How does the CPU know exactly when I am going to shoot the ball?

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  • james_baller_84
    Rookie
    • Aug 2015
    • 16

    #1

    How does the CPU know exactly when I am going to shoot the ball?

    I have been playing a lot of games as a post up center recently and have noticed something strange. I try to beat the cpu with up and unders and pump fakes and most of the time he will just stand there with his hands up not falling for fakes no matter how many I do, but as soon as I take a shot the cpu will contest perfectly. Anyone else experience something like this?
  • adamspag
    Rookie
    • Feb 2014
    • 162

    #2
    Re: How does the CPU know exactly when I am going to shoot the ball?

    The CPU defends by responding to controller inputs instead of what is happening in front of them. So, you can pump fake all you want but it is going to know exactly when you pull the trigger on the shot.

    It is essentially cheating to artificially make the game difficulty higher. The CPU falling for a pump fake is based on a % chance on every shot just like fouls are based on a % chance on every shot animation as opposed to actual body contact.

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    • james_baller_84
      Rookie
      • Aug 2015
      • 16

      #3
      Re: How does the CPU know exactly when I am going to shoot the ball?

      Originally posted by adamspag
      The CPU defends by responding to controller inputs instead of what is happening in front of them. So, you can pump fake all you want but it is going to know exactly when you pull the trigger on the shot.

      It is essentially cheating to artificially make the game difficulty higher. The CPU falling for a pump fake is based on a % chance on every shot just like fouls are based on a % chance on every shot animation as opposed to actual body contact.
      What the hell? there is no way that is true lol. Da_Czar would never take short cuts like that when designing the AI. That would completely ruin the post up game.

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      • wrestlinggod1
        MVP
        • Jan 2008
        • 2498

        #4
        Re: How does the CPU know exactly when I am going to shoot the ball?

        Originally posted by adamspag
        The CPU defends by responding to controller inputs instead of what is happening in front of them. So, you can pump fake all you want but it is going to know exactly when you pull the trigger on the shot.

        It is essentially cheating to artificially make the game difficulty higher. The CPU falling for a pump fake is based on a % chance on every shot just like fouls are based on a % chance on every shot animation as opposed to actual body contact.
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        • Comduklakis
          MVP
          • Oct 2005
          • 1887

          #5
          Re: How does the CPU know exactly when I am going to shoot the ball?

          Not only do they respond to controller input, but they also respond to turnovers without looking them. I've spent an insane amount of time watching replays trying to figure out how the CPU is constantly fastbreaking and beating me down court. One thing I discovered is that their players will take off at the micro second the ball touches the hand of their team on a rebound or turnover, even if they aren't looking at the play.
          http://www.operationsports.com/forum...y-cant-we.html

          http://www.operationsports.com/forum...ow-2012-a.html

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          • ksuttonjr76
            All Star
            • Nov 2004
            • 8662

            #6
            Re: How does the CPU know exactly when I am going to shoot the ball?

            Originally posted by james_baller_84
            What the hell? there is no way that is true lol. Da_Czar would never take short cuts like that when designing the AI. That would completely ruin the post up game.
            Same thing true with icon passing. I've been complaining about that for years.

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            • jfsolo
              Live Action, please?
              • May 2003
              • 12965

              #7
              Re: How does the CPU know exactly when I am going to shoot the ball?

              Originally posted by james_baller_84
              What the hell? there is no way that is true lol. Da_Czar would never take short cuts like that when designing the AI. That would completely ruin the post up game.
              Sorry it's true, I do think that they could mask it a lot better if they had more development time in a cycle to work just on AI stuff. Maybe with the improved CPUs in the next generation of consoles they can make so strides in all aspect of AI development.
              Jordan Mychal Lemos
              @crypticjordan

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              • Crossover1
                MVP
                • Feb 2009
                • 1925

                #8
                Re: How does the CPU know exactly when I am going to shoot the ball?

                Originally posted by james_baller_84
                What the hell? there is no way that is true lol. Da_Czar would never take short cuts like that when designing the AI. That would completely ruin the post up game.
                It's always been like this. The CPU responds to user input for everything and like other posters mentioned, mostly everything is based off of percentages. I've always thought they should just delay the input if that's the route they wanted to take and make it worse for worse defenders, but I guess that's too much to ask from the AI.
                'Only The Strong Survive'

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                • BasketBalla21
                  Rookie
                  • Apr 2019
                  • 273

                  #9
                  Re: How does the CPU know exactly when I am going to shoot the ball?

                  Originally posted by Crossover1
                  It's always been like this. The CPU responds to user input for everything and like other posters mentioned, mostly everything is based off of percentages. I've always thought they should just delay the input if that's the route they wanted to take and make it worse for worse defenders, but I guess that's too much to ask from the AI.
                  I thought that was why they put in a reaction rating and the lightning reflexes badge.

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                  • james_baller_84
                    Rookie
                    • Aug 2015
                    • 16

                    #10
                    Re: How does the CPU know exactly when I am going to shoot the ball?

                    This is terrible....this has completely changed my perspective of the game against the AI....Like I literally dont want to play anymore

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                    • keshunleon
                      MVP
                      • Apr 2006
                      • 2111

                      #11
                      Re: How does the CPU know exactly when I am going to shoot the ball?

                      Yes and what's worst they will react before the user player moves.

                      I've moved the L stick and watched the CPU move before my man does. I've seen players slide into the direction I am trying to go but my player will not move until after CPU is in position.

                      It's worse the higher levels, I normally play on allstar to get more of a realistic gameplay.
                      Last edited by keshunleon; 12-07-2019, 11:55 PM.
                      True bout my business, Mane!

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                      • Gosens6
                        All Star
                        • Oct 2007
                        • 6102

                        #12
                        Re: How does the CPU know exactly when I am going to shoot the ball?

                        Originally posted by james_baller_84
                        This is terrible....this has completely changed my perspective of the game against the AI....Like I literally dont want to play anymore


                        Sorry, mate. Pretty much every current gen sports gaming title is built this way.


                        Sent from my iPhone using Operation Sports

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                        • JHodges57
                          Pro
                          • Mar 2019
                          • 507

                          #13
                          Re: How does the CPU know exactly when I am going to shoot the ball?

                          Originally posted by jfsolo
                          Sorry it's true, I do think that they could mask it a lot better if they had more development time in a cycle to work just on AI stuff. Maybe with the improved CPUs in the next generation of consoles they can make so strides in all aspect of AI development.

                          Don't count on it. PC's have much better CPU's and will always be ahead of consoles, but the same things happen on PC.

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                          • CaseIH
                            MVP
                            • Sep 2013
                            • 3945

                            #14
                            Re: How does the CPU know exactly when I am going to shoot the ball?

                            I dont know why, but this has gotten worse over the yrs, not better, even though the game as a whole is better. Use to, the CPU would bite on pumpfakes, regardless whether in the paint or on the perimeter. For the past few yrs now, its darn near impossible to get the CPU to bit on a pump fake, out on the perimeter, which is why there is a lack of shooting fouls on 3pt attempts, and you dont see the CPU bite on pumpfakes, very often even in the paint.

                            I havent done it, because I think the CPU D would be horrible if you lowered the D awareness very much, but that may get more bites on pumpfakes. If you raise the contest shot tendency slider up, you will see a few bites on pumpfakes, but its rare.


                            I dont know why this aspect has gotten worse, with the game over the yrs, when most things with the game has improved, its definitely frustrating, probably even more so for those who play MyPlayer mode against the CPU, since there is no sliders in that mode to attempt to combat it.
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                            • m29a
                              Rookie
                              • Aug 2011
                              • 368

                              #15
                              Re: How does the CPU know exactly when I am going to shoot the ball?

                              Originally posted by JHodges57
                              Don't count on it. PC's have much better CPU's and will always be ahead of consoles, but the same things happen on PC.
                              There is a difference though in that a lot of games are primarily developed for consoles first, and then the PC gets the port. Sometimes games do offer increased settings for high end PCs, but sometimes they don't. That is the case with NBA 2K. You can get better framerates and/or decrease the graphics to play on lower end machines, but at max, it's about the same as consoles in terms of texture quality/lighting/shaders.

                              So, with the general baseline being much higher with next-gen systems late next year, there definitely is the chance for the power to actually be taken advantage of because that is where the masses/average joes are.

                              I buy NBA 2K every year on PC and it's great, but especially with AAA/sports games, consoles are where the biggest slice of the pie are and they set the baseline in development.
                              Last edited by m29a; 12-11-2019, 07:20 PM.

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