How do you guys play offline?
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Re: How do you guys play offline?
Creating your own offline Universe Mode. Book fights, keep track of wins/losses, create some sort of injury system/fight negotiator system if you're super nerdy like me and roll with it.
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Re: How do you guys play offline?
I'd love to hear about this system.Comment
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Re: How do you guys play offline?
I like replaying career with different builds, in different divisions, on different difficulties, experimenting with sliders. Having different champions and rivals definitely helps, too.
But it's just something I do for casual fun now and then. Most of my time with the game is playing online quick fight or ranked. Next game definitely needs more/deeper offline modes, IMO.Comment
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Re: How do you guys play offline?
Custom fight now is the best mode to play with friends .
Just set the grappling HUD to dynamic so it's a bit hard to see transitions . You can still see subs if there is only one sub available but it makes me appreciate the set up for a submission .
I don't like fighting the AI it's too passive and counters like a mutha****a but trust me the AI is great . skynet has done a very good job .
You can also mix up weight classes and do random fights between you and your mates .
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Re: How do you guys play offline?
I don't know if you remember but you were the one who gave me a tip about the dynamic grappling HUD so as to hide transitions .Originally posted by AydinDubstepCustom fight now and I change the sliders depending on who's fighting. Sometimes I sprinkle in grappling and striking only too, the occassional open weight tournament and use a pen and paper to track the results. That's about it really.
So fighters who are stamina based but not powerful like Bisping, I up their stamina and decrease power.
Fighters who are grapple heavy and like to hold positions, I drop the grappling speed of the opposite guy.
Fighters who are grapple heavy but more scramble / transition style, I increase the grapple speed of that fighter. Submission wizards get a sub speed boost.
Then I have unique guys like:
- Derrick Lewis who gets max stamina and max health with increased damage but fights on Normal difficulty. So he doesn't do much but if you get sloppy you dead.
- Ngannou who gets a power boost but stamina recovery off meaning every shot counts.
- Khabib who gets grapple speed increase, and the inverse for the opponent, but damage decreased so he can actually gnp from crucifix without KOing the opponent really easily.
- Anderson Silva has a power increase and stamina increase and fights on legendary difficulty. Wonderboy has a similar setup minus the power increase.
- Kickers usually get stamina buffs too.
- 5 rd fights both guys get stamina buffs.
The sliders and mixed modes & weightclasses keep offline interesting for me.
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Re: How do you guys play offline?
It's super nerdy and I've been developing it for years. So it's gotten kind of in-depth.
I use an app called Decide Now and a coin.
The wheel below is spun whenever I want to book a fight. I flip the coin to determine time. Heads =1 month, tails=2 and sometimes I double the time for an outcome.
So if I land on "I'm Injured" when asking Conor McGregor if he'll fight Khabib in February, and I'm in December in my Universe and I flip the coin and it lands on heads 3 times in a row (a change in a result of the coin flip determines how long I flip), he won't be healthy enough to compete until, March which means I can't book him for any fight until March when he's medically cleared.
If I land on "More Money" and I land on tails 3 times, that means he wants 3× more money (so I'd need 3 yes' instead of the normal 1 for a fight signing). But the coin flip is also an indicator of time, so tails = 6 months until that outcome expires. So I book the fight six months out i only need 1 yes. (Fighters will hold out for more money, but only for so long).
As for injuries, after every event I flip the coin. If I land on tails, that indicates someone on the card I just did has been injured during the event. Again, I keep flipping until the result is broken (3 tails in a a row means 3 fighters are injured during the event). If it was heads on the first attempt, everyone walked away from the event healthy and is available to be booked ASAP.
Now, to determine which of my 10 fighters was hurt (or however many fought on the card). I due a random number generator app and select 1-10, then in this example, 3 outcomes, and I label the main event 1-2, co-main 3-4 and so on and so forth. (See below. In this example, those numbers indicate which fighters on the our prefer got hurt).
Now, once again, I flip the coin. However many results before something breaks the streak determines how many months the fighter will be injured. Heads =1 month, tails =2 months.
And then, I also have injuries for fights that have already been booked.
So before I simulate to my next date I do the same thing I did above for the upcoming events. Only difference is every fight in the upcoming months is at risk. So if I've booked 50 future fights, I label the fighters 1-100 based on when the fights at happening. Rinse repeats the coin flip steps.
Like i said, it's complicated and nerdy, but it's made for some interesting scenarios like champions getting hurt or injured and me having to strip titles or create interim titles.
Or creating back story for fights like one fighter immediately agreeing to a fight but the other holding our for some reason. So I've had some Floyd Mayweather-Manny Pac situations where I've wanted to book fights for years in my Universe but the timing hasn't quite worked out, but once it did, it felt bigger because I couldn't just throw it together. It created a sense of anticipation.


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Re: How do you guys play offline?
I'm basically the same, albeit at about 50% of play time due to RDR and a few other titles.
For me it's just Fight Now Custom and making fantasy matches, I love it.
I'll generally keep a one size fits all slider setting of AI Transition speed +3 or 4.
AI sub speed + 1.
Then like Aydin I'll adjust sliders for specific fighters, like Max Holloway has a massive stamina buff and a slight power Nerf so he just drowns you with volume
Bisping is similar, Khabib gets a transition speed buff so you basically have to fight like Rain' Al and spam predenial.Comment
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Re: How do you guys play offline?
In UFC3 I now only play with friends using CAFs only (with a fixed maximum points allowance) in our own league with transition speed and submission speed on max, simple submissions on, and stamina 12 (+2).
I find it makes it more intuative for entry levelers, and fast paced in the grappling department.
With Universe mode I've started a realtime game of WMMA5 Real mod. I set up all the current UFC events and I'm playing them on the same weekends as the real cards. Of course fights fall out, injuries, contract issues, different outcomes, etc, and so as I move away from the point of divergence, things will get weirder and weirder.
Last edited by MacGowan; 12-12-2018, 05:18 AM.Comment
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Re: How do you guys play offline?
Macgowan,
Is it possible to use WMMA as a tracking tool? For example, I import all of the data from my universe into wmma but I have the actual fights in UFC3.Comment
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Re: How do you guys play offline?
I wish this was possible.
I know you (aholbert) and I tried to get this to work with WMMA 4 but couldn't figure out.
If it could work, it would take my offline experience to the next level.
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Re: How do you guys play offline?
I thought I asked this before. Thanks for reminding me.
So is it impossible to edit the results of a fight? Because I think thats all we need to do. We can edit the database to store past results.Comment
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Re: How do you guys play offline?
If anyone figures out if this is possible, sign me up.
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Re: How do you guys play offline?
Dude what's your Twitter handle ...In UFC3 I now only play with friends using CAFs only (with a fixed maximum points allowance) in our own league with transition speed and submission speed on max, simple submissions on, and stamina 12 (+2).
I find it makes it more intuative for entry levelers, and fast paced in the grappling department.
With Universe mode I've started a realtime game of WMMA5 Real mod. I set up all the current UFC events and I'm playing them on the same weekends as the real cards. Of course fights fall out, injuries, contract issues, different outcomes, etc, and so as I move away from the point of divergence, things will get weirder and weirder.

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