My thoughts on how to fix MyCareer

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  • ntnme2lose
    Rookie
    • Nov 2007
    • 159

    #1

    My thoughts on how to fix MyCareer

    It would be nice to have the option of how you want to begin your career instead of going through another rags to riches storyline that they've been working for the last three years. It was cute the first time when Spike Lee did it but now we should get the option to choose our own path to the hall of fame.



    Really it's not even realistic right now. Guys that play in high school and college, then go undrafted and don't really dominate overseas(you really can't because your rating is so damn low) NORMALLY don't becomes hall of fame superstars when they get pulled in for a workout and try to make a team. I mean it's happened with guys that started playing overseas and made it to the league. But rarely when a US born guy doesn't really do much in high school/college, doesn't get drafted and barely does anything overseas too.



    Let's go back to the real ****. Be able to choose to be a star coming out of college and a high draft pick. But you have to put up star numbers or your fan base will drop. You won't get many endorsement deals. You relationships with other stars will go down. Your team might try to trade you after the first year if you don't produce and you'll be called a bust in interviews. Make your goals for getting into the hof higher if you choose that route because the expectations for what you SHOULD accomplish will be higher.



    If you don't want to go that route then by all means choose to go from rags to riches with a story. There are people out there that love the grind to go from a 48 to a 90+ and thats perfectly fine. BUT...make the rewards worth it so that within a decent amount of time, your guy can be a 90+. Don't make it so that unless you buy VC or grind for 3-6 hours a day, you won't reach 90+ till right before the next iteration of the game comes out.



    Also...bring back conversations and interactions with the GM once you reach a certain level of influence. Be able to work with your GM to trade for star players to come play with you. Tell them who you think deserves a raise or people that they need to keep in order to keep you happy. That's what most stars do in real life anyway. Why not have that communication to help push your team in a certain way instead of being stuck with whatever situation you fall into.

    The neighborhood can always still be a thing. You could still have storylines and meetups with stars in the neighborhood just like they do now. Thats all perfectly fine.

    Now I know the issue with having multiple starting points in your MyCareer would have a direct effect on pro am and street. I get that and I really haven't found a remedy to it lol. It would put people that start as a star at a definite advantage. I know there are certain games that have matchmaking scripts that help with pairing opponents that are around the same raiting but I don't know if thats possible with the 2k verse.

    Please let me know what you think about something like this.
  • RedmanR
    MVP
    • Aug 2003
    • 2120

    #2
    Re: My thoughts on how to fix MyCareer

    Bro. . . there's a thread for this, it's called Impressions[emoji848]

    Sent from my SM-N920T using Tapatalk
    Where they DO that? ? ?

    Comment

    • ntnme2lose
      Rookie
      • Nov 2007
      • 159

      #3
      Re: My thoughts on how to fix MyCareer

      Originally posted by RedmanR
      Bro. . . there's a thread for this, it's called Impressions[emoji848]

      Sent from my SM-N920T using Tapatalk
      I wasn't aware that was the the only place where we could post our thoughts and opinions. Cool

      Comment

      • RedmanR
        MVP
        • Aug 2003
        • 2120

        #4
        Re: My thoughts on how to fix MyCareer

        It was a very GOOD read but more like an impression, that's just me. . .

        Sent from my SM-N920T using Tapatalk
        Where they DO that? ? ?

        Comment

        • mrchiggs
          Pro
          • Sep 2005
          • 511

          #5
          Re: My thoughts on how to fix MyCareer

          Great read, I didn't think it was anything wrong with posting this outside the impressions thread as its not an impression of the game but ideas of how the game could be better. Its borderline but its not the same thing at all.

          Comment

          • mrchiggs
            Pro
            • Sep 2005
            • 511

            #6
            Re: My thoughts on how to fix MyCareer

            I think Mycareer needs to be separated from the online element. From there you give more customization to the players. Sliders and all. Edited rosters and all.

            I love Mycareer or the concept of it, but its too much of a grindfest. Having your player connected to the online aspect bottles the possibilities of it all. What if i want to play as a real lebron or Steph character or some unique style player outside of the archetype system? Or I want to be a superstar but I also want to simulate real ball. And its so difficult in this game. I try personally but its not easy. I try to run real plays and most of them just dont get executed because of the dumbness of my teammates.

            I don't mind the whole overseas aspect and the story behind it. But its on rails, and really doesn't matter much once you reach the league. None of the players you played with matter or what you supposedly learned. Ands there's no options or paths... which is difficult I know but it would make it more special.

            I wouldn't mind going from 48 to 90+ but it would have to make sense. Like If im rated 68 why am I expected to stop Kyrie from scoring or Starting over John Wall simply because I played well!?

            I also hate the Neighborhood as it pertains to Mycareer... All it is, is time consumption if your not a Pro-Am yada yada player.

            Comment

            • FapAssTurd
              Rookie
              • Jan 2019
              • 12

              #7
              Re: My thoughts on how to fix MyCareer

              Originally posted by mrchiggs
              I think Mycareer needs to be separated from the online element. From there you give more customization to the players. Sliders and all. Edited rosters and all.

              I love Mycareer or the concept of it, but its too much of a grindfest. Having your player connected to the online aspect bottles the possibilities of it all. What if i want to play as a real lebron or Steph character or some unique style player outside of the archetype system? Or I want to be a superstar but I also want to simulate real ball. And its so difficult in this game. I try personally but its not easy. I try to run real plays and most of them just dont get executed because of the dumbness of my teammates.

              I don't mind the whole overseas aspect and the story behind it. But its on rails, and really doesn't matter much once you reach the league. None of the players you played with matter or what you supposedly learned. Ands there's no options or paths... which is difficult I know but it would make it more special.

              I wouldn't mind going from 48 to 90+ but it would have to make sense. Like If im rated 68 why am I expected to stop Kyrie from scoring or Starting over John Wall simply because I played well!?

              I also hate the Neighborhood as it pertains to Mycareer... All it is, is time consumption if your not a Pro-Am yada yada player.
              I agree with this so much. There needs to be some freedom in MyCareer again. This is the single player default mode for a lot of people like myself who don't want to ball online. I'd rather just settle in to the "RP" element of being an NBA superstar... Back in the old days I could just create a superstar around 90 overall and act like he just came out of college or something and slap him on my favorite team. Now it's all built around ad revenue and VC for cruds sake...

              Like this year for example. I created a slasher scoring post and spent $40 on VC right away to negate some of the grind. Cool. But he is only 80 after that... 89 now due to grinding.

              Decided to roll a playmaking sharpshooter PG next so I spent another $20 (shame on me now) and took him from a 60 to 74... he is barely able to hang with the scrubs of the NBA but they got me guarding Lebron and AD for some reason lol. I just want to be able to compete without breaking the bank or spending half my life grinding. The system right now is not fun or immersive at all, because it's built around simple greed and it has gotten out of hand.

              Story mode is cool but it's just bogged down by too much erroneous junk, like wading through advertisements in the neighborhood to your house or to the agents office to get your check... just deposit our check automatically and let us click a button to go to our house... too much fluff. My 2 cents.

              Comment

              • Mozatta
                Banned
                • Oct 2008
                • 205

                #8
                Re: My thoughts on how to fix MyCareer

                Originally posted by FapAssTurd
                I agree with this so much. There needs to be some freedom in MyCareer again. This is the single player default mode for a lot of people like myself who don't want to ball online. I'd rather just settle in to the "RP" element of being an NBA superstar... Back in the old days I could just create a superstar around 90 overall and act like he just came out of college or something and slap him on my favorite team. Now it's all built around ad revenue and VC for cruds sake...

                Like this year for example. I created a slasher scoring post and spent $40 on VC right away to negate some of the grind. Cool. But he is only 80 after that... 89 now due to grinding.

                Decided to roll a playmaking sharpshooter PG next so I spent another $20 (shame on me now) and took him from a 60 to 74... he is barely able to hang with the scrubs of the NBA but they got me guarding Lebron and AD for some reason lol. I just want to be able to compete without breaking the bank or spending half my life grinding. The system right now is not fun or immersive at all, because it's built around simple greed and it has gotten out of hand.

                Story mode is cool but it's just bogged down by too much erroneous junk, like wading through advertisements in the neighborhood to your house or to the agents office to get your check... just deposit our check automatically and let us click a button to go to our house... too much fluff. My 2 cents.
                Your post is exactly why 2K won’t make the changes you suggested. You just spent an extra $60. That’s $60 2K wouldn’t get if your changes were implemented. 2K knows most of their fans want immediate gratification and don’t want to put in the work to develop their player.

                This is a business and 2K is doing what is best for business.

                Comment

                • m1ke_nyc
                  10
                  • Oct 2009
                  • 3243

                  #9
                  Re: My thoughts on how to fix MyCareer

                  They need to adjust the current archetype system. Your ratings are affected way too much when you add weight or decrease weight. Increase height or lose height. Most everyone is running around with a player that looks like he's starving because it's more beneficial to create a player that's underweight for better speed.
                  It’s easier to do the right thing, than to explain why you didn’t.

                  Comment

                  • godylla
                    Rookie
                    • Jan 2009
                    • 305

                    #10
                    Re: My thoughts on how to fix MyCareer

                    I think there needs to be a way to get instant perks from your archetype. By choosing to be a sharpshooter, you don't necessarily get that until you upgrade the attributes and badges. My suggestion would be this:

                    1. Give you the ability to max out one attribute upon creation of your character. Whether it is speed, 3pt, dunk, etc., it automatically gives you an ability you can build your character around (Max it out based on the starting point in your career. Not max it out completely, as you would still need to earn points to get the cap breaker using this years game as an example to fully max out your build). I would also be okay with the option of free attribute points at the creation of your character (something like 10) that you can put all on one attribute, or spread them around.

                    2. Give us 5 free badges to use on our character right away. You can use them to max out a primary badge right away, or spread them around and get a base set for a few different badges.

                    3. Give all players, regardless of archetypes, the ability to max a few select badges. Whether I am a sharpshooting SG, or an athletic C, I think you should be able to max out the Free Throw Ace badge, for example.

                    The reason for these suggestions is again to give your player the ability to have an immediate impact in some aspect of the game. Whether it is your athleticism, or shooting, or something else, it at least gives your player a real identity right away.

                    In this years game, a player like the Flying Dragon comes to mind. Maybe he isn't the best player, but he had an ability that made him unique and valuable. I think with the possibility of my suggestions above, you can create a player that can have that type of impact, and still have plenty to grind for and improve upon throughout your career.
                    Last edited by godylla; 01-06-2019, 12:44 PM. Reason: Spacing and clarification
                    "Do or do not, there is no try."
                    - Yoda

                    "Don't give up, don't ever give up."
                    - Jimmy V.

                    Comment

                    • YungCurrySwag
                      Just started!
                      • Jan 2019
                      • 3

                      #11
                      Re: My thoughts on how to fix MyCareer

                      To an extent, I agree with this. It would be nice to actually be able to completely mold the player in the image you want it to be, rather than having to go through a story mode that honestly, feels somewhat manufactured.

                      The grinding is cool and all but sometimes you just want to be able to make a star player and just get to the NBA without all the outside hassle. Of course, for those who want to build their character up and build from scratch the option should be there to do so.

                      From a business standpoint, i get why they dont do it that way. It is all about money and getting return on the investment after all. Though i do feel more freedom should be given to the player and how they want to go about there career path.

                      Comment

                      • FapAssTurd
                        Rookie
                        • Jan 2019
                        • 12

                        #12
                        Re: My thoughts on how to fix MyCareer

                        Yeah I don't mind paying the money, that's not my issue. The problem is I will buy VC and then when I get tired of that myplayer, guess what? I am done.

                        My issue is not with the microtransactions themselves but the fact that we can't redistribute stats or re-create another player without having to start from scratch.

                        Most games I buy nowadays I invest at least $100 in, and it's worthwhile from the hundreds of hours of entertainment I get. But once we invest that extra we should have access to everything, if that makes sense.

                        Comment

                        • jyoung
                          Hall Of Fame
                          • Dec 2006
                          • 11132

                          #13
                          Re: My thoughts on how to fix MyCareer

                          1) Turn off all CPU double teams. Nobody plays MyCareer to pass out of double teams all game long.

                          2) Get rid of the predetermined attribute upgrade paths. Go back to how it was in 2K17 and let us choose which attributes we want to upgrade.

                          3) Unlink offline MyPlayers from online MyPlayers. Offline MyPlayers should not have any attribute, badge, height, or weight restrictions. If your idea of having fun offline is making an unrealistic freak demigod who has the potential to max out at 99 in every attribute and earn all of the badges, then you should be able to. There should be no limits to what people are able to create offline.

                          4) Give us full control over all of the coach settings and let people play how they want to play offline. Regardless of what position your MyPlayer is playing, he should be able to call set plays, change freelance offenses, call series, change defenses, alter defensive settings, switch defensive assignments, etc. Let us act as a player/coach on the floor.
                          Last edited by jyoung; 01-08-2019, 05:58 PM.

                          Comment

                          • ItchyNscratchy
                            Banned
                            • Jan 2018
                            • 305

                            #14
                            Re: My thoughts on how to fix MyCareer

                            Originally posted by jyoung
                            1) Turn off all CPU double teams. Nobody plays MyCareer to pass out of double teams all game long.

                            2) Get rid of the predetermined attribute upgrade paths. Go back to how it was in 2K17 and let us choose which attributes we want to upgrade.

                            3) Unlink offline MyPlayers from online MyPlayers. Offline MyPlayers should not have any attribute, badge, height, or weight restrictions. If your idea of having fun offline is making an unrealistic freak demigod who has the potential to max out at 99 in every attribute and earn all of the badges, then you should be able to. There should be no limits to what people are able to create offline.

                            4) Give us full control over all of the coach settings and let people play how they want to play offline. Regardless of what position your MyPlayer is playing, he should be able to call set plays, change freelance offenses, call series, change defenses, alter defensive settings, switch defensive assignments, etc. Let us act as a player/coach on the floor.
                            Funny how most of the things you mentioned were already in previous 2K games but knowing how 2K likes to step backwards, instead of moving foward, the game will never change and i guarantee it will only get worse.

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