NFL Head Coach 09 Thoughts
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NFL Head Coach 09 Thoughts
Never played NFL Head Coach 09, but have been watching videos and reading about the features it had. I just wanted to see what everyone thought of it, when it was relevant or even now. I know we all want every feature from that game to be in CFM, but what were some of its best features? What were some of its worst features? Here's to hoping Madden 20 has something in this direction.MLB New York Yankees
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MLB New York Yankees
NFL New York Giants
NBA Brooklyn Nets
NHL New Jersey Devils
EPL Manchester United
NCAA FB Pittsburgh Panthers
NCAA BB Pittsburgh PanthersComment
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Re: NFL Head Coach 09 Thoughts
It has been a long time since I had it but I enjoyed it. Yeah if you could take that management system and then run get the Madden graphics for gameplay it would be the motts, but then you can say that about OOTP baseball and The Show or Football manager and PES/Fifa.
I'm wondering given the depth of NBA2K's franchise/GM and other modes my first impression is that yes it could be possible to get some form of Head Coach in combination with the Madden play.Comment
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Re: NFL Head Coach 09 Thoughts
I do not recall the exact file size. It would be very possible to bring the game into next gen. The bulk of file size is used up by graphics, images and video.Comment
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Re: NFL Head Coach 09 Thoughts
Depends if that "older technology" would mesh with the updated technology. ie frostbite, etc.... From what I've discovered, the old tech doesn't work with with new tech or legacy coding.Comment
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Re: NFL Head Coach 09 Thoughts
But I've always viewed these games as more of "what does the 'excel' type file that describes the players, their animations, their ratings, their skills, etc." look like when you're loading the file of the Cowboys to play the Giants. The rest of the management module is not needed at that point. So what would be the way to get the depth of HC (I agree the work would need to be done to get it working on modern consoles/PCs) and when you go to load the day's game, the same type of thing that is currently used by Madden to put the right teams, right animations and right skills, plus correct location, correct weather, correct crowds, extracted from the HC module to let the game play like Madden. Then the opposite would need to occur but currently we have some rudimentary form where the stats are integrated, players get hurt and that shows up on the team screens, players gain or lose progression. Then once you're out of the gameplay the management module kicks in. And there I'd just be looking at depth of activities, I don't need graphics like the gameplay would give me (though folks will b**** that they want to see player actually train)...
Really it could be two separate games that talk to one another (left brain/right brain). At least that's how I always looked at OOTP and the Show, and if only those companies could get together to figure out how to make it work you'd have a very deep detailed management mode of OOTP with the more realistic gameplay of the Show. the HC /Madden connection I think we all thought would be something really possible and like I said, for me, I'm seeing alot of that with NBA 2K, so I think if they put the effort in (and there's the rub, and it is likely not in their business plan for the upcoming years) it could be done.Comment
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Re: NFL Head Coach 09 Thoughts
Coach, anything is possible, I'm just recalling a post from AJ(former EA employee on the game play team) that the old tech doesn't mesh with the new tech very well.But I've always viewed these games as more of "what does the 'excel' type file that describes the players, their animations, their ratings, their skills, etc." look like when you're loading the file of the Cowboys to play the Giants. The rest of the management module is not needed at that point. So what would be the way to get the depth of HC (I agree the work would need to be done to get it working on modern consoles/PCs) and when you go to load the day's game, the same type of thing that is currently used by Madden to put the right teams, right animations and right skills, plus correct location, correct weather, correct crowds, extracted from the HC module to let the game play like Madden. Then the opposite would need to occur but currently we have some rudimentary form where the stats are integrated, players get hurt and that shows up on the team screens, players gain or lose progression. Then once you're out of the gameplay the management module kicks in. And there I'd just be looking at depth of activities, I don't need graphics like the gameplay would give me (though folks will b**** that they want to see player actually train)...
Really it could be two separate games that talk to one another (left brain/right brain). At least that's how I always looked at OOTP and the Show, and if only those companies could get together to figure out how to make it work you'd have a very deep detailed management mode of OOTP with the more realistic gameplay of the Show. the HC /Madden connection I think we all thought would be something really possible and like I said, for me, I'm seeing alot of that with NBA 2K, so I think if they put the effort in (and there's the rub, and it is likely not in their business plan for the upcoming years) it could be done.
Also, HC wasn't just developed in 09, I think the first one was 05 or 06, you are talking about close to 15 years of tech combined with legacy coding as well.
Love for it to happen, I don't see it happening.
I feel they would need to start from scratch and build something new.Comment
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Re: NFL Head Coach 09 Thoughts
Yea I’ve been reading they built it off the Madden 09 engine. So to upgrade from 05 wouldn’t have been the practical way. They literally started from scratch off 09Coach, anything is possible, I'm just recalling a post from AJ(former EA employee on the game play team) that the old tech doesn't mesh with the new tech very well.
Also, HC wasn't just developed in 09, I think the first one was 05 or 06, you are talking about close to 15 years of tech combined with legacy coding as well.
Love for it to happen, I don't see it happening.
I feel they would need to start from scratch and build something new.MLB New York Yankees
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Re: NFL Head Coach 09 Thoughts
OK , let me clarify: I'm not saying drop HC 05 or 09 into Madden 20; I'm saying the history and framework by which they built it exists, so to build a similar front end management could be based off that previous learning, then the trick is find the way to connect the two (management results feed into the ratings/info used in the gameplay).
Yeah i get anything could be done and alot is wishes and hopes...the boards are littered with these things that folks want/wish for/demand but no mention how that want/wish/demand could be implemented; at least they've shown a management game could be made off the engine, so feasibility may be there, but other factors contribute to why nothing has been to where we hope it to be.Comment
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Re: NFL Head Coach 09 Thoughts
Just wanted to say that I consider HC 09 to be my favorite game of all time. I've never been more addicted to a game.
I think I'm a bit of a weird gamer in that I love RPGs and LOVE football. HC 09 felt like an actual NFL Role Playing Game. It was remarkable.Comment
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Re: NFL Head Coach 09 Thoughts
Then I guess I'm weird too...oh and I also love RPGs and Football.
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Re: NFL Head Coach 09 Thoughts
The coding may be different, but if Josh Looman and company could figure it out on older, less powerful systems, surely these devs can figure out how to code/implement HC09 features into current gen.
There's simply no reason the features from HC09 (and NCAA) can't be implemented if they really wanted to. It boils down to either they aren't allowed (because it's all about MUT and esports), they don't want to, or they don't have the capacity/talent to do so.
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Re: NFL Head Coach 09 Thoughts
Agree with your last paragraph, don't agree with the first paragraph. Different coding onto new coding plus legacy coding more than likely equals recipe for messing up parts of the game. Based on what AJ mentioned previously, older coding doesn't mesh/jive with newer coding.The coding may be different, but if Josh Looman and company could figure it out on older, less powerful systems, surely these devs can figure out how to code/implement HC09 features into current gen.
There's simply no reason the features from HC09 (and NCAA) can't be implemented if they really wanted to. It boils down to either they aren't allowed (because it's all about MUT and esports), they don't want to, or they don't have the capacity/talent to do so.
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I like Coach's idea the best, if they can work it into a front end management type of system, that would be nice.
Depends if they want to take it into that direction.Comment
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Re: NFL Head Coach 09 Thoughts
Agree with your last paragraph, don't agree with the first paragraph. Different coding onto new coding plus legacy coding more than likely equals recipe for messing up parts of the game. Based on what AJ mentioned previously, older coding doesn't mesh/jive with newer coding.
I like Coach's idea the best, if they can work it into a front end management type of system, that would be nice.
Depends if they want to take it into that direction.
You don't need to "mesh" the legacy coding in, they just need to replicate the logic with newer coding. In theory, it should be rather simple to add in, but it could be time consuming.
EA simply doesn't want to allocate resources for it for whatever reason. Probably because MUT makes them so much money that most of their devs are working on that. Let's face it, most gamers just want to play Madden and things like MUT appeal to casual and hardcore gamers.
Things like a super detailed franchise mode don't matter to anyone that doesn't frequent these forums. It is what it is. I wish it were different, but that's the reality.Comment

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