2k might have messed up jump shot release timing...

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  • ludo95
    Rookie
    • Mar 2011
    • 57

    #1

    2k might have messed up jump shot release timing...

    So I was testing out the Flexible Release badge in practice mode, and I noticed that every player I tested, badge or no badge, seemed to shoot a higher percentage on late releases. The sweet spot seems to be at around half way on the shot meter going down.


    Please try it yourselves.
  • jeebs9
    Fear is the Unknown
    • Oct 2008
    • 47568

    #2
    Re: 2k might have messed up jump shot release timing...

    I don't know... Sounds like it's working


    Flexible Release
    Reduces the penalty suffered from mis-timed jump shot released.
    Shot timing penalties for jump shots are reduced, making it easier to knock down attempts even when releasing early or late.

    The above is from 2kLabs


    And those guys don't play around.


    Sent from my Pixel XL using Tapatalk
    Hands Down....Man Down - 2k9 memories
    http://www.youtube.com/watch?v=4IHP_5GUBQo

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    • ludo95
      Rookie
      • Mar 2011
      • 57

      #3
      Re: 2k might have messed up jump shot release timing...

      Originally posted by jeebs9
      I don't know... Sounds like it's working


      Flexible Release
      Reduces the penalty suffered from mis-timed jump shot released.
      Shot timing penalties for jump shots are reduced, making it easier to knock down attempts even when releasing early or late.

      The above is from 2kLabs


      And those guys don't play around.


      Sent from my Pixel XL using Tapatalk

      I'm not talking about the badge.


      I shoot at a higher clip on very late releases than with normal timing.

      Comment

      • cvantu
        Banned
        • Oct 2016
        • 353

        #4
        Re: 2k might have messed up jump shot release timing...

        Originally posted by ludo95
        I'm not talking about the badge.


        I shoot at a higher clip on very late releases than with normal timing.
        I play this game nearly everyday and your practice mode observation does not translate to the game. In a previous 2K, I could knock turnaround 3s at 100%, but not even close in a normal game. I believe shot timing to work as intended.

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        • ifeanyi18
          Rookie
          • Jul 2017
          • 162

          #5
          Re: 2k might have messed up jump shot release timing...

          Originally posted by ludo95
          I'm not talking about the badge.


          I shoot at a higher clip on very late releases than with normal timing.
          Nah you're actually right. The shot penalty system is bugged/broken, have tested extensively. At the very least theres no penalty for very early/releases, and in tests shooting over 100 threes I shot better on very early/late release than with slightly early/late with the same player.

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          • jk31
            MVP
            • Sep 2014
            • 2667

            #6
            Re: 2k might have messed up jump shot release timing...

            Originally posted by ifeanyi18
            Nah you're actually right. The shot penalty system is bugged/broken, have tested extensively. At the very least theres no penalty for very early/releases, and in tests shooting over 100 threes I shot better on very early/late release than with slightly early/late with the same player.
            Also in the game and Not only in practice? when I Play in our MLO on Superstar, if i dont get a Green Release, then the shot is going in under 10%, regardless of openness with 80+ shooters.

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            • HoustonHarden
              Rookie
              • Sep 2017
              • 210

              #7
              Re: 2k might have messed up jump shot release timing...

              Originally posted by jk31
              Also in the game and Not only in practice? when I Play in our MLO on Superstar, if i dont get a Green Release, then the shot is going in under 10%, regardless of openness with 80+ shooters.
              wow never seen that even in PNO.

              Comment

              • jk31
                MVP
                • Sep 2014
                • 2667

                #8
                Re: 2k might have messed up jump shot release timing...

                For the start of the season I shoot around 3 to 4 green releases a game. I average 5.3 3pt makes a game on 25.7 attempts. Without green releases that means I hit roughly 1-2 out of 22-23 attempts. Bradley Beal averages 1/5, Myles Turner is at 1/6. And from the 24 teams that keep their stats up to date, 9 of those shoot below 30% on average.

                These are with the standard superstar sliders.

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                • ifeanyi18
                  Rookie
                  • Jul 2017
                  • 162

                  #9
                  Re: 2k might have messed up jump shot release timing...

                  Originally posted by jk31
                  Also in the game and Not only in practice? when I Play in our MLO on Superstar, if i dont get a Green Release, then the shot is going in under 10%, regardless of openness with 80+ shooters.
                  In game for us as well, maybe you need larger sample but I also play MLO, with HOF/custom and our very early/lates go in a whole bunch to the point people complaining.

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                  • jk31
                    MVP
                    • Sep 2014
                    • 2667

                    #10
                    Re: 2k might have messed up jump shot release timing...

                    Really strange...




                    If it does not improve for me, I don't know what to do. I mean, one of my opponents even started to dare Myles Turner to shoot from midrange and from three, as he was not able to hit just one single shot outside the paint...

                    Comment

                    • 2ndBase
                      Rookie
                      • Dec 2002
                      • 450

                      #11
                      Re: 2k might have messed up jump shot release timing...

                      Originally posted by ludo95
                      So I was testing out the Flexible Release badge in practice mode, and I noticed that every player I tested, badge or no badge, seemed to shoot a higher percentage on late releases. The sweet spot seems to be at around half way on the shot meter going down.


                      Please try it yourselves.
                      I’ve noticed this also, been able to hit 3s in practice without ever letting off shot button with 3 pt shooters. 2K needs to take a closer look at their shot coding.

                      Comment

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