Will we ever get a realistic Madden?
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Will we ever get a realistic Madden?
You know, one that doesn't include LBs jumping 10 feet in the air picking off passes headed 20 yards past them, the most average RBs and WRs getting an extra 10-15 yards (or taking it all the way) off a simple spin move, defensive lineman picking off passes 20 yards downfield and yards away from them just by "lurking" etc...this game has the most unrealistic garbage you never see in any real game. Any chance we ever see a realistic Madden?Tags: None -
Re: Will we ever get a realistic Madden?
If your standard is that the game looks just like one you watched on TV, then no Madden will probably never meet that and you should find a new hobby.You know, one that doesn't include LBs jumping 10 feet in the air picking off passes headed 20 yards past them, the most average RBs and WRs getting an extra 10-15 yards (or taking it all the way) off a simple spin move, defensive lineman picking off passes 20 yards downfield and yards away from them just by "lurking" etc...this game has the most unrealistic garbage you never see in any real game. Any chance we ever see a realistic Madden? -
Re: Will we ever get a realistic Madden?
Some things will improve every year, but IMO the crux of the issue is User agency for competitive play. As long as they allow "lurk" type movements for User controlled players, which distorts the authenticity of what can be run on offensive both on the ground and in the air, then there is a ceiling to the level of realism we can have.
The so called "skill gap" being about stick wiggling, exploit discovering and 37 hot routes, instead of personnel differences, schemes, and NFL style playcalling is an albatross on the progression of the game.Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever.Comment
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Re: Will we ever get a realistic Madden?
Nice post. H2H sucks this year for no other reason than user defenders can cover entirely too much ground and it breaks too many offensive concepts for the game to be any fun.Some things will improve every year, but IMO the crux of the issue is User agency for competitive play. As long as they allow "lurk" type movements for User controlled players, which distorts the authenticity of what can be run on offensive both on the ground and in the air, then there is a ceiling to the level of realism we can have.
The so called "skill gap" being about stick wiggling, exploit discovering and 37 hot routes, instead of personnel differences, schemes, and NFL style playcalling is an albatross on the progression of the game.
There's a reason the game is nothing but crossers, posts, and drags: those are the only routes you can actually keep safe from someone who knows what they are doing and has a capable player under their control.
Thankfully the vs. AI game is about as fun as it's ever been so long as you don't push them too hard and exercise some modest restraint in play calling and tactics.Comment
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Re: Will we ever get a realistic Madden?
Dexter, what you are really asking for is for the CPU AI to mimic that of the real NFL game. While I would love to see EA knuckle down and put a great deal of emphasis on this facet, I seriously doubt it will ever come to fruition.You know, one that doesn't include LBs jumping 10 feet in the air picking off passes headed 20 yards past them, the most average RBs and WRs getting an extra 10-15 yards (or taking it all the way) off a simple spin move, defensive lineman picking off passes 20 yards downfield and yards away from them just by "lurking" etc...this game has the most unrealistic garbage you never see in any real game. Any chance we ever see a realistic Madden?
MUT is now the cash cow for Madden. Therefore, like any other business, they will most certainly focus their resources on continuing to build this area of the game. It is also far easier and cheaper for them to do that, rather than putting the amount of manpower and work needed to improve the game in the areas that you speak of.
Having said that, if you have the patience to experiment with sliders, Madden 19 can be tweaked to the point of it being enjoyable. Of course, that is simply a matter of opinion.Comment
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Re: Will we ever get a realistic Madden?
No, sorry. I was talking about how ridiculous H2H is this year, as was stated the post before yours. I don't play the computer, its far too easy even on All Madden. Im not asking for it to act just like an NFL game on TV but close to one and less like NFL Blitz.Dexter, what you are really asking for is for the CPU AI to mimic that of the real NFL game. While I would love to see EA knuckle down and put a great deal of emphasis on this facet, I seriously doubt it will ever come to fruition.
MUT is now the cash cow for Madden. Therefore, like any other business, they will most certainly focus their resources on continuing to build this area of the game. It is also far easier and cheaper for them to do that, rather than putting the amount of manpower and work needed to improve the game in the areas that you speak of.
Having said that, if you have the patience to experiment with sliders, Madden 19 can be tweaked to the point of it being enjoyable. Of course, that is simply a matter of opinion.Comment
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Re: Will we ever get a realistic Madden?
I got ya Dexter. Sorry the H2H is also in the sorry state it's in. Funny, I remember with the introduction of RPM were videos showcasing how the mike backer could no longer unrealistically strafe sideline to sideline. A few weeks later, a video surfaces on how to use the RPM mechanic to virtually do the same thing, although it did look toned down at that time.Comment
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Re: Will we ever get a realistic Madden?
To simply answer OP question , No NEVER. Why ? I will let Rex Dixon answer that question for you .
"They rejected my "fix gameplay" strategy because it's not marketable. "
He deleted his tweet , but someone luckily saved it for anyone who needs proof:
This statement says so much if you just read it. Do not expect EA suits to be willing to put much in resources towards fixing gameplay,because to them its not marketable and thus not worth much investment. Keep that in mind when you go to pre-order or even buy it at launch. This is what they think about any of us wanting good gameplay .
Gameplay is the core of the game, if they do not think fixing it is worth time and money, then there is 0 reason to ever hope they will really fix the gameplay .
Also dont forget, we are getting new consoles most likely in 2020 . This is as good as football as we are gonna get on this current gen. Then when they "start over" with the new gen , we will be taking steps backwards again .....Enjoy .Comment
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Re: Will we ever get a realistic Madden?
No, Madden will not be what sim gamers want for some time. As a matter of fact it is going to get worse, what Im saying is that if u haven't noticed EA is going the animation route. Every year they introduce scripted outcomes as real gameplay. My prediction for this year is scripted field goal misses.Comment
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Re: Will we ever get a realistic Madden?
Millions love it as is, and EA has proven to be loyal to it's fan base. It's fan base loves arcade-like games. I know some feel they play Madden in a Sim style, but there's no such thing. Madden doesn't move or think anything like it's real life counterpart.
I check back annually. 2 things tell me they haven't advanced; sub par engaged player animations & sub par AI. Aside from a bit of front 7 flow, engaged player animations are still on last gen level. And the game still relies on the defense "knowing" the offensive play call, which is why they can't tier the defensive play calling.Shout out to The Watcher! Where you at bruh?Comment
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Re: Will we ever get a realistic Madden?
My biggest gripe with gameplay for a very long time has been the line interaction. I'm so tired of the Instashed. It feels like once you press turbo it triggers the CPU AI automatically disengages. I want to see an actual push from both sides. I want to see the DLine actually push the pocket and I want to see run blockers push defenders back.
Having a realistic LinePlay Interaction would go a long way. It feels like it is either a win or loss. Where it feels like either a successful block or InstaShed. It is dice roll depending on ratings. Thats one thing i loved about APF 2k8. The line play in that game is light years ahead of where Madden is. If you had a no star lineman against a gold star DLmen, it would be a long day for you and had to pretty much avoid running to his side or leave a extra player back to block. Matchups mattered in that game. Where in Madden, it feels like just dice roll if you are successful or not.
Also I'm tired of Two Man catching animations. It hurts the effectiveness of dbs when they get trapped in a similar catching animation as the WR rather than actually playing for ballComment
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Re: Will we ever get a realistic Madden?
The game has been way improved with the help of gameplay mods on the PC. Best version of Madden I've every played offline. Of course you have the ability to tweak to your hearts content with the Frosty editor. I feel for the console guys (I used to be one) that just have to live with what EA puts out. Everyone has their own version of "realistic" and it's hard to please everyone. I'll be interested what's in store for Madden 20 and I dont take much in regards to Rex's tweet because the game has made strides in fixing things.
Of course new features and modes are going to be needed for marketing & keeping things fresh for the consumer. I dont see any game saying we fixed a & b on the back cover.Last edited by Darth Aegis; 02-11-2019, 08:11 PM.OS needs a Thumbs DOWN button
Playing:Comment
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Re: Will we ever get a realistic Madden?
I used to play Madden on the PC in the 05 heyday and I thought playing sports games on the PC were the greatest thing since sliced bread because of all the mods you could add to the games vs the consoles. Struttdaddy rosters, AJ's Manifesto, mods making better stadiums, etc..... all of this at football-freaks.
Just depends on what your get up is and where you are in pc vs console gaming world. At the moment, I don't have a desktop, but that will change in the next 6 months or so, so, we'll see.
For now, I work with what I have and I use the tools that Madden provides ie sliders, coaching adjustments and try to get the game to playing as realistic as to my needs and wants in a cpu us user experience. I don't wait for EA to make a Sim game and I sure as heck don't let anyone else try to tell me how sim I need to play the game.
I don't think anyone is saying things don't need fixing or need improving or needs to be more realistic. There needs to be improvements all the way around, gameplay and cfm.Comment
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Re: Will we ever get a realistic Madden?
Some things will improve every year, but IMO the crux of the issue is User agency for competitive play. As long as they allow "lurk" type movements for User controlled players, which distorts the authenticity of what can be run on offensive both on the ground and in the air, then there is a ceiling to the level of realism we can have.
The so called "skill gap" being about stick wiggling, exploit discovering and 37 hot routes, instead of personnel differences, schemes, and NFL style playcalling is an albatross on the progression of the game.
Well said. Agree 1000%. This is quietly the #1 issue preventing Madden defense from being more realistic.RFF
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