CPU vs CPU Stats vs 2019 MLB Stats
I am running a CPU vs CPU season along with MOM my Royals when it is their turn on the schedule. Here are some stats through 34 games compared to real life 2019 in (). All Default except both SB Sliders up +1 and Wind down to 0. I was seeing too many home runs with wind at Default
AB 34.22 (34.29) R 4.38 (4.83) Bumping Errors up will help this a little H 8.71 (8.65) E 0.25 (0.60) Think all 4 Error sliders need to move up a notch 2B 1.79 (1.75) 3B 0.04 (0.16) HR 1.50 (1.40) Wind to 0 has really helped as my last test set was 1.90 BB 2.69 (3.27) K 8.74 (8.81) SB 0.26 (0.47) CS 0.15 (0.17) DP 1.04 (0.71) HBP 0.28 (0.41) SP IP 5.18 (5.20) AVG .254 (.252) All in all kudos to the developers this game plays great! You have to believe their testing for accurate stats is done similar to just letting the AI play it out and go from there. The rest is just Human Interaction to the guys who are just playing the game (depending on individuals skill level etc) I sure hope they don't patch gameplay as I am loving this game |
Re: CPU vs CPU Stats vs 2019 MLB Stats
Thanks for sharing. I haven't had a lot of time to test enough games for myself so this is really helpful. From my personal experience, most of the stats are looking pretty good, right out of the box. The only blip would be the inflated home runs (already had two pitchers gone deep in fewer than 10 games played). Bumping power slider down to 4 seems to help a little, but I'm a bit concerned of the effects it will have on overall offense, which is actually pretty good on default for once.
Anyways, I'd rather have that problem than the CPU not generating enough offense, which seemed to be the biggest issue in previous MLB games. |
Re: CPU vs CPU Stats vs 2019 MLB Stats
How is the complete games looking like?
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So basically go with the defaults but boost the errors to 6 and bring the wind down to 0 ?
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Those 5 and Steal Ability +1 (6) & Steal Frequency +1 (6) Through 46 CPU vs CPU games this is as close to 2019 MLB stats as I have seen |
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