Madden NFL 19 - November Gameplay Tuning Update
EA has released a new Madden NFL 19 gameplay tuning update today. The reduced stamina penalty in... Written By: Steve Noah Click here to view the article. |
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"Reduced the stamina penalty when using Acceleration boost and/or One Cut to lengthen the time necessary before fatigue sets in on a per-play basis"
Absolutely huge change. This has been so frustrating. You can't run a punt back without quickly running out of sprint and you can't do a move with a runner and continue to sprint all the way to the end zone most times which is just not realistic. Love this. |
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That stamina change is awesome!
Also side note... it’s nice to see them using tuner updates effectively after introducing this feature a few years back. The first year they introduced tuners they didn’t use it at all! So it’s nice not only are they using tuners, they actually tuned something that was bothering myself and many others. Yay EA |
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No matter how this tuning turns out I am thoroughly impressed that they have started listening to the sim community and tuner feedback provided on this site. I truly hope that penalties can be tuned as well..This opens up a whole new world for Madden and they must have worked to find a way to separate the modes which is a plus too me..I give credit where it's due great job EA for opening this up..Now just tune , tune, tune, to get that realistic sim alot of the community wants...Roadman I am starting to take your word for it that they look at feedback I know this issue has been brought up many times with the tuners..Kudos my man!!!
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Thanks edaddy and thanks for keeping it real, too!
Interesting you bring up penalties, I tweeted Clint about DH making a comeback in Sim this morning. |
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How do you get the tuning update...my ea account isn't connected to the servers ever.
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Agreed. Ea with excellent post release support this year
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Nice to see EA finally using the tuners in Madden. Seems they use them all the time in NHL and Fifa.
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I wish they would do any gameplay tuning through the Sliders as not everything impacts everyone in the same manner.
This eliminates forcing changes upon those gamers that enjoy a certain aspect that others may not have and really puts gameplay experience into the gamers hands. I loved the October update and what it has done to run gameplay, especially the reduction of the “disengage”. I wasn’t impacted by any Stamina issue as others have been impacted. Again, just wish they would let the Sliders altar any gameplay tuning that’s not considered a bug. Hopefully things start to progress towards this ideology sooner, rather than later. |
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I have to admit that for me Madden is in a good place ...I can definitely feel the much need changes.. 2 things that standout to me is finally the Cpu can run the ball without 50,000 juke to get to the hole..Also pass coverage seems to be much improved on both sides of the ball...
This right here could POSSIBLY make me a believer in buying Madden 20!!! |
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So does the tuning update apply to online and offline cfm’s?
Sent from my iPhone using Operation Sports |
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how do you know if you have the tuning update?
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However, all they do is include the tuners with the release of the patches anyways, minus this one anomaly, and seemingly makes this feature useless. I hope going forward they continue this trend of releasing tuner updates separately, and earlier than having us wait for a patch to drop. |
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I have not been prompted for a tuner update on xbox anyone else?
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From EA's Community Manager: So I just did it on my home Xbox. I believe the update downloads as part of the Play Call Data Update. When you log in you will get the message that you need to Restart for Live Content Update. Close the Game, Log back in and when you do the message should go away. Success. I would have never guessed that. lol |
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I had two plays in my last game that I wouldn't have had without the stamina adjustment. I had a 59 yard pick 6 by a linebacker that would have had him running out of steam at the 30 and getting caught before, and also an even better play was a play where my RB had to speed to the edge to outrun an LB, then I trucked a safety, and then was able to accelerate again for a 50 yard TD without getting caught, with a 87 speed power back(on 75 speed parity to boot)
This is probably a placebo, but I feel like the CPU running backs are even better now then right after the Title Update. I see even less extraneous cuts and they are better at cutting to the sideline instead of breaking back inside all the time. |
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Ok 2 things:
1. I am on Xbox One X, after I press start at the title screen there was a "play call data" update and it went quickly and automatically. It said nothing about a tuner, there was no option to accept it (like a roster update), or anything like that. 2. It seems I've got the "tuner" and I like it. I see a difference in fatigue/stamina. I even tested it in practice and no more does the one-cut wipe away all of my rb's energy. I noticed in a full play now game as well. I haven't been playing as much lately (Thanks Red Dead Redemption 2) but the one full game I played tonight also seemed to have more penalties called (All-pro Sim default everything). The game is a lot cleaner overall. |
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stamina is good but wtf run-defense not need any boost at all.
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All of a sudden wr bubble screens are to the house almost every time no matter what and D line gets no pressure at all everyone is blocked perfectly and my opponent ran this same play 5 times in a row and scored every time until I conceded!
What the hell is going on |
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I had never freezing issue with madden, after this tuner update my Madden has freeze just two times.:jpshakehe
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"30% increase to defensive run-block disengage angles (this is 30% back in opposite direction from previous tuning made in October Title Update)"
What does this mean? |
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Edaddy and for anyone else, the tuner update was included in the play call download.
It appears people are having issues playing online against each other. https://forums.ea.com/en/madden-nfl/...issue/p1?new=1 |
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Surprised EA hasn't had Commatary updates like they did last year.. I mean that was the whole reason they brought in Brandon Guiden & Charles Davis..
Wonder why they haven't done it this year along with the slew of new Touchdown Celebrations they were said they would add this year... Sent from my SM-G920T using Operation Sports mobile app |
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I'm wondering if they updated anything with the offseason free agency logic through a tuner or this last patch. I simmed to the offseason in a few test franchises just to make sure I was seeing it correctly but I no longer see teams like the Rams try and sign Le'Veon Bell in free agency. Now it's always teams like the Jets, Colts, and Bears trying to sign him which is nice, I got sick of watching teams already with a stud running back trying to sign him.
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I need a bit more time with it, but I'm not 100% sure I love this update. Thank goodness it's in a play call file that I can delete.
I like the stamina thing, mostly, though I wish the whole Madden approach to fatigue were different. What I don't like is that I saw more skating in coverage and warping plays on the ball (super diving swats and warp picks) than I'd seen immediately prior to the tuner. Am I alone in that? |
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I got a digital download of game and I haven't got any prompt to download a tuning file. The only thing that downloads is the play calling file. How can I download the new tuning file?
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the tuner update is included in the play call download |
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If I need to drive the length of the field in a short amount of time I almost always open that possession with a bubble screen. If the opponent tries to play any type of prevent set up it's an easy 15+ especially if your receiver has good AGI and ball carrier moves. |
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