          The other sliders that come to mind that I play around with that may add challenge are:
          CPU strategy adjustment: increase 4 - 6 /6
          Pass assist - drop to 10 - 15 /100
          Attribute effects - max 10/10 - however if there is significant change in player attributes is debatable.

          Plus I have found that by changing the next 2:
          Injury Occurrance - raise to 60-63 /100
          +
          Size effect - raise to 50/100 (I think std is 25/100)
          You have to be very careful about putting your player's bodies on the line. Might not effect actual gameplay but it really does make you more careful not to skate your players straight into a brick wall like Dustin Byfuglien - if so they might be having a break on the sidelines for a few weeks.

          Hope that helps in some way?




          Sent from my iPhone using Operation Sports
          Last edited by SeattleBattleCat; 09-18-2018, 12:25 AM.

          Comment

          • NinthFall
            Rookie
            • Sep 2014
            • 232

            #6
            Re: The CPU takes so many penalties

            Originally posted by TerryP
            I've been trying to play on All-Star for several years, and it's the crazy stuff that ruins it. What are your top suggestions for ramping up the difficulty on Pro? Thanks.
            You might want to give one more shot to All-Star with Full Sim setting, still going 4 min periods though. Seems to work for me this year, at the moment I'm winning slightly more than I'm losing and am expecting to develop in time.

            Often each year when I can't get into All-Star or Superstar what works for me is just practice a ton on Pro and maybe watch a few how to score videos or how to defend depending on which one is more difficult for you.

            As of my own tips this year just get rid of pokechecking, use it very carefully, most often your best defending is hitting and positioning, but overall positioning. The CPU just won't score if you've got yourself positioned well, the goalkeepers are quite good this year.

            Comment

            • Inter1
              Rookie
              • Mar 2003
              • 87

              #7
              Re: The CPU takes so many penalties

              Originally posted by SeattleBattleCat
              Main one is ramp up CPU Difficulty Adjustment to anywhere between 4/6 to 6/6. Play a couple of games on each setting to find what you think is the best balance. I hover around 5/6 usually and have good results, close games & relatively even stats between user & cpu.

              There are other sliders I change around a bit, but it comes down to comfort rather than adding challenge.
              The other sliders that come to mind that I play around with that may add challenge are:
              CPU strategy adjustment: increase 4 - 6 /6
              Pass assist - drop to 10 - 15 /100
              Attribute effects - max 10/10 - however if there is significant change in player attributes is debatable.

              Plus I have found that by changing the next 2:
              Injury Occurrance - raise to 60-63 /100
              +
              Size effect - raise to 50/100 (I think std is 25/100)
              You have to be very careful about putting your player's bodies on the line. Might not effect actual gameplay but it really does make you more careful not to skate your players straight into a brick wall like Dustin Byfuglien - if so they might be having a break on the sidelines for a few weeks.

              Hope that helps in some way?




              Sent from my iPhone using Operation Sports

              If you have a complete set of PRO sliders you are working on, please post them up in the slider section. Gives us more options!

              Comment

              • Grentthealien
                Pro
                • Mar 2018
                • 511

                #8
                Re: The CPU takes so many penalties

                Do you play 10 minute periods? Because I do and I usually end up with about 11 powerplays a game. It sucks because everything seems to work fine shots are usually no more than 27-30 for each team per game hits are about 12-20 per team a total of about 60 faceoffs per game pretty much everything you could ask for when playing for such a long time frame, but Jesus the pentalies especially slashing. I play on pro with cpu difficulty adjustment on 6/6 so it is not just superstar where this happens. I might actually start turning penalties off mid game if I find too many are being racked up early in the game it might be a compromise I’ll have to make.

                Comment

                • lukkess
                  Just started!
                  • Dec 2015
                  • 3

                  #9
                  Re: The CPU takes so many penalties

                  Well, you are right, I have played many games with TNK all star sliders, also lowered the penalties much more than TNK has on them on his sliders, I thought it would work, there was like 5 penalties when I played first 2 periods and then in the 3rd period, CPU started being so aggressive, not me, they had like 15 slashing penalties in the 3rd period, quite ruined my game, PPs were like 3 to 2 for me after 2nd period, after 3rd period it was something like 12 to 9, quite frustrating and even lowering slashing penalty sliders doesn´t help me, so it ruins my game experience so far with this game, which is sad, cause this game has one of the best potentials..

                  Comment

                  • SuperGoalies
                    MVP
                    • Apr 2013
                    • 3287

                    #10
                    Re: The CPU takes so many penalties

                    cpu penalties: 5
                    cpu teammate penalties: 5
                    tripping: 25
                    slashing: 0 or 1
                    elbowing: 10
                    highsticking: 25
                    cross checking: 25
                    boarding: 25
                    charging: 25
                    delay of game: 25
                    holding: 25
                    hooking: 25
                    interference: 55


                    post whistle rules: relaxed


                    penalties: 1
                    fighting: 1


                    make this adjustment


                    not sure what your stick lift or poke check power or poke check accuracy is, mine is poke check power: 60 & stick lift effectiveness: 90 & poke check accuracy: 25


                    I guess it doesn't matter what you use for poke and lift and accuracy =p
                    Last edited by SuperGoalies; 10-15-2018, 12:24 PM.

                    Comment

                    • Grentthealien
                      Pro
                      • Mar 2018
                      • 511

                      #11
                      Re: The CPU takes so many penalties

                      Originally posted by SuperGoalies
                      cpu penalties: 5
                      cpu teammate penalties: 5
                      tripping: 25
                      slashing: 0
                      elbowing: 10
                      highsticking: 25
                      cross checking: 25
                      boarding: 25
                      charging: 25
                      delay of game: 25
                      holding: 25
                      hooking: 25
                      interference: 55


                      post whistle rules: relaxed


                      penalties: 1
                      fighting: 1


                      make this adjustment


                      not sure what your stick lift or poke check power or poke check accuracy is, mine is poke check power: 60 & stick lift effectiveness: 90 & poke check accuracy: 25


                      I guess it doesn't matter what you use for poke and lift and accuracy =p
                      You run with this? I’m curious if I set slashing to 0 will still be slashing penalties? I don’t want to eliminate them from the game I just want to significantly decrease them as they happen far too often.

                      Comment

                      • SuperGoalies
                        MVP
                        • Apr 2013
                        • 3287

                        #12
                        Re: The CPU takes so many penalties

                        Originally posted by Grentthealien
                        You run with this? I’m curious if I set slashing to 0 will still be slashing penalties? I don’t want to eliminate them from the game I just want to significantly decrease them as they happen far too often.


                        then... set it to 1, not zero.

                        Comment

                        • Detroit Tigers
                          MVP
                          • Mar 2018
                          • 1376

                          #13
                          Re: The CPU takes so many penalties

                          Good a place as any to post this without starting a new thread ...

                          Sim PP stats are trash. Through ~13 games damn near half the league is averaging 1 PP per game. I have 34 TPP in ten games played and I lead the league by ten, the next closest has 24 but has played 13 games.

                          Pretty wack.


                          Sent from my iPhone using Operation Sports
                          Just one man’s opinion.
                          I don’t actually care about any of this.

                          Comment

                          • gp005
                            Rookie
                            • Jan 2017
                            • 282

                            #14
                            Re: The CPU takes so many penalties

                            You need to put penalties to 4 when you sim.... it's in rules under settings option... it does help
                            Toronto Maple Leafs
                            Baltimore Ravens
                            Toronto Blue Jays

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                            • BigBadAss33
                              Rookie
                              • Jul 2013
                              • 496

                              #15
                              Re: The CPU takes so many penalties

                              Originally posted by SuperGoalies
                              cpu penalties: 5
                              cpu teammate penalties: 5
                              tripping: 25
                              slashing: 0 or 1
                              elbowing: 10
                              highsticking: 25
                              cross checking: 25
                              boarding: 25
                              charging: 25
                              delay of game: 25
                              holding: 25
                              hooking: 25
                              interference: 55


                              post whistle rules: relaxed


                              penalties: 1
                              fighting: 1


                              make this adjustment


                              not sure what your stick lift or poke check power or poke check accuracy is, mine is poke check power: 60 & stick lift effectiveness: 90 & poke check accuracy: 25


                              I guess it doesn't matter what you use for poke and lift and accuracy =p
                              what are you PP #'s using these.. how many PP's a game??
                              BIGBADASS33

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