No stamina tax from missed strikes against block+sway SMH!!
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No stamina tax from missed strikes against block+sway SMH!!
EA not taxing stamina from missed strikes during block+sway is LEGITIMATE proof that they are catering more towards the casual player. They're just throwing it in our faces now. YOU'RE NOT GIVING TECHNICAL DEFENSIVE PLAYERS OPTIONS TO DEFEND THEMSELVES AGAINST SPAMMERS.Tags: None -
Re: No stamina tax from missed strikes against block+sway SMH!!
They got rid of the extra tax. There is still a tax to the stamina from missed strikes, and missing while the opponent block sways counts as a miss. It actually is more realistic. Why would there be some magic entity increasing your stamina tax when your opponent is in front of you ducking as opposed to being outside the octagon eating popcorn. Your punching air regardless.Last edited by Evil97; 09-24-2020, 11:54 PM.Comment
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Re: No stamina tax from missed strikes against block+sway SMH!!
Because when you know you're going to miss you adjust earlier and don't put 100% effort into the strike all the way through, conserving a bit of energy. Not as much as if it had actually landed mind you, because you still have to expend the energy to stop the striking limb.They got rid of the extra tax. There is still a tax to the stamina from missed strikes, and missing while the opponent block sways counts as a miss. It actually is more realistic. Why would there be some magic entity increasing your stamina tax whether your opponent is in front of you ducking or outside the ring eating popcorn. Your punching air regardless.
When you think you're going to land but it doesn't you're caught off guard and expend more energy stopping a strike that was thrown with the expectation it would land.
It's a realistic thing to have the extra tax.Comment
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Re: No stamina tax from missed strikes against block+sway SMH!!
Got it, makes sense. Sounds like you've made this pitch a few times lol. That being said, the extra tax is still there if you let go of block. Seems like a good call balance wise. I'll stick to my competitive balance mindset where I'm more suited obviously :PBecause when you know you're going to miss you adjust earlier and don't put 100% effort into the strike all the way through, conserving a bit of energy. Not as much as if it had actually landed mind you, because you still have to expend the energy to stop the striking limb.
When you think you're going to land but it doesn't you're caught off guard and expend more energy stopping a strike that was thrown with the expectation it would land.
It's a realistic thing to have the extra tax.Comment
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Re: No stamina tax from missed strikes against block+sway SMH!!
THANK YOU! SOMEONE WITH A BRAIN!Because when you know you're going to miss you adjust earlier and don't put 100% effort into the strike all the way through, conserving a bit of energy. Not as much as if it had actually landed mind you, because you still have to expend the energy to stop the striking limb.
When you think you're going to land but it doesn't you're caught off guard and expend more energy stopping a strike that was thrown with the expectation it would land.
It's a realistic thing to have the extra tax.Comment
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Re: No stamina tax from missed strikes against block+sway SMH!!
I was surprised by this change as well. I can only chalk it up to competitive balance. It'll be frustrating to fight someone who just block sways every strike with little to no risk while all my stamina is drained. The vulnerability risk is not the same since they're blocking.Lineup:
PG) Gary Payton
SG) '95-'96 Michael Jordan
SF) Sapphire Scottie Pippen
PF) '95-'96 Dennis Rodman
C) Hakeem OlajuwonComment
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Re: No stamina tax from missed strikes against block+sway SMH!!
See italicsBecause when you know you're going to miss you adjust earlier and don't put 100% effort into the strike all the way through, conserving a bit of energy. Not as much as if it had actually landed mind you, because you still have to expend the energy to stop the striking limb.
This would only be a strong argument if we had a power modifer which we dont. Every shot is 100%. Its why the diaz bros can conserve energy so well. This is simply a flawed argument when it comes to the game mechanics
When you think you're going to land but it doesn't you're caught off guard and expend more energy stopping a strike that was thrown with the expectation it would land.
It's a realistic thing to have the extra tax.Comment
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Re: No stamina tax from missed strikes against block+sway SMH!!
It’s been openly repeated over and over that the game is geared towards casuals. At no point has that been even remotely kept a secret.EA not taxing stamina from missed strikes during block+sway is LEGITIMATE proof that they are catering more towards the casual player. They're just throwing it in our faces now. YOU'RE NOT GIVING TECHNICAL DEFENSIVE PLAYERS OPTIONS TO DEFEND THEMSELVES AGAINST SPAMMERS....precision beats power and timing beats speed... and realism beats meta.Comment
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Re: No stamina tax from missed strikes against block+sway SMH!!
There is extra vulnerability to your block. Also pretty sure you can’t move while blocking and swaying so you’re extra vulnerable to kick to the body, plus the stamina penalty for swaying is pretty high (higher than punching). Not sure how removing the whiff penalty is balanced considering all that.I was surprised by this change as well. I can only chalk it up to competitive balance. It'll be frustrating to fight someone who just block sways every strike with little to no risk while all my stamina is drained. The vulnerability risk is not the same since they're blocking.
I think people just get frustrated when anything about the game encourages them to stop punching for a moment and can’t tee off anytime they are in striking range....precision beats power and timing beats speed... and realism beats meta.Comment
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Re: No stamina tax from missed strikes against block+sway SMH!!
Yeah, i mean i would prefer the stamina tax for block swaying still be in the game as a defensive fighter myself. But just was saying I could see why others might be opposed to it.There is extra vulnerability to your block. Also pretty sure you can’t move while blocking and swaying so you’re extra vulnerable to kick to the body, plus the stamina penalty for swaying is pretty high (higher than punching). Not sure how removing the whiff penalty is balanced considering all that.
I think people just get frustrated when anything about the game encourages them to stop punching for a moment and can’t tee off anytime they are in striking range.
The developers and even some gamechangers clearly don't want to make the game too "defensive". And you can't really blame them to be honest. Only a small percentage of us prefer to use a defensive style. Most players just want to have fun and if they gas out in 2 minutes of fighting or can't hit someone at all.....then they're not going to enjoy the game. It sucks for us but i get it. You really have to look at these things objectively because EA's mission is bigger than just creating an MMA simulation game.Lineup:
PG) Gary Payton
SG) '95-'96 Michael Jordan
SF) Sapphire Scottie Pippen
PF) '95-'96 Dennis Rodman
C) Hakeem OlajuwonComment

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