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smokeface 02-14-2020 07:42 PM

MartialMind and UD3
 
Martial seems to have so much more fun playing UD3 than UFC 3. You can hear it in his voice while he plays in his latest videos. It's not necessarily the modes either that alot of people say is the reason they like UD3 more. It's the scenarios he plays out that gets him excited. It's the gameplay. I'm sure I've seen martial say he though the EA games were better. Am I remembering that wrong? Because man, it's clear you enjoy UD3 so much more.

All I want is a new iteration of UD3. People can talk about how the grappling is better "under the hood" in EAs games. "They just don't have as many positions." IMO UD3 is just better gameplay wise. Yeah the striking is better in EA3, but I'd take UD3s striking all day as long as I got all the other gameplay mechanics it has.

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SHADOW_UFCMMA 02-14-2020 09:42 PM

Re: MartialMind and UD3
 
He always says ea ufc 3 is better. But its obvious he enjoys and likes ud 3 more. I mean hey the man gets too see ufc 4 gameplay and have a sort of close relation with ea devs. Wouldent we do the same? I know i would. More power to him.

smokeface 02-14-2020 11:38 PM

Re: MartialMind and UD3
 
Im not trying to call him out or anything. I love martial and the content he puts out. I'm just trying to relay my love for UD3 as well. Deep down I'm hoping he's showcasing UD3 so much on his channel because they are going that direction with UFC4.
Quote:

Originally Posted by SHADOW_UFCMMA (Post 2050027131)
He always says ea ufc 3 is better. But its obvious he enjoys and likes ud 3 more. I mean hey the man gets too see ufc 4 gameplay and have a sort of close relation with ea devs. Wouldent we do the same? I know i would. More power to him.

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Jizamurai 02-15-2020 01:13 AM

Re: MartialMind and UD3
 
Quote:

Originally Posted by smokeface (Post 2050027209)
Im not trying to call him out or anything. I love martial and the content he puts out. I'm just trying to relay my love for UD3 as well. Deep down I'm hoping he's showcasing UD3 so much on his channel because they are going that direction with UFC4.

Sent from my SM-N950U1 using Operation Sports mobile app



Here’s hoping man , god I hope so. I just uninstalled ufc 3 today , I just couldn’t do it anymore. I literally train everyday and playing the game doesn’t feel right , I don’t “feel the fight” at all. The ground game needs to be revamped , rag doll and a more flushed out rpg career mode would do this game some justice. Gore needs to be looked at a bit more to. I can go on and on but I believe the fans expressed themselves enough to point they got the message. Real Fighters and people that know their **** when it comes to combat sports needs to be on The development of UFC 4. They need to take a lot of time before releasing this game also.

smokeface 02-15-2020 01:37 AM

Re: MartialMind and UD3
 
Quote:

Originally Posted by Jizamurai (Post 2050027242)
Here’s hoping man , god I hope so. I just uninstalled ufc 3 today , I just couldn’t do it anymore. I literally train everyday and playing the game doesn’t feel right , I don’t “feel the fight” at all. The ground game needs to be revamped , rag doll and a more flushed out rpg career mode would do this game some justice. Gore needs to be looked at a bit more to. I can go on and on but I believe the fans expressed themselves enough to point they got the message. Real Fighters and people that know their **** when it comes to combat sports needs to be on The development of UFC 4. They need to take a lot of time before releasing this game also.

Yeah I'm happy they are taking longer. Hoping it means serious changes.

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ZombieRommel 02-15-2020 02:35 AM

Re: MartialMind and UD3
 
I'll let Martial speak for himself if he ever makes his way into this thread, but I do not believe he enjoys the gameplay of UD3 more. He likes the attention to presentation, the atmosphere, and the diverse swath of animations in the game.

In no way is UD3 better gameplay-wise than UFC3. Just watch a match out the gate.

The AI comes forward with his fist raised but the devs didn't even program an actual glove touch, so you just meander into each other like two blind men feeling their way through the fog before the AI immediately begins assaulting you.

As there is no vulnerability system in place, you can't strategically use strikes to interrupt the other guy and hooks end up taking precedence over straight punches.

The health system is absolutely out of an arcade fighting game, with PERMANENT health loss and zero nuance. Under the hood, the head silhouette is nothing but a Street Fighter 2 health meter.

To be honest, it's a very stupid and silly game in terms of its gameplay. I won't even get into the grappling because to be honest I don't remember much of it, but I do remember it was very shallow and felt like Checkers instead of Chess (nevermind the AWFUL submission mini-game).

This has been my opinion since UD3 came out. I played and somewhat enjoyed UD1 and UD2, but UD3 came out with an online mode that DIDN'T WORK AT ALL (game-breaking de-sync issue that was never fixed), which soured me on the devs, and soon after THQ went under.

You can have your own opinion of course, but the gameplay of UD3 was never great. The devs just really understood animations and presentation and went all-out on it. It was like a pretty girl with a rotten personality.

EA MMA, despite having hideous animations, was the far better MMA game for that time period, and it came out before UD3.

That Ragdoll Guy 02-15-2020 03:42 AM

Re: MartialMind and UD3
 
Ive the same impression. He seems to be more excited and challenged when playing UD 3, a 10 yo game on a weaker console generation btw. People tend to confuse stiking with MMA.

UFC 3s striking is bomb no question about it, but everything beside the new striking and movement at the same time system is not good enough for a PS 4 generation. Hit reactions, hit detection, combo system, free flowing striking, KO Physics, Physics in general are bad for PS 4, game balance is not exisiting, transition to grappling, grappling in general, recycled cut scenes, boring gamemodes, watered down career mode, recycled grappling, clinch, uneventful grappling, unrealistic looking and unrealistic feeling TKOs and follow up punches, limited fighter creation options(limited CAF slots), same grappling animations since UFC 1... I could go on, but I still have other stuff to do today.

Oh yeah, saying even EA MMA is better than UD 3, is so far from off from the truth, that I dont even have an adjective for it. Ive never heard something like that in my entire life. Wow.

That Ragdoll Guy 02-15-2020 04:04 AM

Re: MartialMind and UD3
 
Quote:

Originally Posted by smokeface (Post 2050027209)
Im not trying to call him out or anything. I love martial and the content he puts out. I'm just trying to relay my love for UD3 as well. Deep down I'm hoping he's showcasing UD3 so much on his channel because they are going that direction with UFC4.

Sent from my SM-N950U1 using Operation Sports mobile app

He also went back to UD 3 before UFC 3 was announced, soooo... yeah... no... thats probably no indicator for that. People like to watch it cause UD 3 is a more viewer friendly game, I personally cant watch UFC 3 for 10min straight. It isnt enjoyable to watch other people play UFC 3... unlike UD 3.

smokeface 02-15-2020 04:16 AM

Re: MartialMind and UD3
 
Quote:

Originally Posted by ZombieRommel (Post 2050027267)
I'll let Martial speak for himself if he ever makes his way into this thread, but I do not believe he enjoys the gameplay of UD3 more. He likes the attention to presentation, the atmosphere, and the diverse swath of animations in the game.

In no way is UD3 better gameplay-wise than UFC3. Just watch a match out the gate.

The AI comes forward with his fist raised but the devs didn't even program an actual glove touch, so you just meander into each other like two blind men feeling their way through the fog before the AI immediately begins assaulting you.

As there is no vulnerability system in place, you can't strategically use strikes to interrupt the other guy and hooks end up taking precedence over straight punches.

The health system is absolutely out of an arcade fighting game, with PERMANENT health loss and zero nuance. Under the hood, the head silhouette is nothing but a Street Fighter 2 health meter.

To be honest, it's a very stupid and silly game in terms of its gameplay. I won't even get into the grappling because to be honest I don't remember much of it, but I do remember it was very shallow and felt like Checkers instead of Chess (nevermind the AWFUL submission mini-game).

This has been my opinion since UD3 came out. I played and somewhat enjoyed UD1 and UD2, but UD3 came out with an online mode that DIDN'T WORK AT ALL (game-breaking de-sync issue that was never fixed), which soured me on the devs, and soon after THQ went under.

You can have your own opinion of course, but the gameplay of UD3 was never great. The devs just really understood animations and presentation and went all-out on it. It was like a pretty girl with a rotten personality.

EA MMA, despite having hideous animations, was the far better MMA game for that time period, and it came out before UD3.

Lol how did u become a game changer? You are a game changer, right? Lord, can we vote this guy out? You critisize the glove touch. Is that really impirtant to you? Does a glove touch animation make the game good in your eyes?

To your second point, the AI is definitely capable of being patient. You clearly don't even watch martials videos because this is demonstrated there.

You say EA MMA was better. The game where u wait for a vibration and hit a single button to stop all transitions. Man that game didn't come close to touching UD3. The damage system was fun and fight cards were awesome. That's all the game had going for it. UD3 is all around fun.

I don't know what you are looking for in an MMA game. Cause if you like realism, EA ain't it. If you like competitive MP, EA ain't it.

So what exactly do you want? Cause I want an accurate representation of the sport and UD3 is the closest we have.

Also, seems like alot of people on here just want an updated UD3. EA has had 3 chances and still hasn't created the fun game that THQ did. Why do so many of us including Martial keep going back to UD3 over EAs UFC games? The answer is simple. ITS FUN!

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smokeface 02-15-2020 04:21 AM

Re: MartialMind and UD3
 
Zombie, look at the thread about what's the best MMA game. UD3 seems the be winning. Maybe you should go give it another shot, but you won't, cause if I had to guess you are an only online guy. We are still playing UD3 cause it's the best to date.

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Leiqueros 02-15-2020 05:27 AM

Re: MartialMind and UD3
 
Quote:

Originally Posted by ZombieRommel (Post 2050027267)
I'll let Martial speak for himself if he ever makes his way into this thread, but I do not believe he enjoys the gameplay of UD3 more. He likes the attention to presentation, the atmosphere, and the diverse swath of animations in the game.

In no way is UD3 better gameplay-wise than UFC3. Just watch a match out the gate.

The AI comes forward with his fist raised but the devs didn't even program an actual glove touch, so you just meander into each other like two blind men feeling their way through the fog before the AI immediately begins assaulting you.

As there is no vulnerability system in place, you can't strategically use strikes to interrupt the other guy and hooks end up taking precedence over straight punches.

The health system is absolutely out of an arcade fighting game, with PERMANENT health loss and zero nuance. Under the hood, the head silhouette is nothing but a Street Fighter 2 health meter.

To be honest, it's a very stupid and silly game in terms of its gameplay. I won't even get into the grappling because to be honest I don't remember much of it, but I do remember it was very shallow and felt like Checkers instead of Chess (nevermind the AWFUL submission mini-game).

This has been my opinion since UD3 came out. I played and somewhat enjoyed UD1 and UD2, but UD3 came out with an online mode that DIDN'T WORK AT ALL (game-breaking de-sync issue that was never fixed), which soured me on the devs, and soon after THQ went under.

You can have your own opinion of course, but the gameplay of UD3 was never great. The devs just really understood animations and presentation and went all-out on it. It was like a pretty girl with a rotten personality.

EA MMA, despite having hideous animations, was the far better MMA game for that time period, and it came out before UD3.

I have a totally different opinion, of course I respect your opinion, but it doesn't come close to mine, I still play UD3 and of course UFC 3, I also have the EA MMA which I barely play with it, and That you tell me that even MMA is better than UD3 for me is a sacrilege, since MMA would only be able to choose between ring or octagon to fight and little else with respect to the other 2 games.

Both the UD3 and the UFC 3 have good things and not so good things, but if I put them on a scale for me, you win UD3 being a game from a previous generation, the level of details, of options, wins the game EA , the grip, the ground, injuries, tie in fights that are very close, I am honestly not a follower of the fight on the ground, but still in UD3 I like this one, so I hope that in UFC 4 the Fight on its feet continues ,and if it is possible to add boxing and muay thai with its rules that would be the greatest for me.

I really hope that UFC 4 surpasses UD3, that its game modes are fantastic, that immersion in the fight is fabulous, that we leave the edition lovers all the possibilities that can be done, both in number of fighters that We can create then only 22 fighters to create is ridiculous, that the range of possibilities in the edition is widely satisfactory.

ZombieRommel 02-15-2020 05:35 AM

Re: MartialMind and UD3
 
Quote:

Originally Posted by smokeface (Post 2050027282)
Lol how did u become a game changer? You are a game changer, right? Lord, can we vote this guy out? You critisize the glove touch. Is that really impirtant to you? Does a glove touch animation make the game good in your eyes?

To your second point, the AI is definitely capable of being patient. You clearly don't even watch martials videos because this is demonstrated there.

You say EA MMA was better. The game where u wait for a vibration and hit a single button to stop all transitions. Man that game didn't come close to touching UD3. The damage system was fun and fight cards were awesome. That's all the game had going for it. UD3 is all around fun.

I don't know what you are looking for in an MMA game. Cause if you like realism, EA ain't it. If you like competitive MP, EA ain't it.

So what exactly do you want? Cause I want an accurate representation of the sport and UD3 is the closest we have.

Also, seems like alot of people on here just want an updated UD3. EA has had 3 chances and still hasn't created the fun game that THQ did. Why do so many of us including Martial keep going back to UD3 over EAs UFC games? The answer is simple. ITS FUN!

Sent from my SM-N950U1 using Operation Sports mobile app

I think I articulated most of my points pretty clearly. The lack of a proper glove touch is indicative of how half-baked and rushed UD3 was. It was literally rushed out the door to sell copies before THQ went out of business, as also indicated by the game-breaking desync bug online, which was promised to be fixed and never was.

I'll give credit where it is due. The game has some good animations here and there and definitely a wider assortment of animations. The increase in animations also means that many of the transitions from standing to clinch to ground are smoother and more life-like / less robotic. And as I said, the game does a good job in terms of presentation. It's still fun to go back and watch the Pride walkouts.

What is weak is the underlying gameplay systems, if you actually care about them, but it seems you don't and that's fine. For some people, a wide variety of "stuff" in a game is more important than boring things like "gameplay logic."

You say the damage system is "fun". Maybe to you it's fun, but to me it wasn't. I expected more. What we got was a Mortal Kombat / Street Fighter life meter represented by a colored silhouette.

In EA UFC3, you have a very nuanced system of damage recovery both during the fight and between rounds. Get rocked? It's okay. Block and move your head enough and you can get your wits again and absorb damage. In UD3, if you get beat up to 99% damage, you can fight the next 4 rounds taking no damage and then eat one small punch and get KO'd flat. To me that's very elementary and stupid. It bespeaks THQ's design emphasis, which was to cram a lot of stuff into the game and not worry about the depth of any of it.

EA MMA had MUCH uglier animations and much less stuff to do, but in terms of the moment to moment gameplay, yes it was better. You actually had some semblance of vulnerability logic in the striking. One hit KO's weren't percentage-chance based flash events like in UD3. They actually took into account what the other guy was doing and what you hit him with. Health recovered during the round if you managed to stay away from damage (imagine that). Stamina meant a lot and wasn't nearly as forgiving as UD3's stamina system.

UD3 had its merits, but as someone who appreciates depth in games, I was very underwhelmed. If I said anything else, I'd be lying to you. When I was voted to be a GameChanger, my stance on this game was exactly the same and the people who voted me in knew it.

You can sit here and tell me things like "The damage system was fun", which is your opinion. And I can sit here and tell you in precise detail why that system was terrible. Like, I'll give you my opinion, yes, but I'll also back it up with exactly what my reasons are. That's the whole point of being a GameChanger. It's not "Hey this guy thinks just like everybody else on the forum, so let's vote him in." It's "This guy will tell us exactly what he likes and doesn't like and WHY." I've always done that. I realize UD3 has a following on this forum. Would I like to see its positive merits in the next EA game? Sure. I'd like better animations, smoother grappling transitions, more positions, more scrambles, more visual dynamism, and more attention to presentation.

But am I going to sit here and tell you UD3 was the pinnacle of MMA GAMEPLAY? No, I'd be lying my @ss off for forum brownie points, which is something I won't do. And if you can't respect that, then sorry.

Quote:

Originally Posted by Leiqueros (Post 2050027287)
I have a totally different opinion, of course I respect your opinion, but it doesn't come close to mine, I still play UD3 and of course UFC 3, I also have the EA MMA which I barely play with it, and That you tell me that even MMA is better than UD3 for me is a sacrilege, since MMA would only be able to choose between ring or octagon to fight and little else with respect to the other 2 games.

Both the UD3 and the UFC 3 have good things and not so good things, but if I put them on a scale for me, you win UD3 being a game from a previous generation, the level of details, of options, wins the game EA , the grip, the ground, injuries, tie in fights that are very close, I am honestly not a follower of the fight on the ground, but still in UD3 I like this one, so I hope that in UFC 4 the Fight on its feet continues ,and if it is possible to add boxing and muay thai with its rules that would be the greatest for me.

I really hope that UFC 4 surpasses UD3, that its game modes are fantastic, that immersion in the fight is fabulous, that we leave the edition lovers all the possibilities that can be done, both in number of fighters that We can create then only 22 fighters to create is ridiculous, that the range of possibilities in the edition is widely satisfactory.

I think all of your points here are fair. UFC3 lacks features that would help to make the game feel well-rounded and complete as a full representation of MMA. All I've said in this thread is I prefer UFC3's moment to moment gameplay. I appreciate depth. In my opinion that's what most of this preference comes down to. UFC3 has combat depth while UD3 has breadth of content. The ideal MMA game will have both bases covered.

Quote:

Originally Posted by That Ragdoll Guy (Post 2050027276)
Ive the same impression. He seems to be more excited and challenged when playing UD 3, a 10 yo game on a weaker console generation btw. People tend to confuse stiking with MMA.

UFC 3s striking is bomb no question about it, but everything beside the new striking and movement at the same time system is not good enough for a PS 4 generation. Hit reactions, hit detection, combo system, free flowing striking, KO Physics, Physics in general are bad for PS 4, game balance is not exisiting, transition to grappling, grappling in general, recycled cut scenes, boring gamemodes, watered down career mode, recycled grappling, clinch, uneventful grappling, unrealistic looking and unrealistic feeling TKOs and follow up punches, limited fighter creation options(limited CAF slots), same grappling animations since UFC 1... I could go on, but I still have other stuff to do today.

Oh yeah, saying even EA MMA is better than UD 3, is so far from off from the truth, that I dont even have an adjective for it. Ive never heard something like that in my entire life. Wow.

I don't understand. In one breath you say UFC3's striking is "bomb, no question about it." And then in the next breath you criticize the hit detection, hit reactions, combo system, etc. All of these things pertain to the striking.

You say the game balance doesn't exist, and while it is far from perfect and there are glaring holes to be fixed, the actual game balance and depth is so much better than any other MMA game. I don't know if or how much you played UD3 online (since it was so hard to just play a stable match with how buggy it was), but it wasn't fun. To even have a semblance of a real fight, you had to play with simulation health / stamina enabled, and even then it was arcadey. It LOOKED authentic but the underlying gameplay systems were spammy and arcadey.

Because of the many, MANY hours of thought and experimentation GPD put in the EA games, we actually ended up with a logical system with checks and balances on damn-near everything, and if you can't see that then you don't play the game at high enough a level. Are certain things just flat out busted and unfun (like the clinch)? Yes, for sure. But in terms of other MMA games, UFC3 is by far the most balanced one we've ever had.

EA MMA looked a lot worse in action than UD3 (due to the ugly animations), but the health logic, stamina logic, counter-hit logic, and damage recovery logic were all miles better and more authentic than what UD3 offered.

Look, I can empathize with many of your points. The caf stuff, the stalled grappling, how much of the setups and animations look and feel robotic (the TKO scenarios & ragdolls).

But to me, the metric I use is "How fun is the game to play against other people who know what they're doing and have mastered all the systems?"

The depth was there to sustain UFC3 throughout its lifespan. Once THQ decided to abandon UD3, left the online broken, and then went out of business, I didn't sit around and play a game from a dead franchise that I knew had no support and would never be patched again.

I respect that a lot of people liked playing that game offline and can easily see why they preferred it as an offline experience.

Leiqueros 02-15-2020 06:09 AM

Re: MartialMind and UD3
 
I agree that the game that comes closest to perfection has to be a mix between UD3 and UFC3 which in my opinion are the 2 best of MMA

tomitomitomi 02-15-2020 07:02 AM

Re: MartialMind and UD3
 
Have y'all considered that maybe Martial is enjoying UD 3 more at the moment because he hasn't been uploading 60+ minutes of it per week for 2 years in a row? Chances are he wouldn't be as joyful if he had to play that mess of a game online regularly.

I wholeheartedly agree with ZR that Undisputed 3 was largely flash over substance and that EA MMA wipes the floor with UD 3 in terms of gameplay mechanics.

That Ragdoll Guy 02-15-2020 07:38 AM

Re: MartialMind and UD3
 
Im not quoting @Zombie now cause then we gonna get 10 pages of quotes in this thread. lol

You gotta read the full sentence: UFC 3s striking is bomb no question about it, but everything beside the new striking and movement at the same time system, is not good enough for a PS 4 generation.

then Im counting down half of the issues top of my head. So striking/movement is the best in a MMA game ever, but everything that surrounds the striking is poorly made. (Or I should say not good enough)

Im trying to give an example: The Headmovement is part of the striking which is technically better than in any other MMA game before UFC 3, but then again... Im limited in moving my head, cause I can move my head only forward backward left and right, on an analog stick that is capable of making 360 turns. Why? I have like another 10 ''Why'' examples, right off the bet... cause its bothering me for 2 years now.

Im not saying UFC 3 is a bad game, I'd still put it top5 in MMA games besides the issues I have with it...

All Im saying is, its not good enough for whats actually possible on PS 4. Especially when you have a 10yo old game and other MMA/Boxing games, that did it better in most areas of the game. (Most of them are EA games btw, including EA MMA)

It could all just be bad, because it was rushed out early (thats obviously the case with UFC 3) but that doesnt make it right to call it the best MMA game ever, IMO. We dont all think a like of course. Im very happy EA is taking their time this time around.

Lets hope that we can all agree on, that UFC 4 is the best ever.

TheUFCVeteran 02-15-2020 07:41 AM

Re: MartialMind and UD3
 
Quote:

Originally Posted by ZombieRommel (Post 2050027291)
I think I articulated most of my points pretty clearly. The lack of a proper glove touch is indicative of how half-baked and rushed UD3 was. It was literally rushed out the door to sell copies before THQ went out of business, as also indicated by the game-breaking desync bug online, which was promised to be fixed and never was.

I'll give credit where it is due. The game has some good animations here and there and definitely a wider assortment of animations. The increase in animations also means that many of the transitions from standing to clinch to ground are smoother and more life-like / less robotic. And as I said, the game does a good job in terms of presentation. It's still fun to go back and watch the Pride walkouts.

What is weak is the underlying gameplay systems, if you actually care about them, but it seems you don't and that's fine. For some people, a wide variety of "stuff" in a game is more important than boring things like "gameplay logic."

I'm tired, so I'm not gonna talk about everything you mentioned right now, but I do have one thing to say.

Complex mechanics do not automatically equal good gameplay.

It is true that UD3's damage system is simpler, and there are some elements of randomness in there but it is within a realistic range (rocks are usually after 2, 3 or 4 heavy strikes, not in that order).

However, all of the depth that UFC 3 has is useless when it as sluggish, unresponsive and unpolished as it is and has some downright silly "balance" adjustments.

UFC Undisputed 3 feels the most realistic (true rock states on the ground, proper finish the fight, you can actually put someone out cold without 10+ knockdowns), it is completely responsive, it doesn't feel sluggish, everything is snappy and on a pure gameplay/controls perspective, it is superior by a mile.

Yes, the health system is linear. But even if it had a regenerative health system, the game would work just fine. As long as it didn't regen too fast (another problem that UFC 3 has). Plus, health regens between rounds so it's not like you get no improvement at all.

Gameplay and feel matters more than having tons of in-depth mechanics that don't feel good in the hands to use.

Oh, and in UD3, you can actually use strikes that your fighter uses IRL and have success at a high level. In UFC 3, literally everything, no matter what, is all based around the meta. There is no true realism in high level play. You are literally punished for trying to fight like your fighter. It turns into a pure fighting game in a sport which is inherently unbalanced and simply cannot and does not work like a fighting game.

For the record, I’m not saying it doesn't take skill. It takes incredible skill to be at the top of the leaderboards, but it just isn't realistic, and that's what bugs me. High level play should be realistic play, in my eyes.

One last note about flash KOs being random in UD3, this is not a bad thing since they are extremely rare and add another element of the sport which can't be properly added to the game without randomness. Vulnerability is not the solution as it stands in UFC 3, the peak power is WAY too high and it activates far too early (in the very early frames of a head kick/wheel kick where I basically haven't moved and I should take essentially the same damage that I would if I simply had my hands down).

I get the idea, but it is not right as it stands realism wise in UFC 3. Single shots need far more power, too. One clean Ngannou shot, vulnerability or not, should almost always rock me, knock me down or at least seriously hurt me. Defensive options would need to be improved and a move to more responsive controls would be a blessing too.

Look, if the devs don't want to make ranked play realistic as it should be, then please, at least give us a sim mode for offline and quick match. PLEASE.

NEWSS 02-15-2020 08:10 AM

Re: MartialMind and UD3
 
Quote:

Originally Posted by ZombieRommel (Post 2050027267)
I'll let Martial speak for himself if he ever makes his way into this thread, but I do not believe he enjoys the gameplay of UD3 more. He likes the attention to presentation, the atmosphere, and the diverse swath of animations in the game.

In no way is UD3 better gameplay-wise than UFC3. Just watch a match out the gate.

The AI comes forward with his fist raised but the devs didn't even program an actual glove touch, so you just meander into each other like two blind men feeling their way through the fog before the AI immediately begins assaulting you.

As there is no vulnerability system in place, you can't strategically use strikes to interrupt the other guy and hooks end up taking precedence over straight punches.

The health system is absolutely out of an arcade fighting game, with PERMANENT health loss and zero nuance. Under the hood, the head silhouette is nothing but a Street Fighter 2 health meter.

To be honest, it's a very stupid and silly game in terms of its gameplay. I won't even get into the grappling because to be honest I don't remember much of it, but I do remember it was very shallow and felt like Checkers instead of Chess (nevermind the AWFUL submission mini-game).

This has been my opinion since UD3 came out. I played and somewhat enjoyed UD1 and UD2, but UD3 came out with an online mode that DIDN'T WORK AT ALL (game-breaking de-sync issue that was never fixed), which soured me on the devs, and soon after THQ went under.

You can have your own opinion of course, but the gameplay of UD3 was never great. The devs just really understood animations and presentation and went all-out on it. It was like a pretty girl with a rotten personality.

EA MMA, despite having hideous animations, was the far better MMA game for that time period, and it came out before UD3.

Wow that was harsh as hell.
I don't think MM only appreciates the presentation of UD3, he mentioned to also prefer how striking and grappling smoothly blend together (no little detail), I also suspect he prefers grappling in general but I'll let him confirm that.
I think overall EA UFC 3 is better, but in some gameplay areas UD 3 stll has the edge such as clinch, ground and pound, finish-the-fight mechanics, which are not flash over substance things.

As I said though, I think EA UFC 3 is now the better game, Geoff with the game changers really did a great job

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SUGATA 02-15-2020 08:59 AM

Re: MartialMind and UD3
 
earlier grass was greener

Reinfarcements 02-15-2020 09:40 AM

Re: MartialMind and UD3
 
Well I don't have 10 paragraphs to explain it but as a mostly offline guy UD3 "feels" like the better MMA experience, while EA UFC 3 "feels" like the better striking experience. Whether science can explain how I am wrong or not, thats simply how the two games compare for me when I play them.

As it stands I would say UD3 is the superior offline experience. That being said, it certainly still has its issues. There is definitely room for a new champ.

Haz____ 02-15-2020 11:05 AM

Re: MartialMind and UD3
 
Quote:

Originally Posted by ZombieRommel (Post 2050027291)

The depth was there to sustain UFC3 throughout its lifespan. Once THQ decided to abandon UD3, left the online broken, and then went out of business, I didn't sit around and play a game from a dead franchise that I knew had no support and would never be patched again.

UD 3 had enough depth that people are still playing it 8 years later. Is anyone going to be playing UFC 3 in 8 years?

TheGentlemanGhost 02-15-2020 11:05 AM

MartialMind and UD3
 
The striking in UD3 is not as good as UFC 3, but that’s about it. I still play UD3 as well. My biggest problem with it is the fact that it’s so easy to get a finish. Rarely do you go to decision, outside of that, it’s kinda of still on par with EA UFC 3 surprisingly.

Striking is a big improvement in UFC 3, but so much around it still needs improvement. Clinch is worse, grappling is worse, submissions are worse, health & vulnerability may not be worse but they both suffer from their share of positives & negatives. So it’s not that hard to enjoy UD3 still for those other aspects. I really miss actually having fun yet realistic grappling.

Also UFC 3s all or nothing clinch striking is so bad. It’s just baffling as to why they made everyone’s clinch striking ability virtually the same. Those are the kind of missteps that still make these older MMA games stay relevant.

SHADOW_UFCMMA 02-15-2020 11:23 AM

Re: MartialMind and UD3
 
I was never trying to rag on martial like i said more power to him. And for the dev. Look all im going to say is dont look for ud3 negatives and build off of it from there. Meaning try not to focus on all the negatives and trying to do the oppisite for ea ufc games. (Btw u guys did that alot now looking at the ea ufc games). But look at the positves of ud3 and try to emulate that for ufc4 in this case.like someone said in this thread we basically would love a updated ud3. And now i belive you guys can do that. To sum it all up try not to fix all the negatives of past ufc games for ufc4 but try to emulate all the positives of past ufc games.

MartialMind 02-15-2020 03:26 PM

Re: MartialMind and UD3
 
The OP is correct that I have an incredible time playing UD3 offline, BUT...... I'd like to clear up some confusion.

The best way I can describe my experience playing both games is this. (I'm not a car guy so forgive me here)

Example A:
Lets say you LOVE EVERYTHING about the Nissan GTR. You go to buy it and you're presented with this: "Sir here's the 2020 Nissan GTR you asked for"



Okay... one, that's not an ugly looking car at all. It's not a damn GTR body, but ah what the heck, why not at least look at the specs. You at least know the specs. You look at the specs and it's a twin-turbo 3.8-liter V-6, six-speed automatic transmission and all-wheel drive, travels 0-60 in 2.9 seconds, hell, it even puts out 565 horsepower. Everything you've come to expect from a 2020 GTR.

You decide to test drive it and it ONLY the acceleration and sound reminds you of a GTR. Everything else is off and doesn't give you that feeling of a GTR.

Sure the car could call itself a Nissan GTR, it has all the specs, the performance, parts of it even feels like a GTR, but there'll be something missing. Your experience driving it will always have an asterisk.

Now that's example A.

Example B:

You want to purchase a Nissan GTR, you go to the dealership and this is what you're presented with:



YES!! That's a 2020 Nissan GTR!! You get inside of it and the interior is just right, everything about the way its presented screams GTR! Woohoo!.... Awesome, now let's look at the specs.

Rear wheel drive, 332-horsepower, 3.7-liter V-6 engine, 0-60 in 5.2 seconds. "Wait a minute wtf"? That's not the specs of a Nissan GTR!, what the heck?

I mean, it's still powerful, it's still fast, but it's not GTR powerful or fast. The look, sound, presentation all screams GTR but the specs are not up to standard. So what the heck do you do?

Well you decide what is more important to you. Look, feel and presentation vs Specs.

That's what you get with EA Sports UFC 3 and UFC Undisputed 3.

You don't get the FULL package with either game.

With EA UFC 3, you get the specs and with UD3 you get the look (More unique strike animations), feel (Overall more responsive controls and seamless transition between striking and grappling) and presentation of MMA.

Overall, EA Sports UFC 3 is my favorite but only because the experience playing against another human being is better and more polished. UD3 online was a mess. Numerous game breaking bugs left unfixed, the default stamina in ranked wasn't simulation so the game ended up being a spam fest and many other things that made playing against another human, just terrible.

Against the A.I though, UD3 is unmatched. That's where the game truly shines. It's almost like it was created to be an offline game. You also have so much to do offline, so much content, many ways to keep your attention going.

With EA UFC 3, it's clear, more emphasis was placed on online play, but the game also innovates.

- The vulnerability system
- The real play motion tech
- The damage system
- The stamina system
- The different strike ranges... Clinch, punch, kick, step kick, out of range
- The innovative, independent transition system with grappling

It is a deep, well thought out game designed to represent what happens UNDER THE HOOD in a fight. That's what EA Sports UFC 3 does. Under the hood, it's the best. But it seriously lacks the FEELING of MMA. It nails the feeling of Kickboxing, but the feeling of MMA is severely lacking and that's why a game like that, although incredible, lacks replay value, especially offline.

That said... if all MMA games were to go offline and we couldn't play a single one online, the only MMA game i'd play regularly is UFC Undisputed 3. Reason being, UD3 gives me a much better MMA experience. When i'm playing it, it truly feels like i'm playing a Mixed Martial Arts game.

I guess i wrote all that to point out that, yes... EA Sports UFC 3 is my favorite MMA game, but only because i can still play it online against other humans. The moment i can't play online anymore, it's going on a shelf and won't be touched again for a while.

My hope now is that we can finally get a game that bridges the gap. A game that represents MMA under the hood and also represents MMA in feel and presentation. A game where everything is seamless and smooth. A game where it grappling and striking doesn't feel like two different games in one, but one game allowing us to transition between the two seamlessly.

That's the hope.

aholbert32 02-15-2020 04:40 PM

Re: MartialMind and UD3
 
I know I shouldnt do this but here goes:

Gotta disagree with my boy Martial. I love UD3 offline but it isnt because of the actual AI/Gameplay.

The UD3 AI is one-dimensional. There are two real AI types. Striker/Wrestler. Its easy on most levels and uses cheese on the highest difficult level to win. The large majority of AI fighters are hyper aggressive and not nuanced at all and I had to use a ton of "house rules" in order to have a realistic Human v. AI experience.

The reason why people play UD3 offline still is because of the depths of the modes. Pride mode, a deep career mode, ultimate fight mode and an event mode that felt like a ****ing event instead of a bunch of matches slapped together (unlike UFC 3).

I'll be interested to see if EA improves upon this in UFC 4. With that said, the AI in UFC 3 is significantly better and more nuanced than UD3 imo....plus this game has sliders.

GameplayDevUFC 02-15-2020 05:49 PM

Re: MartialMind and UD3
 
Quote:

Originally Posted by Haz____ (Post 2050027403)
UD 3 had enough depth that people are still playing it 8 years later. Is anyone going to be playing UFC 3 in 8 years?

No, because the next one will be better.

I'm sure if we stopped making them people would be playing UFC 3 8 years from now just like they are UD3 and Fight Night.

SHADOW_UFCMMA 02-15-2020 06:23 PM

Re: MartialMind and UD3
 
Quote:

Originally Posted by GameplayDevUFC (Post 2050027658)
No, because the next one will be better.

I'm sure if we stopped making them people would be playing UFC 3 8 years from now just like they are UD3 and Fight Night.

If im being completely honest 2 years after ufc 3 is out, i play here and there. I dont see myself playing it too much another 2 years from now. And i dont see myself playing it at all 8 years from now. Same with alot of people,because just like haz said the level of detail.

And yes the next ufc will be better for sure. I defo can agree on that.

That Ragdoll Guy 02-15-2020 06:43 PM

Re: MartialMind and UD3
 
Ahem... not trying to be rude here, but when UFC 4 is coming out and its not way better than UFC 3 and nobody is making a new MMA game after that (which is highly unlikely tbf)....

The next Playstation has backwards compability for all Playstation games... I will be playing UD 3 for the rest of my life then. Easy choice.

PLEASE BE GOOD, UFC 4.

NEWSS 02-15-2020 06:50 PM

Re: MartialMind and UD3
 
If UFC 4 wouldn't come out I could see myself playing 3 for quite a while (online)

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SHADOW_UFCMMA 02-15-2020 07:16 PM

Re: MartialMind and UD3
 
Quote:

Originally Posted by NEWSS (Post 2050027697)
If UFC 4 wouldn't come out I could see myself playing 3 for quite a while (online)

Sent from my SM-A505FN using Operation Sports mobile app

Nooo please no. Dont even give me the thought of ufc 4 not coming out for a while and im forced to stick with ufc 3 to play online.

smokeface 02-15-2020 08:22 PM

Re: MartialMind and UD3
 
Thanks to martial for clearing things up. Why are all the game changers EA fanatics when there are so many here that still prefer the THQ games? Is it because you had a hand in the making of the game? I'd like to see at least one game changer who still thinks UD3 is the better game and his input is to get EA to use that game as a base to improve on.

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aholbert32 02-15-2020 09:04 PM

Re: MartialMind and UD3
 
Quote:

Originally Posted by smokeface (Post 2050027747)
Thanks to martial for clearing things up. Why are all the game changers EA fanatics when there are so many here that still prefer the THQ games? Is it because you had a hand in the making of the game? I'd like to see at least one game changer who still thinks UD3 is the better game and his input is to get EA to use that game as a base to improve on.

Sent from my SM-N950U1 using Operation Sports mobile app

None of the gamechangers are "EA fanatics". We just dont think that UD3 is the end all be all of MMA games. There are plenty of things from UD3 that many of us (including me) have asked for consistently(more grappling positions, more individual strike animations, deeper career mode, event mode with full UFC presentation, Pride Mode, Ultimate fight mode)

You also overestimate the power of gamechangers...especially 1 of them. If we added YOU to the team a year ago and you spent the year speaking about how much you love UD3 and all of the things you wanted added....it wouldve had very little effect on the actual game.

GCs arent devs. The devs allow us to help with certain aspects of the game but they arent bringing us in for input about what modes they should create or what gameplay changes they are making. They usually ask for our input after the direction is already set.

smokeface 02-15-2020 09:08 PM

Re: MartialMind and UD3
 
Quote:

Originally Posted by SUGATA (Post 2050027339)
earlier grass was greener

May I ask what you mean by this?

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smokeface 02-15-2020 09:09 PM

Re: MartialMind and UD3
 
Quote:

Originally Posted by GameplayDevUFC (Post 2050027658)
No, because the next one will be better.

I'm sure if we stopped making them people would be playing UFC 3 8 years from now just like they are UD3 and Fight Night.

If you stopped making them at 3 I'd still be playing UD3 over EA UFC 3.

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smokeface 02-15-2020 09:15 PM

Re: MartialMind and UD3
 
Quote:

Originally Posted by aholbert32 (Post 2050027764)
None of the gamechangers are "EA fanatics". We just dont think that UD3 is the end all be all of MMA games. There are plenty of things from UD3 that many of us (including me) have asked for consistently(more grappling positions, more individual strike animations, deeper career mode, event mode with full UFC presentation, Pride Mode, Ultimate fight mode)

You also overestimate the power of gamechangers...especially 1 of them. If we added YOU to the team a year ago and you spent the year speaking about how much you love UD3 and all of the things you wanted added....it wouldve had very little effect on the actual game.

GCs arent devs. The devs allow us to help with certain aspects of the game but they arent bringing us in for input about what modes they should create or what gameplay changes they are making. They usually ask for our input after the direction is already set.

I'm not saying you are EA fanatics. I just think you may be a little biased because you have developed a relationship with these devs and probably had your inputs taken into consideration or even actually made it to the game.

I also don't overestimate your power as game changers. I know what you say doesn't necessarily equal results. I could never be a game changer because I don't believe I have the time or energy to do it. I just wish there was one that did that think UD3 was the best MMA game on the team because alot of us here believe that.


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aholbert32 02-15-2020 09:39 PM

Re: MartialMind and UD3
 
Quote:

Originally Posted by smokeface (Post 2050027778)
I'm not saying you are EA fanatics. I just think you may be a little biased because you have developed a relationship with these devs and probably had your inputs taken into consideration or even actually made it to the game.

I also don't overestimate your power as game changers. I know what you say doesn't necessarily equal results. I could never be a game changer because I don't believe I have the time or energy to do it. I just wish there was one that did that think UD3 was the best MMA game on the team because alot of us here believe that.


Sent from my SM-N950U1 using Operation Sports mobile app

"Why are all the game changers EA fanatics"....Smoke, you literally said that in the post I responded to.

I dont think bias is why GCs feel this way. We've had MANY discussions about UD3 amongst the GCs. GCs have explained the issues they have had with UD3 pretty clearly. ****, Martial and Zombie both did it in this thread. Its disappointing that after all of that, instead of reading their responses, you are chalking their opinion up to bias?

GameplayDevUFC 02-15-2020 09:40 PM

Re: MartialMind and UD3
 
Quote:

Originally Posted by smokeface (Post 2050027772)
If you stopped making them at 3 I'd still be playing UD3 over EA UFC 3.

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Good for you. Might as well keep playing UD3 for the rest of your life. It seems you've discovered your peak MMA gaming experience.

Enjoy.

1212headkick 02-15-2020 11:46 PM

Re: MartialMind and UD3
 
Quote:

Originally Posted by GameplayDevUFC (Post 2050027806)
Good for you. Might as well keep playing UD3 for the rest of your life. It seems you've discovered your peak MMA gaming experience.

Enjoy.

I'm not gonna sit here and bash ea ufc 3 cuz you guys by far have the best striking it's just all the other elements that are missing that I'm very hopeful you'll include. Even if it was just the movement on the ground and clinch and practice options. I have great Hope's for ufc 4. Thanks for all your hard work geoff

SUGATA 02-16-2020 01:59 AM

Re: MartialMind and UD3
 
UFC UD 1-3 = took 4 years

UFC 1-3 = the same 4 years

But

Gameplay core of UFC UD was right and unchanged from the day one of UD1. Later iterations of UD was only ADDING NEW features w/o changing the core system (except only Submission mechanics which was changed from absolutely dumb stick rotating to mouse-cat hexagram in UD3).
You will never be playing previous 1 or 2 parts when have 3rd b/c they the same games w lack of features.

Gameplay core of EA UFC was changed dramatically w every new game, almost developed FROM SCRATCH. The case - Devs changed their POV on gameplay concept every time, they spend much time on finding the right direction. It is much HARDER to change and tune gameplay than to just add new features.
But it brought us 3 DIFFERENT UFC games w each own pros/cons. You may want to play prev EA UFC b/c they are DIFFERENT. And this is GOOD!

So, while UD was moving on only ONE way during 4 years, EA UFC took THREE WAYS during the same time = EA Devs had LESS TIME to developer and tune the last 3rd way = not right to blame them for it.

I am sure EA UFC 4 will be an awesome JEWEL if EA keeps the entire gameplay core of UFC 3 and 1) tune some of its elements (Clinch, some ground) and 2) add QUANTITY of elements (more poses, transitions, modes, online camps clans, etc). I hope that w/o Geoff they will not loose the reached in EA UFC 3 unprecedented level of realism, depth and yomi!

smokeface 02-16-2020 04:53 AM

Re: MartialMind and UD3
 
Whoa. Crazy, I didn't expect it to get so hostile in here. Sorry GPD, ****.

You boys are getting defensive in here. Glad I was able to get a discussion going cause this forum is pretty dead., but these guys are getting a little heated is seems. Wasn't my intention.

For the record I will keep playing UD3 along with the majority of this community becuase if you havent noticed, we enjoy it more.

Good luck on your future in the gaming industry!

Quote:

Originally Posted by GameplayDevUFC (Post 2050027806)
Good for you. Might as well keep playing UD3 for the rest of your life. It seems you've discovered your peak MMA gaming experience.

Enjoy.

Sent from my SM-N950U1 using Operation Sports mobile app

smokeface 02-16-2020 05:06 AM

Re: MartialMind and UD3
 
Quote:

Originally Posted by aholbert32 (Post 2050027804)
"Why are all the game changers EA fanatics"....Smoke, you literally said that in the post I responded to.

I dont think bias is why GCs feel this way. We've had MANY discussions about UD3 amongst the GCs. GCs have explained the issues they have had with UD3 pretty clearly. ****, Martial and Zombie both did it in this thread. Its disappointing that after all of that, instead of reading their responses, you are chalking their opinion up to bias?

Don't you think it is interesting that all the game changers prefer EAs UFC games over UD3 while the majority of us non-game changes prefer UD3? Feels like bias to me.

You guys built a friendship with the devs and EA. You're under a contract. I can't take your opinions as unbiased. How could I? You have a contract with the company. It's in your best interest to support them.

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